XAML代码部分:1、引用System.Windows.Interactivity
2、为指定的控件添加一个拖动的行为
3、很简单的了解行为的作用和用法
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" xmlns:behavior="clr-namespace:SDT.Client.Behaviors" x:Class="SDT.Client.MainWindow" Title="MainWindow" Height="350" Width="525" WindowStyle="None"> <Rectangle Fill="#FFEE602B" HorizontalAlignment="Left" Height="39" Margin="10,10,0,0" Stroke="Black" VerticalAlignment="Top" Width="497"> <i:Interaction.Behaviors> <behavior:MouseDragWindowBehavior /> </i:Interaction.Behaviors> </Rectangle> </Window>
自定义行为代码:
using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Interactivity; using System.Windows.Interop; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace SDT.Client.Behaviors { /// <summary> /// 鼠标点击左键移动窗体自定义行为 /// </summary> public class MouseDragWindowBehavior : Behavior<FrameworkElement> { public MouseDragWindowBehavior() { /* 在创建WPF自定义窗体时,往往会取消默认的窗体样式, * 那么当WindowStyle设置为None时, * 需要移动窗体时就必需对某一个UIElement控件进去指定的DragMove操作; * * 下面就为指定的控件绑定一个点击左键事件移动窗体的行为 */ } private Window m_CurrentWindow; protected override void OnAttached() { base.OnAttached(); //为行为对象添加一个模拟移动的点击事件 this.AssociatedObject.PreviewMouseLeftButtonDown += OnDragMove; } private void OnDragMove(object sender, MouseButtonEventArgs e) { //获取鼠标坐标 Point position = e.GetPosition(AssociatedObject); //鼠标坐标在控件范围内运行移动窗体 if (position.X < AssociatedObject.ActualWidth && position.Y < AssociatedObject.ActualHeight) { //获取当前附加行为的控件所在窗体(Window对象) if (m_CurrentWindow == null) { m_CurrentWindow = Window.GetWindow(AssociatedObject); } m_CurrentWindow.DragMove(); } } } }