Unity获取RGB camera数据并绘制在UGUI上

Unity获取RGB camera数据并绘制在UGUI上

创建一个Unity获取RGB camera数据并绘制在UGUI上的脚本

创建UGUI

Unity获取RGB camera数据并绘制在UGUI上

新建一个名字为Callback_CAMERA.cs的一个脚本并挂载在场景中的任何一个游戏物体身上

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Callback_CAMERA : MonoBehaviour
{

private WebCamTexture web_camera;

public RawImage CAMERA_RAWIMAGE;

private void Start()
{
    StartCoroutine(GetCameraData());
}

private IEnumerator GetCameraData()
{

    yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);

    if (Application.HasUserAuthorization(UserAuthorization.WebCam))
    {

       WebCamDevice[] devices =  WebCamTexture.devices;

        string name = devices[0].name;

        web_camera = new WebCamTexture(name ,Screen.width,Screen.height,60);

        CAMERA_RAWIMAGE.texture = web_camera;

        web_camera.Play();


    }

}

}

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