网上有很多大侠已经对Darwin做了详细的剖析,在下仅本着积累经验的目的,将Darwin的学习过程记录下来,同时与网友们交流学习,今天先来分析下Darwin如果根据配置文件监听RTSP连接的流程。
1. Darwin系统初始化,Bool16 QTSServer::Initialize(.....)
2. QTSServer::CreateListeners(...)根据本地xml配置文件中的地址和端口进行监听的建立,主要有两个配置项:
<PREF NAME="bind_ip_addr" >0</PREF>
<LIST-PREF NAME="rtsp_port" TYPE="UInt16" >
3. void QTSServer::StartTasks() 开始监听上一步建立起来的Socket 列表
Bool16 QTSServer::CreateListeners(Bool16 startListeningNow, QTSServerPrefs* inPrefs, UInt16 inPortOverride) { struct PortTracking { PortTracking() : fPort(0), fIPAddr(0), fNeedsCreating(true) {} UInt16 fPort; //端口号 UInt32 fIPAddr;//地址 Bool16 fNeedsCreating;//是否需要创建RTSPListenerSocket,默认创建 }; PortTracking* thePortTrackers = NULL; UInt32 theTotalPortTrackers = 0; // Get the IP addresses from the pref 获取配置文件中用于监听RTSP连接的IP地址和端口号 UInt32 theNumAddrs = 0; UInt32* theIPAddrs = this->GetRTSPIPAddrs(inPrefs, &theNumAddrs); UInt32 index = 0; //inPortOverride该参数为命令行参数传入,默认为0. -p XXX: Specify the default RTSP listening port of the server if ( inPortOverride != 0) { theTotalPortTrackers = theNumAddrs; // one port tracking struct for each IP addr thePortTrackers = NEW PortTracking[theTotalPortTrackers]; for (index = 0; index < theNumAddrs; index++) { thePortTrackers[index].fPort = inPortOverride; thePortTrackers[index].fIPAddr = theIPAddrs[index]; } } else { UInt32 theNumPorts = 0; UInt16* thePorts = GetRTSPPorts(inPrefs, &theNumPorts); //根据xml配置文件中的<LIST-PREF NAME="rtsp_port" TYPE="UInt16" >获取端口号 theTotalPortTrackers = theNumAddrs * theNumPorts; thePortTrackers = NEW PortTracking[theTotalPortTrackers];//一共需要监听的数量为:端口数 * IP地址数 UInt32 currentIndex = 0; for (index = 0; index < theNumAddrs; index++) { for (UInt32 portIndex = 0; portIndex < theNumPorts; portIndex++) { currentIndex = (theNumPorts * index) + portIndex; thePortTrackers[currentIndex].fPort = thePorts[portIndex]; thePortTrackers[currentIndex].fIPAddr = theIPAddrs[index]; } } delete [] thePorts; } delete [] theIPAddrs; // // Now figure out which of these ports we are *already* listening on. // If we already are listening on that port, just move the pointer to the // listener over to the new array TCPListenerSocket** newListenerArray = NEW TCPListenerSocket*[theTotalPortTrackers]; UInt32 curPortIndex = 0; for (UInt32 count = 0; count < theTotalPortTrackers; count++) { for (UInt32 count2 = 0; count2 < fNumListeners; count2++) { if ((fListeners[count2]->GetLocalPort() == thePortTrackers[count].fPort) && (fListeners[count2]->GetLocalAddr() == thePortTrackers[count].fIPAddr)) { //如果fListeners监听列表中已经对该ip+port进行了监听,那么就不再监听; thePortTrackers[count].fNeedsCreating = false; newListenerArray[curPortIndex++] = fListeners[count2]; Assert(curPortIndex <= theTotalPortTrackers); break; } } } // // 创建为需要监听的IP+PORT创建RTSPListenerSocket for (UInt32 count3 = 0; count3 < theTotalPortTrackers; count3++) { if (thePortTrackers[count3].fNeedsCreating) //不需要监听的已经在上一步把该字段置为false了. { //创建RTSP监听任务; newListenerArray[curPortIndex] = NEW RTSPListenerSocket(); QTSS_Error err = newListenerArray[curPortIndex]->Initialize(thePortTrackers[count3].fIPAddr, thePortTrackers[count3].fPort); char thePortStr[20]; qtss_sprintf(thePortStr, "%hu", thePortTrackers[count3].fPort); // // If there was an error creating this listener, destroy it and log an error if ((startListeningNow) && (err != QTSS_NoErr)) delete newListenerArray[curPortIndex]; if (err == EADDRINUSE) { QTSSModuleUtils::LogError(qtssWarningVerbosity, qtssListenPortInUse, 0, thePortStr); } else if (err == EACCES) { QTSSModuleUtils::LogError(qtssWarningVerbosity, qtssListenPortAccessDenied, 0, thePortStr); } else if (err != QTSS_NoErr) { QTSSModuleUtils::LogError(qtssWarningVerbosity, qtssListenPortError, 0, thePortStr); } else { //将第一个可用端口赋值给fOKPort,保存,后续通过GetOKPort()对外提供RTSP监听端口即为此端口; if(fOKPort == 0) { fOKPort = thePortTrackers[count3].fPort; } // // This listener was successfully created.如果需要监听,则立即开始监听该socket上面的连接. if (startListeningNow) newListenerArray[curPortIndex]->RequestEvent(EV_RE); curPortIndex++; } } } // //将fListeners监听列表中未在配置文件监听范围内的socket杀掉~ for (UInt32 count4 = 0; count4 < fNumListeners; count4++) { Bool16 deleteThisOne = true; for (UInt32 count5 = 0; count5 < curPortIndex; count5++) { if (newListenerArray[count5] == fListeners[count4]) deleteThisOne = false; } if (deleteThisOne) fListeners[count4]->Signal(Task::kKillEvent); } // // Finally, make our server attributes and fListener privy to the new...最后将监听列表赋给fListeners,监听数量赋给fNumListeners fListeners = newListenerArray; fNumListeners = curPortIndex; UInt32 portIndex = 0; //将监听的端口号列表保存起来,key值为qtssSvrRTSPPorts for (UInt32 count6 = 0; count6 < fNumListeners; count6++) { if (fListeners[count6]->GetLocalAddr() != INADDR_LOOPBACK) { UInt16 thePort = fListeners[count6]->GetLocalPort(); (void)this->SetValue(qtssSvrRTSPPorts, portIndex, &thePort, sizeof(thePort), QTSSDictionary::kDontObeyReadOnly); portIndex++; } } //设置端口列表的个数; this->SetNumValues(qtssSvrRTSPPorts, portIndex); delete [] thePortTrackers; return (fNumListeners > 0); }
从配置文件中获取RTSP监听地址列表,即<PREF NAME="bind_ip_addr" >0</PREF>配置项,系统默认是为0,该配置项在多网卡的服务器上可能需要用到,一般我们调试学习的时候可以不考虑。但是还是介绍下,也比较简单。
UInt32* QTSServer::GetRTSPIPAddrs(QTSServerPrefs* inPrefs, UInt32* outNumAddrsPtr) { UInt32 numAddrs = inPrefs->GetNumValues(qtssPrefsRTSPIPAddr);//获取配置文件中rtsp监听地址的数量; UInt32* theIPAddrArray = NULL; if (numAddrs == 0)//如果配置的监听地址数量为0,则设置为INADDR_ANY { *outNumAddrsPtr = 1; theIPAddrArray = NEW UInt32[1]; theIPAddrArray[0] = INADDR_ANY;//INADDR_ANY就是指定地址为0.0.0.0的地址,这个地址事实上表示不确定地址,或“所有地址”、“任意地址”。 } else { theIPAddrArray = NEW UInt32[numAddrs + 1]; UInt32 arrIndex = 0; for (UInt32 theIndex = 0; theIndex < numAddrs; theIndex++) { // Get the ip addr out of the prefs dictionary QTSS_Error theErr = QTSS_NoErr; char* theIPAddrStr = NULL; theErr = inPrefs->GetValueAsString(qtssPrefsRTSPIPAddr, theIndex, &theIPAddrStr); if (theErr != QTSS_NoErr) { delete [] theIPAddrStr; break; } UInt32 theIPAddr = 0; if (theIPAddrStr != NULL) { //IP地址从字符串转换成整型,并从网络字节顺序转换为主机字节顺序 theIPAddr = SocketUtils::ConvertStringToAddr(theIPAddrStr); delete [] theIPAddrStr; if (theIPAddr != 0) theIPAddrArray[arrIndex++] = theIPAddr; } } if ((numAddrs == 1) && (arrIndex == 0)) //如果配置文件的IP地址数量为1,但是解析不到,则同样按照INADDR_ANY方式监听 theIPAddrArray[arrIndex++] = INADDR_ANY; else theIPAddrArray[arrIndex++] = INADDR_LOOPBACK; //INADDR_LOOPBACK, 也就是绑定地址LOOPBAC, 往往是127.0.0.1, 只能收到127.0.0.1上面的连接请求 *outNumAddrsPtr = arrIndex; } return theIPAddrArray; }
获取RTSP监听端口列表的方法比较简单,如下:
UInt16* QTSServer::GetRTSPPorts(QTSServerPrefs* inPrefs, UInt32* outNumPortsPtr) { *outNumPortsPtr = inPrefs->GetNumValues(qtssPrefsRTSPPorts); //获取qtssPrefsRTSPPorts对应的数组长度; if (*outNumPortsPtr == 0) return NULL; UInt16* thePortArray = NEW UInt16[*outNumPortsPtr]; //获取监听端口号列表; for (UInt32 theIndex = 0; theIndex < *outNumPortsPtr; theIndex++) { // Get the ip addr out of the prefs dictionary UInt32 theLen = sizeof(UInt16); QTSS_Error theErr = QTSS_NoErr; theErr = inPrefs->GetValue(qtssPrefsRTSPPorts, theIndex, &thePortArray[theIndex], &theLen); Assert(theErr == QTSS_NoErr); } return thePortArray; }
如此根据配置文件的IP、port,即已将对应的Socket建立完成,且startListeningNow默认是false,需要在Runserver中调用sServer->StartTasks();方能开始监听
void QTSServer::StartTasks() { fRTCPTask = new RTCPTask(); fStatsTask = new RTPStatsUpdaterTask(); // // Start listening for (UInt32 x = 0; x < fNumListeners; x++) fListeners[x]->RequestEvent(EV_RE); }