本文接着上一篇讲
回顾
上次说到了rootScope里的$watch方法中的解析监控表达式,即而引出了对parse的分析,今天我们接着这里继续挖代码.
$watch续
先上一块$watch代码
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$watch: function (watchExp, listener, objectEquality) {
var
scope = this ,
get = compileToFn(watchExp, ‘watch‘ ),
array = scope.$$watchers,
watcher = {
fn: listener,
last: initWatchVal,
get: get,
exp: watchExp,
eq: !!objectEquality
};
lastDirtyWatch = null ;
// in the case user pass string, we need to compile it, do we really need this ?
if
(!isFunction(listener)) {
var
listenFn = compileToFn(listener || noop, ‘listener‘ );
watcher.fn = function (newVal, oldVal, scope) {listenFn(scope);};
}
if
( typeof watchExp == ‘string‘
&& get.constant) {
var
originalFn = watcher.fn;
watcher.fn = function (newVal, oldVal, scope) {
originalFn.call( this , newVal, oldVal, scope);
arrayRemove(array, watcher);
};
}
if
(!array) {
array = scope.$$watchers = [];
}
// we use unshift since we use a while loop in $digest for speed.
// the while loop reads in reverse order.
array.unshift(watcher);
return
function deregisterWatch() {
arrayRemove(array, watcher);
lastDirtyWatch = null ;
};
}
|
这里的get = compileToFn(watchExp, ‘watch‘),上篇已经分析完了,这里返回的是一个执行表达式的函数,接着往下看,这里初始化了一个watcher对象,用来保存一些监听相关的信息,简单的说明一下
- fn, 代表监听函数,当监控表达式新旧不相等时会执行此函数
- last, 保存最后一次发生变化的监控表达式的值
- get, 保存一个监控表达式对应的函数,目的是用来获取表达式的值然后用来进行新旧对比的
- exp, 保存一个原始的监控表达式
- eq, 保存$watch函数的第三个参数,表示是否进行深度比较
然后会检查传递进来的监听参数是否为函数,如果是一个有效的字符串,则通过parse来解析生成一个函数,否则赋值为一个noop占位函数,最后生成一个包装函数,函数体的内容就是执行刚才生成的监听函数,默认传递当前作用域.
接着会检查监控表达式是否为字符串并且执行表达式的constant为true,代表这个字符串是一个常量,那么,系统在处理这种监听的时候,执行完一次监听函数之后就会删除这个$watch.最后往当前作用域里的$$watchers数组头中添加$watch信息,注意这里的返回值,利用JS的闭包保留了当前的watcher,然后返回一个函数,这个就是用来删除监听用的.
$eval
这个$eval也是挺方便的函数,假如你想直接在程序里执行一个字符串的话,那么可以这么用
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$scope.name = ‘2‘ ;
$scope.$eval( ‘1+name‘ ); // ==> 会输出12
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大家来看看它的函数体
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return $parse(expr)( this , locals);
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其实就是通过parse来解析成一个执行表达式函数,然后传递当前作用域以及额外的参数,返回这个执行表达式函数的值
$evalAsync
evalAsync函数的作用就是延迟执行表达式,并且执行完不管是否异常,触发dirty check.
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if (!$rootScope.$$phase && !$rootScope.$$asyncQueue.length) {
$browser.defer( function () {
if
($rootScope.$$asyncQueue.length) {
$rootScope.$digest();
}
});
}
this .$$asyncQueue.push({scope: this , expression: expr});
|
可以看到当前作用域内部有一个$$asyncQueue异步队列,保存着所有需要延迟执行的表达式,此处的表达式可以是字符串或者函数,因为这个表达式最终会调用$eval方法,注意这里调用了$browser服务的defer方法,从ng->browser.js源码里可以看到,其实这里就是调用setTimeout来实现的.
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self.defer = function (fn, delay) {
var
timeoutId;
outstandingRequestCount++;
timeoutId = setTimeout( function () {
delete
pendingDeferIds[timeoutId];
completeOutstandingRequest(fn);
}, delay || 0);
pendingDeferIds[timeoutId] = true ;
return
timeoutId;
};
|
上面的代码主要是延迟执行函数,另外pendingDeferIds对象保存所有setTimeout返回的id,这个会在self.defer.cancel这里可以取消执行延迟执行.
说digest方法之前,还有一个方法要说说
$postDigest
这个方法跟evalAsync不同的时,它不会主动触发digest方法,只是往postDigestQueue队列中增加执行表达式,它会在digest体内最后执行,相当于在触发dirty check之后,可以执行别的一些逻辑.
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this .$$postDigestQueue.push(fn);
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下面我们来重点说说digest方法
$digest
digest方法是dirty check的核心,主要思路是先执行$$asyncQueue队列中的表达式,然后开启一个loop来的执行所有的watch里的监听函数,前提是前后两次的值是否不相等,假如ttl超过系统默认值,则dirth check结束,最后执行$$postDigestQueue队列里的表达式.
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$digest: function () {
var
watch, value, last,
watchers,
asyncQueue = this .$$asyncQueue,
postDigestQueue = this .$$postDigestQueue,
length,
dirty, ttl = TTL,
next, current, target = this ,
watchLog = [],
logIdx, logMsg, asyncTask;
beginPhase( ‘$digest‘ );
lastDirtyWatch = null ;
do
{ // "while dirty" loop
dirty = false ;
current = target;
while (asyncQueue.length) {
try
{
asyncTask = asyncQueue.shift();
asyncTask.scope.$eval(asyncTask.expression);
} catch
(e) {
clearPhase();
$exceptionHandler(e);
}
lastDirtyWatch = null ;
}
traverseScopesLoop:
do
{ // "traverse the scopes" loop
if
((watchers = current.$$watchers)) {
// process our watches
length = watchers.length;
while
(length--) {
try
{
watch = watchers[length];
// Most common watches are on primitives, in which case we can short
// circuit it with === operator, only when === fails do we use .equals
if
(watch) {
if
((value = watch.get(current)) !== (last = watch.last) &&
!(watch.eq
? equals(value, last)
: ( typeof
value == ‘number‘
&& typeof
last == ‘number‘
&& isNaN(value) && isNaN(last)))) {
dirty = true ;
lastDirtyWatch = watch;
watch.last = watch.eq ? copy(value) : value;
watch.fn(value, ((last === initWatchVal) ? value : last), current);
if
(ttl < 5) {
logIdx = 4 - ttl;
if
(!watchLog[logIdx]) watchLog[logIdx] = [];
logMsg = (isFunction(watch.exp))
? ‘fn: ‘
+ (watch.exp.name || watch.exp.toString())
: watch.exp;
logMsg += ‘; newVal: ‘
+ toJson(value) + ‘; oldVal: ‘
+ toJson(last);
watchLog[logIdx].push(logMsg);
}
} else
if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false ;
break
traverseScopesLoop;
}
}
} catch
(e) {
clearPhase();
$exceptionHandler(e);
}
}
}
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $broadcast
if
(!(next = (current.$$childHead ||
(current !== target && current.$$nextSibling)))) {
while (current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
} while
((current = next));
// break traverseScopesLoop; takes us to here
if ((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw
$rootScopeMinErr( ‘infdig‘ ,
‘{0} $digest() iterations reached. Aborting!\n‘
+
‘Watchers fired in the last 5 iterations: {1}‘ ,
TTL, toJson(watchLog));
}
} while
(dirty || asyncQueue.length);
clearPhase();
while (postDigestQueue.length) {
try
{
postDigestQueue.shift()();
} catch
(e) {
$exceptionHandler(e);
}
}
}
|
通过上面的代码,可以看出,核心就是两个loop,外loop保证所有的model都能检测到,内loop则是真实的检测每个watch,watch.get就是计算监控表达式的值,这个用来跟旧值进行对比,假如不相等,则执行监听函数
注意这里的watch.eq这是是否深度检查的标识,equals方法是angular.js里的公共方法,用来深度对比两个对象,这里的不相等有一个例外,那就是NaN ===NaN,因为这个永远都是false,所以这里加了检查
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!(watch.eq ? equals(value, last)
: ( typeof
value == ‘number‘
&& typeof
last == ‘number‘
&& isNaN(value) && isNaN(last)))
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比较完之后,把新值传给watch.last,然后执行watch.fn也就是监听函数,传递三个参数,分别是:最新计算的值,上次计算的值(假如是第一次的话,则传递新值),最后一个参数是当前作用域实例,这里有一个设置外loop的条件值,那就是dirty = true,也就是说只要内loop执行了一次watch,则外loop还要接着执行,这是为了保证所有的model都能监测一次,虽然这个有点浪费性能,不过超过ttl设置的值后,dirty check会强制关闭,并抛出异常
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if ((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw
$rootScopeMinErr( ‘infdig‘ ,
‘{0} $digest() iterations reached. Aborting!\n‘
+
‘Watchers fired in the last 5 iterations: {1}‘ ,
TTL, toJson(watchLog));
} |
这里的watchLog日志对象是在内loop里,当ttl低于5的时候开始记录的
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if (ttl < 5) {
logIdx = 4 - ttl;
if
(!watchLog[logIdx]) watchLog[logIdx] = [];
logMsg = (isFunction(watch.exp))
? ‘fn: ‘
+ (watch.exp.name || watch.exp.toString())
: watch.exp;
logMsg += ‘; newVal: ‘
+ toJson(value) + ‘; oldVal: ‘
+ toJson(last);
watchLog[logIdx].push(logMsg);
} |
当检查完一个作用域内的所有watch之后,则开始深度遍历当前作用域的子级或者父级,虽然这有些影响性能,就像这里的注释写的那样yes, this code is a bit crazy
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// Insanity Warning: scope depth-first traversal // yes, this code is a bit crazy, but it works and we have tests to prove it! // this piece should be kept in sync with the traversal in $broadcast if (!(next = (current.$$childHead ||
(current !== target && current.$$nextSibling)))) {
while (current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
} |
上面的代码其实就是不断的查找当前作用域的子级,没有子级,则开始查找兄弟节点,最后查找它的父级节点,是一个深度遍历查找.只要next有值,则内loop则一直执行
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while ((current = next))
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不过内loop也有跳出的情况,那就是当前watch跟最后一次检查的watch相等时就退出内loop.
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else
if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false ;
break
traverseScopesLoop;
} |
注意这个内loop同时也是一个label(标签)语句,这个可以在loop中执行跳出操作就像上面的break
正常执行完两个loop之后,清除当前的阶段标识clearPhase();,然后开始执行postDigestQueue队列里的表达式.
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while (postDigestQueue.length) {
try
{
postDigestQueue.shift()();
} catch
(e) {
$exceptionHandler(e);
}
} |
接下来说说,用的也比较多的$apply方法
$apply
这个方法一般用在,不在ng的上下文中执行js代码的情况,比如原生的DOM事件中执行想改变ng中某些model的值,这个时候就要使用$apply方法了
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$apply: function (expr) {
try
{
beginPhase( ‘$apply‘ );
return
this .$eval(expr);
} catch
(e) {
$exceptionHandler(e);
} finally {
clearPhase();
try
{
$rootScope.$digest();
} catch
(e) {
$exceptionHandler(e);
throw
e;
}
}
} |
代码中,首先让当前阶段标识为$apply,这个可以防止使用$apply方法时检查是否已经在这个阶段了,然后就是执行$eval方法, 这个方法上面有讲到,最后执行$digest方法,来使ng中的M或者VM改变.
接下来说说scope中event模块,它的api跟一般的event事件模块比较像,提供有$on,$emit,$broadcast,这三个很实用的方法
$on
这个方法是用来定义事件的,这里用到了两个实例变量$$listeners, $$listenerCount,分别用来保存事件,以及事件数量计数
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$on: function (name, listener) {
var
namedListeners = this .$$listeners[name];
if
(!namedListeners) {
this .$$listeners[name] = namedListeners = [];
}
namedListeners.push(listener);
var
current = this ;
do
{
if
(!current.$$listenerCount[name]) {
current.$$listenerCount[name] = 0;
}
current.$$listenerCount[name]++;
} while
((current = current.$parent));
var
self = this ;
return
function () {
namedListeners[indexOf(namedListeners, listener)] = null ;
decrementListenerCount(self, 1, name);
};
}
|
分析上面的代码,可以看出每当定义一个事件的时候,都会向$$listeners对象中添加以name为key的属性,值就是事件执行函数,注意这里有个事件计数,只要有父级,则也给父级的$$listenerCount添加以name为key的属性,并且值+1,这个$$listenerCount 会在广播事件的时候用到,最后这个方法返回一个取消事件的函数,先设置$$listeners中以name为key的值为null,然后调用decrementListenerCount来使该事件计数-1.
$emit
这个方法是用来触发$on定义的事件,原理就是loop$$listeners属性,检查是否有值,有的话,则执行,然后依次往上检查父级,这个方法有点类似冒泡执行事件.
$emit: function(name, args) { var empty = [], namedListeners, scope = this, stopPropagation = false, event = { name: name, targetScope: scope, stopPropagation: function() {stopPropagation = true;}, preventDefault: function() { event.defaultPrevented = true; }, defaultPrevented: false }, listenerArgs = concat([event], arguments, 1), i, length;
do {
namedListeners = scope.$$listeners[name] || empty;
event.currentScope = scope;
for (i=0, length=namedListeners.length; i<length; i++) {
// if listeners were deregistered, defragment the array
if (!namedListeners[i]) {
namedListeners.splice(i, 1);
i--;
length--;
continue;
}
try {
//allow all listeners attached to the current scope to run
namedListeners[i].apply(null, listenerArgs);
} catch (e) {
$exceptionHandler(e);
}
}
//if any listener on the current scope stops propagation, prevent bubbling
if (stopPropagation) return event;
//traverse upwards
scope = scope.$parent;
} while (scope);
return event;
}
上面的代码比较简单,首先定义一个事件参数,然后开启一个loop,只要scope有值,则一直执行,这个方法的事件链是一直向上传递的,不过当在事件函数执行stopPropagation方法,就会停止向上传递事件.
$broadcast
这个是$emit的升级版,广播事件,即能向上传递,也能向下传递,还能平级传递,核心原理就是利用深度遍历当前作用域
$broadcast: function(name, args) { var target = this, current = target, next = target, event = { name: name, targetScope: target, preventDefault: function() { event.defaultPrevented = true; }, defaultPrevented: false }, listenerArgs = concat([event], arguments, 1), listeners, i, length;
//down while you can, then up and next sibling or up and next sibling until back at root
while ((current = next)) {
event.currentScope = current;
listeners = current.$$listeners[name] || [];
for (i=0, length = listeners.length; i<length; i++) {
// if listeners were deregistered, defragment the array
if (!listeners[i]) {
listeners.splice(i, 1);
i--;
length--;
continue;
}
try {
listeners[i].apply(null, listenerArgs);
} catch(e) {
$exceptionHandler(e);
}
}
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $digest
// (though it differs due to having the extra check for $$listenerCount)
if (!(next = ((current.$$listenerCount[name] && current.$$childHead) ||
(current !== target && current.$$nextSibling)))) {
while(current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
}
return event;
}
代码跟$emit差不多,只是跟它不同的时,这个是不断的取next值,而next的值则是通过深度遍历它的子级节点,兄弟节点,父级节点,依次查找可用的以name为key的事件.注意这里的注释,跟$digest里的差不多,都是通过深度遍历查找,所以$broadcast方法也不能常用,性能不是很理想
$destroy
这个方法是用来销毁当前作用域,代码主要是清空当前作用域内的一些实例属性,以免执行digest,$emit,$broadcast时会关联到
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$destroy: function () {
// we can‘t destroy the root scope or a scope that has been already destroyed
if
( this .$$destroyed) return ;
var
parent = this .$parent;
this .$broadcast(‘$destroy ‘);
this.$$destroyed = true;
if (this === $rootScope) return;
forEach(this.$$listenerCount, bind(null, decrementListenerCount, this));
// sever all the references to parent scopes (after this cleanup, the current scope should
// not be retained by any of our references and should be eligible for garbage collection)
if (parent.$$childHead == this) parent.$$childHead = this.$$nextSibling;
if (parent.$$childTail == this) parent.$$childTail = this.$$prevSibling;
if (this.$$prevSibling) this.$$prevSibling.$$nextSibling = this.$$nextSibling;
if (this.$$nextSibling) this.$$nextSibling.$$prevSibling = this.$$prevSibling;
// All of the code below is bogus code that works around V8‘ s memory leak via optimized code
// and inline caches.
//
// see:
// - https://github.com/angular/angular.js/issues/6794#issuecomment-38648909
// - https://github.com/angular/angular.js/issues/1313#issuecomment-10378451
this .$parent = this .$$nextSibling = this .$$prevSibling = this .$$childHead =
this .$$childTail = this .$root = null ;
// don‘t reset these to null in case some async task tries to register a listener/watch/task
this .$$listeners = {};
this .$$watchers = this .$$asyncQueue = this .$$postDigestQueue = [];
// prevent NPEs since these methods have references to properties we nulled out
this .$destroy = this .$digest = this .$apply = noop;
this .$on = this .$watch = function () { return
noop; };
} |
代码比较简单,先是通过foreach来清空$$listenerCount实例属性,然后再设置$parent,$$nextSibling,$$prevSibling,$$childHead,$$childTail,$root为null,清空$$listeners,$$watchers,$$asyncQueue,$$postDigestQueue,最后就是重罢方法为noop占位函数
总结
rootScope说完了,这是个使用比例非常高的核心provider,分析的比较简单,有啥错误的地方,希望大家能够指出来,大家一起学习学习,下次有空接着分析别的.
作者声明
作者: feenan
出处: http://www.cnblogs.com/xuwenmin888
本文版权归作者和博客园共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利。