InheritableThreadLocal原理解析

InheritableThreadLocal使用
在《ThreadLocal内存泄露总结》中ThreadLocal有一个问题就是子线程不能继承父线程的变量。那么本篇所分析的InheritableThreadLocal类就是为了解决这个问题诞生的。
ThreadLocal问题演示

    public  static  ThreadLocal<String>  threadLocal =new ThreadLocal<>();
    public static void main(String[] args) {

        // main线程 set value
        threadLocal.set(Thread.currentThread().getName()+" set value");
        new Thread(()-> {

            // 子线程 get
            System.out.println(Thread.currentThread().getName()+" get:" +threadLocal.get() );


        },"t1").start();
        //main 线程 get
        System.out.println(Thread.currentThread().getName()+" get:" +threadLocal.get() );
    }

结果:

main get:main set value
t1 get:null

上面演示 ,首先main 线程在ThreadLocal中set 值, 然后又创建子线程 t1获取 ThreadLocal的值,最后main 线程 get 值。
从执行结果很明显可以看到,子线程t1获取的值是null , main线程 获取到了自己一开始设置的value。所以说ThreadLocal是不支持继承性的。接下来再看下InheritableThreadLocal 的演示

    public  static  InheritableThreadLocal<String> inheritableThreadLocal  = new InheritableThreadLocal<>();

    public static void main(String[] args) {
        // main 线程 set
        inheritableThreadLocal.set(Thread.currentThread().getName()+" set value");
        new Thread(()-> {
            // 子线程 t1 get
            System.out.println(Thread.currentThread().getName()+" get:" +inheritableThreadLocal.get() );
        },"t1").start();
        // main 线程get
        System.out.println(Thread.currentThread().getName()+" get:" +inheritableThreadLocal.get() );
    }

执行结果:

main get:main set value
t1 get:main set value

这里我们还是上面那段代码,但是我们把ThreadLocal换成了InheritableThreadLocal ,从执行结果可以看出来,子线程t1 获得到了父线程main设置的值。说明 InheritableThreadLocal 具有继承性。接下来InheritableThreadLocal 是怎么实现的。
InheritableThreadLocal 源码分析:

public class InheritableThreadLocal<T> extends ThreadLocal<T> {
    /**
     * Computes the child‘s initial value for this inheritable thread-local
     * variable as a function of the parent‘s value at the time the child
     * thread is created.  This method is called from within the parent
     * thread before the child is started.
     * <p>
     * This method merely returns its input argument, and should be overridden
     * if a different behavior is desired.
     *
     * @param parentValue the parent thread‘s value
     * @return the child thread‘s initial value
     */
    protected T childValue(T parentValue) {
        return parentValue;
    }

    /**
     * Get the map associated with a ThreadLocal.
     *
     * @param t the current thread
     */
    ThreadLocalMap getMap(Thread t) {
       return t.inheritableThreadLocals;
    }

    /**
     * Create the map associated with a ThreadLocal.
     *
     * @param t the current thread
     * @param firstValue value for the initial entry of the table.
     */
    void createMap(Thread t, T firstValue) {
        t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);
    }
}

我们看到InheritableThreadLocal 继承了 ThreadLocal 类。并且重写了父类的 createMap,getMap ,childValue三个方法。在createMap 和getMap 方法中我们可以看到,将ThreadLocal 方法中的线程threadLocals 属性换成了 inheritableThreadLocals 属性。我们可以看下Thread类中的这成员定义。

  /* ThreadLocal values pertaining to this thread. This map is maintained
     * by the ThreadLocal class. */
    ThreadLocal.ThreadLocalMap threadLocals = null;

    /*
     * InheritableThreadLocal values pertaining to this thread. This map is
     * maintained by the InheritableThreadLocal class.
     */
    ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

可以看到是同类型的不同名属性。其他属性,方法与ThreadLocal是一致的。那么现在肯定有一个问题, 到底它是怎么继承父线程属性的呢?
继承父线程的属性
这时候我们要从线程的创建开始分析了。看下线程Thread类的构造方法。

 public Thread() {
        init(null, null, "Thread-" + nextThreadNum(), 0);
  }

我们选了个无参构造,可以看出来构造中又执行了init方法。我们接着往下看。

private void init(ThreadGroup g, Runnable target, String name,
                      long stackSize, AccessControlContext acc) {
        if (name == null) {
            throw new NullPointerException("name cannot be null");
        }

        this.name = name;
        //  ************************①*****************************
        Thread parent = currentThread();
        SecurityManager security = System.getSecurityManager();
        if (g == null) {
            /* Determine if it‘s an applet or not */

            /* If there is a security manager, ask the security manager
               what to do. */
            if (security != null) {
                g = security.getThreadGroup();
            }

            /* If the security doesn‘t have a strong opinion of the matter
               use the parent thread group. */
            if (g == null) {
                g = parent.getThreadGroup();
            }
        }

        /* checkAccess regardless of whether or not threadgroup is
           explicitly passed in. */
        g.checkAccess();

        /*
         * Do we have the required permissions?
         */
        if (security != null) {
            if (isCCLOverridden(getClass())) {
                security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
            }
        }

        g.addUnstarted();

        this.group = g;
        this.daemon = parent.isDaemon();
        this.priority = parent.getPriority();
        if (security == null || isCCLOverridden(parent.getClass()))
            this.contextClassLoader = parent.getContextClassLoader();
        else
            this.contextClassLoader = parent.contextClassLoader;
        this.inheritedAccessControlContext =
                acc != null ? acc : AccessController.getContext();
        this.target = target;
        setPriority(priority);
        //*********************************②**************************************
        if (parent.inheritableThreadLocals != null)
            this.inheritableThreadLocals =
                ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
        /* Stash the specified stack size in case the VM cares */
        this.stackSize = stackSize;

        /* Set thread ID */
        tid = nextThreadID();
    }

我们在注释的①位置处 可以看到 这段代码 Thread parent = currentThread(); 获取了父线程。
然后我们再往下看,在注释②位置处看到这段代码

if (parent.inheritableThreadLocals != null)
            this.inheritableThreadLocals =
                ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);

通过调用ThreadLocal 的静态方法createInheritedMap 将父线程的 inheritableThreadLocals 属性作为参数创建 ThreadLocalMap 对象赋值给自己。我们看下是怎么创建的。

  static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
        return new ThreadLocalMap(parentMap);
    }

再看下ThreadLocalMap(parentMap)构造。

private ThreadLocalMap(ThreadLocalMap parentMap) {
            Entry[] parentTable = parentMap.table;
            int len = parentTable.length;
            setThreshold(len);
            table = new Entry[len];

            for (int j = 0; j < len; j++) {
                Entry e = parentTable[j];
                if (e != null) {
                    @SuppressWarnings("unchecked")
                    ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
                    if (key != null) {
                        Object value = key.childValue(e.value);
                        Entry c = new Entry(key, value);
                        int h = key.threadLocalHashCode & (len - 1);
                        while (table[h] != null)
                            h = nextIndex(h, len);
                        table[h] = c;
                        size++;
                    }
                }
            }
        }

可以看出通过遍历父类的ThreadLocalMap 对象然后赋值到自己的table 中的。到这里InheritableThreadLocal 的源码分析就结束了
总结
通过上面的演示跟源码分析,我们可以看出InheritableThreadLocal 是ThreadLocal的增强,弥补ThreadLocal不能继承父类元素的缺点。InheritableThreadLocal 继承原理则是通过在创建Thread子线程的时候将父类的inheritableThreadLocals 属性 复制给子线程实现的。

InheritableThreadLocal原理解析

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