vue手势解决方案

1、需求

  因为项目中要做一个可以移动、旋转和放缩具有合成图片的功能,例如:

vue手势解决方案

剑可以随意移动,然后把位移、旋转角度和放缩值传给后台进行合成。

2、解决方案

网上搜到手势插件AlloyFinger,https://github.com/AlloyTeam/AlloyFinger

首先安装AlloyFinger:npm install alloyfinger

然后在Vue文件里面引用:import AlloyFinger from 'alloyfinger'

使用方法:

mounted() {
this.getData();
this.requireList = document.getElementsByClassName('required');
let swordEle = document.getElementsByClassName('swordPic')[0];
let bwidth, bheight, swidth, sheight;
Transform(swordEle);
var initScale = 1;
var af = new AlloyFinger(swordEle, {
touchStart: function () {
console.log('touchStart')
},
touchMove: function (evt) {
swordEle.style.translateX += evt.deltaX;
swordEle.style.translateY += evt.deltaY;
evt.preventDefault();
},
touchEnd: function () {
console.log('end')
console.log(swordEle.style.transform)
},
touchCancel: function () {
console.log('cancel')
},
multipointStart: function () {
initScale = swordEle.scaleX;
},
multipointEnd: function () {
},
tap: function () {
},
doubleTap: function () {
},
longTap: function () {
},
singleTap: function () {
},
rotate: function (evt) {
swordEle.rotateZ += evt.angle;
},
pinch: function (evt) {
swordEle.scaleX = swordEle.scaleY = initScale * evt.scale;
},
pressMove: function (evt) {
let widthDiff = bwidth - swidth;
let heightDiff = bheight - sheight;
console.log('diff' + widthDiff + ' ' + heightDiff)
console.log('translateX:' + swordEle.translateX + '' + swordEle.translateY )
if (((evt.deltaX>0)&&(swordEle.translateX >= widthDiff))||((evt.deltaY>0)&&(swordEle.translateY >= heightDiff))||((swordEle.translateX<0)&&((evt.deltaX<0)))||((swordEle.translateY<0)&&((evt.deltaY<0)))) {
console.log('越界')
} else {
swordEle.translateX += evt.deltaX;
swordEle.translateY += evt.deltaY;
} console.log('pressmve:' + swordEle.translateX)
console.log('pressmve:' + swordEle.translateY)
},
swipe: function (evt) {
// console.log("swipe" + evt.direction);
}
});
document.getElementById('coverPic').onload = function () {
bwidth = this.width;
bheight = this.height;
console.log(bwidth + ' ' + bheight)
if (document.body.scrollHeight - document.body.clientHeight > 20) {
document.body.scrollTop = document.body.scrollHeight;
}
}
document.getElementById('swordEle').onload = function () {
swidth = this.width;
sheight = this.height;
console.log(swidth + ' ' + sheight)
}
},
上一篇:编译android的linux kernel goldfish


下一篇:MySQL的innoDB锁机制以及死锁处理