WPF知识点全攻略09- 附加属性

附加属性也是一种特殊的依赖属性。

Canvas中的Canvas.Left,Canvas.Top ,DockPanel中DockPanel.Dock等就是附加属性。

更加.NET类属性的写法经验。这个中可以直接点出来的,都是不用实例化的静态的。以Top属性为例:

public static readonly DependencyProperty TopProperty =
    DependencyProperty.RegisterAttached("Top", 
    typeof(double), typeof(Canvas),
    new FrameworkPropertyMetadata(0d,
        FrameworkPropertyMetadataOptions.Inherits));
 
public static void SetTop(UIElement element, double value)
{
    element.SetValue(TopProperty, value);
}
 
public static double GetTop(UIElement element)
{
    return (double)element.GetValue(TopProperty);
}

 看如下代码效果:

<Canvas Background="#AAAAAA" Height="150" Width="200">
    <Rectangle Canvas.Left="50" Canvas.Top="50" Width="50" Height="50" Fill="Red" />
</Canvas>

WPF知识点全攻略09- 附加属性

代码中可以看到, Convas.Left附加属性实际作用在 Rectangle在Canvas中的Left属性上,Convas.Top附加属性实际作用在 Rectangle在Canvas中的Top属性上。

再来看一个例子:

<Grid>
    <Grid.Clip>
        <EllipseGeometry Center="400 200" RadiusX="160" RadiusY="200" />
    </Grid.Clip>
    <Image Source="ping.jpg" Stretch="Fill" />
</Grid>

WPF知识点全攻略09- 附加属性

通过Grid的附加属性Clip我们截取到了想要的图片效果。

 那么什么时候去使用附加属性呢?下面是WPF经典Material Design主题开源项目Material Design In XAML Toolkit中对于阴影部分处理的源码。

public static class ShadowAssist
    {
        public static readonly DependencyProperty ShadowDepthProperty = DependencyProperty.RegisterAttached(
            "ShadowDepth", typeof (ShadowDepth), typeof (ShadowAssist), new FrameworkPropertyMetadata(default(ShadowDepth), FrameworkPropertyMetadataOptions.AffectsRender));

        public static void SetShadowDepth(DependencyObject element, ShadowDepth value)
        {
            element.SetValue(ShadowDepthProperty, value);
        }

        public static ShadowDepth GetShadowDepth(DependencyObject element)
        {
            return (ShadowDepth) element.GetValue(ShadowDepthProperty);
        }

        private static readonly DependencyPropertyKey LocalInfoPropertyKey = DependencyProperty.RegisterAttachedReadOnly(
            "LocalInfo", typeof (ShadowLocalInfo), typeof (ShadowAssist), new PropertyMetadata(default(ShadowLocalInfo)));

        private static void SetLocalInfo(DependencyObject element, ShadowLocalInfo value)
        {
            element.SetValue(LocalInfoPropertyKey, value);
        }

        private static ShadowLocalInfo GetLocalInfo(DependencyObject element)
        {
            return (ShadowLocalInfo) element.GetValue(LocalInfoPropertyKey.DependencyProperty);
        }

        public static readonly DependencyProperty DarkenProperty = DependencyProperty.RegisterAttached(
            "Darken", typeof (bool), typeof (ShadowAssist), new FrameworkPropertyMetadata(default(bool), FrameworkPropertyMetadataOptions.AffectsRender, DarkenPropertyChangedCallback));

        private static void DarkenPropertyChangedCallback(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
        {
            var uiElement = dependencyObject as UIElement;
            var dropShadowEffect = uiElement?.Effect as DropShadowEffect;

            if (dropShadowEffect == null) return;

            if ((bool) dependencyPropertyChangedEventArgs.NewValue)
            {
                SetLocalInfo(dependencyObject, new ShadowLocalInfo(dropShadowEffect.Opacity));

                var doubleAnimation = new DoubleAnimation(1, new Duration(TimeSpan.FromMilliseconds(350)))
                {
                    FillBehavior = FillBehavior.HoldEnd
                };
                dropShadowEffect.BeginAnimation(DropShadowEffect.OpacityProperty, doubleAnimation);                
            }
            else
            {
                var shadowLocalInfo = GetLocalInfo(dependencyObject);
                if (shadowLocalInfo == null) return;

                var doubleAnimation = new DoubleAnimation(shadowLocalInfo.StandardOpacity, new Duration(TimeSpan.FromMilliseconds(350)))
                {
                    FillBehavior = FillBehavior.HoldEnd
                };
                dropShadowEffect.BeginAnimation(DropShadowEffect.OpacityProperty, doubleAnimation);
            }
        }

        public static void SetDarken(DependencyObject element, bool value)
        {
            element.SetValue(DarkenProperty, value);
        }

        public static bool GetDarken(DependencyObject element)
        {
            return (bool) element.GetValue(DarkenProperty);
        }

        public static readonly DependencyProperty CacheModeProperty = DependencyProperty.RegisterAttached(
            "CacheMode", typeof(CacheMode), typeof(ShadowAssist), new FrameworkPropertyMetadata(new BitmapCache { EnableClearType = true, SnapsToDevicePixels = true }, FrameworkPropertyMetadataOptions.Inherits));

        public static void SetCacheMode(DependencyObject element, CacheMode value)
        {
            element.SetValue(CacheModeProperty, value);
        }

        public static CacheMode GetCacheMode(DependencyObject element)
        {
            return (CacheMode)element.GetValue(CacheModeProperty);
        }

        public static readonly DependencyProperty ShadowEdgesProperty = DependencyProperty.RegisterAttached(
            "ShadowEdges", typeof(ShadowEdges), typeof(ShadowAssist), new PropertyMetadata(ShadowEdges.All));

        public static void SetShadowEdges(DependencyObject element, ShadowEdges value)
        {
            element.SetValue(ShadowEdgesProperty, value);
        }

        public static ShadowEdges GetShadowEdges(DependencyObject element)
        {
            return (ShadowEdges) element.GetValue(ShadowEdgesProperty);
        }
    }
<Setter Property="wpf:ShadowAssist.ShadowDepth" Value="Depth1" />

谷歌提出的“材料设计” 理念中,阴影是比较重要的一部分,而该项目就是使用了附加属性来达到了效果。其中还有不少特性也是通过附加属性来完成的,给我如何使用附加属性,提供了比较好的模板。

可以参考学习:https://github.com/MaterialDesignInXAML/MaterialDesignInXamlToolkit

WPF知识点全攻略09- 附加属性

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