Unity获取RGB camera数据并绘制在UGUI上
创建一个Unity获取RGB camera数据并绘制在UGUI上的脚本
创建UGUI
新建一个名字为Callback_CAMERA.cs的一个脚本并挂载在场景中的任何一个游戏物体身上
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Callback_CAMERA : MonoBehaviour
{
private WebCamTexture web_camera;
public RawImage CAMERA_RAWIMAGE;
private void Start()
{
StartCoroutine(GetCameraData());
}
private IEnumerator GetCameraData()
{
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
if (Application.HasUserAuthorization(UserAuthorization.WebCam))
{
WebCamDevice[] devices = WebCamTexture.devices;
string name = devices[0].name;
web_camera = new WebCamTexture(name ,Screen.width,Screen.height,60);
CAMERA_RAWIMAGE.texture = web_camera;
web_camera.Play();
}
}
}