首先将存放图片最外层文件夹命名为resources
changeBj: function(){
var url = 'globalUI/video/gVideoPlayClick';
var _this = this; cc.loader.loadRes(url,cc.SpriteFrame,function(err,spriteFrame)
{
_this.isPlay.spriteFrame = spriteFrame;
});
//加载网络图片
var url = "http://localhost:3274/";
cc.loader.load({url: url, type: 'png'}, function(err,img){
var mylogo = new cc.SpriteFrame(img);
self.logo.spriteFrame = mylogo;
});
}