import flash.events.MouseEvent; var odx:Number=mouseX; var ody:Number=mouseY; stage.addEventListener(MouseEvent.MOUSE_DOWN,onMouseDown_func) stage.addEventListener(MouseEvent.MOUSE_UP, onm ouseUp_func); function onm ouseDown_func(_evt:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove); } function onm ouseUp_func(_evt:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMove); } function onMove(e:MouseEvent):void{ var newx:Number=mouseX; var newy:Number=mouseY; if(newx>odx)trace("鼠标在右移")else trace("鼠标在左移") if(newy>ody)trace("鼠标在下移")else trace("鼠标在上移") odx=newx; ody=newy; }