Recentlly, I am learning crocks.js ADT libaray. In the beginning, it is hard to understand when to use 'runWith', 'evalWith', 'execWith'. Until I went though the coursea thrid times... I finally have some feelings for it.
State has 'get, put, modify' methods for use, and you can build them by yourself as well:
// getState :: () -> State s
const getState = () => State(s => Pair(s, s)) //putState :: s -> State s ()
const putState = state => State(() => Pair(Unit(), state)); // modifyState :: (s -> s) -> State s ()
const modifyState = fn => State(s => Pair(Unit(), fn(s)));
As well can see, for those methods, they are all using 'Pair'.
Pair(a, s):
On the left part of Pair, is 'a': stand for variable; On the right part of Pair, 's' is the State.
Now rules for using 'runWith', 'evalWith', 'execWith':
1. If you want to get result as Pair(a, s), you should use 'runWith':
const bubble = {
bubbles:
};
const add = x => y => x+ y;
console.log(
modify(mapProps({bubbles: add()}))
.runWith(bubble) // Pair( (), { bubbles: 41 } )
)
2. If you only instreaded in the variable 'a', you should use 'evalWith':
const bubble = {
bubbles:
};
const add = x => y => x+ y;
console.log(
modify(mapProps({bubbles: add()}))
.evalWith(bubble) // () Unit
)
3. If you instested in State, which is on the right part of Pair, you should use 'execWith':
const bubble = {
bubbles:
};
const add = x => y => x+ y;
console.log(
modify(mapProps({bubbles: add()}))
.execWith(bubble) // { bubbles: 41 }
)