简单的大饼游戏,掌握pygame中直线以及圆弧的画法,以及对输入的响应。
import math
import pygame, sys
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((600, 500))
pygame.display.set_caption("The Pie Game -- Press 1 2 3 4")
myfont = pygame.font.Font(None, 60) color = 200, 80, 60
width = 5
x = 300
y = 250
radius = 200
position = x - radius, y - radius, radius*2, radius*2 piece1 = False
piece2 = False
piece3 = False
piece4 = False # main game loop
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
elif event.type == KEYUP:
if event.key == pygame.K_ESCAPE:
pygame.quit()
sys.exit()
elif event.key == pygame.K_1:
piece1 = True
elif event.key == pygame.K_2:
piece2 = True
elif event.key == pygame.K_3:
piece3 = True
elif event.key == pygame.K_4:
piece4 = True
#clear the screen
screen.fill((0,0,200)) textImg1 = myfont.render("", True, color)
screen.blit(textImg1, (x+radius/2, y-radius/2)) textImg2 = myfont.render("", True, color)
screen.blit(textImg2, (x-radius/2, y-radius/2)) textImg3 = myfont.render("", True, color)
screen.blit(textImg3, (x-radius/2, y+radius/2)) textImg4 = myfont.render("", True, color)
screen.blit(textImg4, (x+radius/2, y+radius/2)) #should the pieces be drawn?
if piece1:
start_angle = math.radians(0)
end_angle = math.radians(90)
pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
pygame.draw.line(screen, color, (x, y), (x, y-radius), width)
pygame.draw.line(screen, color, (x, y), (x+radius, y), width) if piece2:
start_angle = math.radians(90)
end_angle = math.radians(180)
pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
pygame.draw.line(screen, color, (x, y), (x, y-radius), width)
pygame.draw.line(screen, color, (x, y), (x-radius, y), width) if piece3:
start_angle = math.radians(180)
end_angle = math.radians(270)
pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
pygame.draw.line(screen, color, (x, y), (x-radius, y), width)
pygame.draw.line(screen, color, (x, y), (x, y+radius), width) if piece4:
start_angle = math.radians(270)
end_angle = math.radians(360)
pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
pygame.draw.line(screen, color, (x, y), (x, y+radius), width)
pygame.draw.line(screen, color, (x, y), (x+radius, y), width) #finished?
if piece1 and piece2 and piece3 and piece4:
color = 0, 255, 0 pygame.display.update()
效果图:
绘制椭圆: