转发自:http://www.aichengxu.com/article/%CF%B5%CD%B3%D3%C5%BB%AF/16306_12.html
IOS UIVIEW layer动画 总结,有需要的朋友可以参考下。
这是我搜索的所有动画效果,感谢前辈在网上分享.
//翻页效果动画 左边 [UIView beginAnimations:@"animation" context:nil]; [UIView setAnimationDuration:1.0f]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:YES]; [UIView commitAnimations]; //翻页效果动画 右边 [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:0.35f]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO]; [UIView commitAnimations]; //lar动画,从上到下模糊 CATransition *animation = [CATransition animation]; [animation setDuration:2.0f]; [animation setFillMode:kCAFillModeForwards]; [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]]; [animation setType:kCATransitionPush]; [animation setSubtype:kCATransitionFromBottom]; [self.navigationController.navigationBar.layer addAnimation:animation forKey:nil]; //折页效果动画 [UIView animateWithDuration:0.35f animations:^ { /** * @see http://donbe.blog.163.com/blog/static/138048021201061054243442/ * * @param transform 形变属性(结构体),可以利用这个属性去对view做一些翻转或者缩放.详解请猛戳↑URL. * * @method valueWithCATransform3D: 此方法需要一个CATransform3D的结构体.一些非详细的讲解可以看下面的URL * * @see http://blog.csdn.net/liubo0_0/article/details/7452166 * */ self.navigationController.view.transform = CGAffineTransformMakeScale(0.001, 0.001); CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform"]; // 向右旋转45°缩小到最小,然后再从小到大推出. animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.70, 0.40, 0.80)]; /** * 其他效果: * 从底部向上收缩一半后弹出 * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.0, 1.0, 0.0)]; * * 从底部向上完全收缩后弹出 * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 1.0, 0.0, 0.0)]; * * 左旋转45°缩小到最小,然后再从小到大推出. * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.50, -0.50, 0.50)]; * * 旋转180°缩小到最小,然后再从小到大推出. * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.1, 0.2, 0.2)]; */ animation.duration = 2; animation.repeatCount = 1; [self.navigationController.view.layer addAnimation:animation forKey:nil]; } completion:^(BOOL finished) { [UIView animateWithDuration:0.35f animations:^ { self.navigationController.view.transform = CGAffineTransformMakeScale(1.0, 1.0); }]; }]; //从下到上模糊推出 CATransition *animation = [CATransition animation]; [animation setDuration:1.0f]; [animation setType:kCATransitionReveal]; [animation setSubtype:kCATransitionFromTop]; [animation setFillMode:kCAFillModeForwards]; [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]]; [self.navigationController.navigationBar.layer addAnimation:animation forKey:nil]; //旋转动画 CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 2]; rotationAnimation.duration = 0.35f; rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"]; scaleAnimation.toValue = [NSNumber numberWithFloat:0.0]; scaleAnimation.duration = 0.35f; scaleAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; CAAnimationGroup *animationGroup = [CAAnimationGroup animation]; animationGroup.duration = 2.35f; animationGroup.autoreverses = YES; animationGroup.repeatCount = 1; animationGroup.animations =[NSArray arrayWithObjects:rotationAnimation, nil]; [self.navigationController.view.layer addAnimation:animationGroup forKey:@"animationGroup"]; [UIView commitAnimations]; CATransition *animation = [CATransition animation]; [animation setDuration:0.8]; /* 各种动画效果*/ /* type类型 */ /*这里要注意不用私有方法*/ /* pageCurl 向上翻一页 pageUnCurl 向下翻一页 rippleEffect 滴水效果 suckEffect 收缩效果,如一块布被抽走 cube 立方体效果 oglFlip 上下翻转效果 */ [animation setType: kCATransitionReveal]; /* 动画方向*/ /* SubType类型 */ /* kCATransitionFade淡出 kCATransitionMoveIn覆盖原图 kCATransitionPush推出 kCATransitionReveal底部显出来 也可以有四种类型: kCATransitionFromRight; kCATransitionFromLeft kCATransitionFromTop; kCATransitionFromBottom */ [animation setSubtype: kCATransitionFromBottom]; /* 动画的开始与结束的快慢*/ [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [self.navigationController.self.view.layer addAnimation:animation forKey:nil]; //这里应用场景是已经有2个viewController插入要的self.view上 /* [self.view insertSubview:self.blueController.view atIndex:0]; [self.view insertSubview:self.yellowController.view atIndex:1]; */ [self.view exchangeSubviewAtIndex:0 withSubviewAtIndex:1]; //UIView开始动画,第一个参数是动画的标识,第二个参数附加的应用程序信息用来传递给动画代理消息 [UIView beginAnimations:@"animation" context:nil]; //动画持续时间 [UIView setAnimationDuration:1.25]; //设置动画的回调函数,设置后可以使用回调方法 [UIView setAnimationDelegate:self]; //设置动画曲线,控制动画速度 [UIView setAnimationCurve: UIViewAnimationCurveEaseInOut]; //设置动画方式,并指出动画发生对象 [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.navigationController.view cache:YES];//cache /*cache 如果是YES,那么在开始和结束图片视图渲染一次并在动画中创建帧;否则,视图将会在每一帧都渲染。例如缓存,你不需要在视图转变中不停的更新,你只需要等到转换完成再去更新视图。 讨论 */ //设置动画重复 [UIView setAnimationRepeatCount:5.0]; //提交UIView动画 结束动画 [UIView commitAnimations]; //开始一个动画块 [UIView beginAnimations:@"animationID" context:nil]; //设置动画块中的动画持续时间(用秒) [UIView setAnimationDuration:1.5f]; //设置动画块中的动画属性变化的曲线 [UIView setAnimationCurve:UIViewAnimationCurveLinear]; /*变化曲线还有 ( UIViewAnimationCurveEaseInOut, // slow at beginning and end UIViewAnimationCurveEaseIn, // slow at beginning UIViewAnimationCurveEaseOut, // slow at end UIViewAnimationCurveLinear) */ //设置动画块中的动画效果是否自动重复播放。 [UIView setAnimationRepeatAutoreverses:NO]; //设置动画在动画模块中的重复次数 //setAnimationRepeatCount: //设置动画消息的代理。 [UIView setAnimationDelegate:self]; /* UIView动画的代理方法 // [UIView // //设置消息给动画代理当动画开始的时候 // setAnimationWillStartSelector:@selector(resizeAnimationWillStart:context:)]; // [UIView // //设置消息给动画代理当动画停止的时候 // setAnimationDidStopSelector:@selector(resizeAnimationDidStop:finished:context:)]; //将效果作用在指定的view */ [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:YES]; /* 效果还有(UIViewAnimationTransitionFlipFromLeft,UIViewAnimationTransitionFlipFromRight,UIViewAnimationTransitionCurlUp,UIViewAnimationTransitionCurlDown) */ //显示在最前面 [self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0]; //结束动画 [UIView commitAnimations];