canvas 图片旋转 导出下载

<!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>picker</title>
    <style type="text/css">
        * {margin: 0;padding: 0;}
        img {display: inline-block;height: auto;}
        canvas {position: fixed;top: -9999999px;left: -9999999px;}
        .img-wrap {text-align: center;padding: 50px 0;}
        .img-wrap img {width: 500px;}
        .btn {text-align: center;}
        .btn > button {margin-right: 20px;display: inline-block;}
    </style>
</head>
<body>
    <div id="app">
        <canvas>系统版本太低</canvas>
        <div class="img-wrap">
            <img id="t_img">
        </div>
        <div class="btn">
            <button type="button" onclick="changeDir('left')">往左旋转</button>
            <button type="button" onclick="changeDir('right')">往右旋转</button>
            <button type="button" onclick="down()">导出</button>
        </div>
    </div>
</body>
<script type="text/javascript">
        var oc = document.querySelector('canvas');
        var ctx, image, xTimes = 0;
        var t_img = document.querySelector('#t_img');
        if (oc.getContext('2d')) {
            ctx = oc.getContext('2d');
            image = new Image();
            image.src = './img/cat.jpg';
            image.onload = function() {
                oc.width = image.width;
                oc.height = image.height;
                ctx.drawImage(this, 0, 0);
                t_img.src = oc.toDataURL('image/jpeg');
            }
        }
        
        function changeDir(_dir) {
            if (_dir === 'left') {
                xTimes++;
            } else {
                xTimes--;
            }
            ctx.clearRect(0, 0, oc.width, oc.height);
            
            var temp = oc.width;
            oc.width = oc.height;
            oc.height = temp;
            
            var center = {
                x: Math.round(oc.width / 2),
                y: Math.round(oc.height / 2)
            };
            console.log(center);
            ctx.translate(center.x, center.y);
            ctx.rotate(-90 * xTimes * Math.PI / 180);
            
            if (xTimes % 2 !== 0) {
                ctx.translate(-center.y, -center.x);
            } else {
                ctx.translate(-center.x, -center.y);
            }
            
            ctx.drawImage(image, 0, 0);
            t_img.src = oc.toDataURL('image/jpeg');
        }
        
        function down() {
            var aDom = document.createElement('a');
            aDom.download = "勒是一只猫";
            aDom.href = oc.toDataURL('image/jpeg', 0.7);
            aDom.click();
        }
</script>
</html>

canvas 图片旋转 导出下载

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