OpenCV3.4两种立体匹配算法效果对比

以OpenCV自带的Aloe图像对为例:

OpenCV3.4两种立体匹配算法效果对比 OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比

1.BM算法(Block Matching)

参数设置如下:

    int numberOfDisparities = ((imgSize.width / ) + ) & -;
cv::Ptr<cv::StereoBM> bm = cv::StereoBM::create(, );
cv::Rect roi1, roi2;
bm->setROI1(roi1);
bm->setROI2(roi2);
bm->setPreFilterCap();
bm->setBlockSize();
bm->setMinDisparity();
bm->setNumDisparities(numberOfDisparities);
bm->setTextureThreshold();
bm->setUniquenessRatio();
bm->setSpeckleWindowSize();
bm->setSpeckleRange();
bm->setDisp12MaxDiff();
bm->compute(imgL, imgR, disp);

效果如下:

BM算法得到的视差图(左),空洞填充后得到的视差图(右)

OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比

2.SGBM(Semi-Global Block matching)算法:

参数设置如下:

enum { STEREO_BM = , STEREO_SGBM = , STEREO_HH = , STEREO_VAR = , STEREO_3WAY =  };
int numberOfDisparities = ((imgSize.width / ) + ) & -;
cv::Ptr<cv::StereoSGBM> sgbm = cv::StereoSGBM::create(, , );
sgbm->setPreFilterCap();
int SADWindowSize = ;
int sgbmWinSize = SADWindowSize > ? SADWindowSize : ;
sgbm->setBlockSize(sgbmWinSize);
int cn = imgL.channels();
sgbm->setP1( * cn*sgbmWinSize*sgbmWinSize);
sgbm->setP2( * cn*sgbmWinSize*sgbmWinSize);
sgbm->setMinDisparity();
sgbm->setNumDisparities(numberOfDisparities);
sgbm->setUniquenessRatio();
sgbm->setSpeckleWindowSize();
sgbm->setSpeckleRange();
sgbm->setDisp12MaxDiff(); int alg = STEREO_SGBM;
if (alg == STEREO_HH)
sgbm->setMode(cv::StereoSGBM::MODE_HH);
else if (alg == STEREO_SGBM)
sgbm->setMode(cv::StereoSGBM::MODE_SGBM);
else if (alg == STEREO_3WAY)
sgbm->setMode(cv::StereoSGBM::MODE_SGBM_3WAY);
sgbm->compute(imgL, imgR, disp);

效果如图:

SGBM算法得到的视差图(左),空洞填充后得到的视差图(右)

OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比

可见SGBM算法得到的视差图相比于BM算法来说,减少了很多不准确的匹配点,尤其是在深度不连续区域,速度上SGBM要慢于BM算法。OpenCV3.0以后没有实现GC算法,可能是出于速度考虑,以后找时间补上对比图,以及各个算法的详细原理分析。

后面我填充空洞的效果不是很好,如果有更好的方法,望不吝赐教。


preFilterCap()匹配图像预处理

  • 两种立体匹配算法都要先对输入图像做预处理,OpenCV源码中中调用函数 static void prefilterXSobel(const cv::Mat& src, cv::Mat& dst, int preFilterCap),参数设置中preFilterCap在此函数中用到。函数步骤如下,作用主要有两点:对于无纹理区域,能够排除噪声干扰;对于边界区域,能够提高边界的区分性,利于后续的匹配代价计算:
  1. 先利用水平Sobel算子求输入图像x方向的微分值Value;
  2. 如果Value<-preFilterCap, 则Value=0;
    如果Value>preFilterCap,则Value=2*preFilterCap;
    如果Value>=-preFilterCap &&Value<=preFilterCap,则Value=Value+preFilterCap;
  3. 输出处理后的图像作为下一步计算匹配代价的输入图像。
static void prefilterXSobel(const cv::Mat& src, cv::Mat& dst, int ftzero)
{
int x, y;
const int OFS = * , TABSZ = OFS * + ;
uchar tab[TABSZ];
cv::Size size = src.size(); for (x = ; x < TABSZ; x++)
tab[x] = (uchar)(x - OFS < -ftzero ? : x - OFS > ftzero ? ftzero * : x - OFS + ftzero);
uchar val0 = tab[ + OFS]; for (y = ; y < size.height - ; y += )
{
const uchar* srow1 = src.ptr<uchar>(y);
const uchar* srow0 = y > ? srow1 - src.step : size.height > ? srow1 + src.step : srow1;
const uchar* srow2 = y < size.height - ? srow1 + src.step : size.height > ? srow1 - src.step : srow1;
const uchar* srow3 = y < size.height - ? srow1 + src.step * : srow1;
uchar* dptr0 = dst.ptr<uchar>(y);
uchar* dptr1 = dptr0 + dst.step; dptr0[] = dptr0[size.width - ] = dptr1[] = dptr1[size.width - ] = val0;
x = ;
for (; x < size.width - ; x++)
{
int d0 = srow0[x + ] - srow0[x - ], d1 = srow1[x + ] - srow1[x - ],
d2 = srow2[x + ] - srow2[x - ], d3 = srow3[x + ] - srow3[x - ];
int v0 = tab[d0 + d1 * + d2 + OFS];
int v1 = tab[d1 + d2 * + d3 + OFS];
dptr0[x] = (uchar)v0;
dptr1[x] = (uchar)v1;
}
} for (; y < size.height; y++)
{
uchar* dptr = dst.ptr<uchar>(y);
x = ;
for (; x < size.width; x++)
dptr[x] = val0;
}
}

自己实现的函数如下:

void mySobelX(cv::Mat srcImg, cv::Mat dstImg, int preFilterCap)
{
assert(srcImg.channels() == );
int radius = ;
int width = srcImg.cols;
int height = srcImg.rows;
uchar *pSrcData = srcImg.data;
uchar *pDstData = dstImg.data;
for (int i = ; i < height; i++)
{
for (int j = ; j < width; j++)
{
int idx = i*width + j;
if (i >= radius && i < height - radius && j >= radius && j < width - radius)
{
int diff0 = pSrcData[(i - )*width + j + ] - pSrcData[(i - )*width + j - ];
int diff1 = pSrcData[i*width + j + ] - pSrcData[i*width + j - ];
int diff2 = pSrcData[(i + )*width + j + ] - pSrcData[(i + )*width + j - ]; int value = diff0 + * diff1 + diff2;
if (value < -preFilterCap)
{
pDstData[idx] = ;
}
else if (value >= -preFilterCap && value <= preFilterCap)
{
pDstData[idx] = uchar(value + preFilterCap);
}
else
{
pDstData[idx] = uchar( * preFilterCap);
} }
else
{
pDstData[idx] = ;
}
}
}
}

函数输入,输出结果如图:

OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比


 filterSpeckles()视差图后处理

  • 两种立体匹配算法在算出初始视差图后会进行视差图后处理,包括中值滤波,连通域检测等。其中中值滤波能够有效去除视差图中孤立的噪点,而连通域检测能够检测出视差图中因噪声引起小团块(blob)。在BM和SGBM中都有speckleWindowSize和speckleRange这两个参数,speckleWindowSize是指设置检测出的连通域中像素点个数,也就是连通域的大小。speckleRange是指设置判断两个点是否属于同一个连通域的阈值条件。大概流程如下:
  1. 判断当前像素点四邻域的邻域点与当前像素点的差值diff,如果diff<speckRange,则表示该邻域点与当前像素点是一个连通域,设置一个标记。然后再以该邻域点为中心判断其四邻域点,步骤同上。直至某一像素点四邻域的点均不满足条件,则停止。
  2. 步骤1完成后,判断被标记的像素点个数count,如果像素点个数count<=speckleWindowSize,则说明该连通域是一个小团块(blob),则将当前像素点值设置为newValue(表示错误的视差值,newValue一般设置为负数或者0值)。否则,表示该连通域是个大团块,不做处理。同时建立标记值与是否为小团块的关系表rtype[label],rtype[label]为0,表示label值对应的像素点属于小团块,为1则不属于小团块。
  3. 处理下一个像素点时,先判断其是否已经被标记:
    如果已经被标记,则根据关系表rtype[label]判断是否为小团块(blob),如果是,则直接将该像素值设置为newValue;如果不是,则不做处理。继续处理下一个像素。
    如果没有被标记,则按照步骤1处理。
  4. 所有像素点处理后,满足条件的区域会被设置为newValue值,后续可以用空洞填充等方法重新估计其视差值。

OpenCV中有对应的API函数,void filterSpeckles(InputOutputArray img, double newVal, int maxSpeckleSize, double maxDiff, InputOutputArray buf=noArray() )

函数源码如下,使用时根据视差图或者深度图数据类型设置模板中的数据类型:

typedef cv::Point_<short> Point2s;
template <typename T> void filterSpecklesImpl(cv::Mat& img, int newVal, int maxSpeckleSize, int maxDiff, cv::Mat& _buf)
{
using namespace cv; int width = img.cols, height = img.rows, npixels = width*height;
size_t bufSize = npixels*(int)(sizeof(Point2s) + sizeof(int) + sizeof(uchar));
if (!_buf.isContinuous() || _buf.empty() || _buf.cols*_buf.rows*_buf.elemSize() < bufSize)
_buf.create(, (int)bufSize, CV_8U); uchar* buf = _buf.ptr();
int i, j, dstep = (int)(img.step / sizeof(T));
int* labels = (int*)buf;
buf += npixels * sizeof(labels[]);
Point2s* wbuf = (Point2s*)buf;
buf += npixels * sizeof(wbuf[]);
uchar* rtype = (uchar*)buf;
int curlabel = ; // clear out label assignments
memset(labels, , npixels * sizeof(labels[])); for (i = ; i < height; i++)
{
T* ds = img.ptr<T>(i);
int* ls = labels + width*i; for (j = ; j < width; j++)
{
if (ds[j] != newVal) // not a bad disparity
{
if (ls[j]) // has a label, check for bad label
{
if (rtype[ls[j]]) // small region, zero out disparity
ds[j] = (T)newVal;
}
// no label, assign and propagate
else
{
Point2s* ws = wbuf; // initialize wavefront
Point2s p((short)j, (short)i); // current pixel
curlabel++; // next label
int count = ; // current region size
ls[j] = curlabel; // wavefront propagation
while (ws >= wbuf) // wavefront not empty
{
count++;
// put neighbors onto wavefront
T* dpp = &img.at<T>(p.y, p.x); //current pixel value
T dp = *dpp;
int* lpp = labels + width*p.y + p.x; //current label value //bot
if (p.y < height - && !lpp[+width] && dpp[+dstep] != newVal && std::abs(dp - dpp[+dstep]) <= maxDiff)
{
lpp[+width] = curlabel;
*ws++ = Point2s(p.x, p.y + );
}
//top
if (p.y > && !lpp[-width] && dpp[-dstep] != newVal && std::abs(dp - dpp[-dstep]) <= maxDiff)
{
lpp[-width] = curlabel;
*ws++ = Point2s(p.x, p.y - );
}
//right
if (p.x < width - && !lpp[+] && dpp[+] != newVal && std::abs(dp - dpp[+]) <= maxDiff)
{
lpp[+] = curlabel;
*ws++ = Point2s(p.x + , p.y);
}
//left
if (p.x > && !lpp[-] && dpp[-] != newVal && std::abs(dp - dpp[-]) <= maxDiff)
{
lpp[-] = curlabel;
*ws++ = Point2s(p.x - , p.y);
} // pop most recent and propagate
// NB: could try least recent, maybe better convergence
p = *--ws;
} // assign label type
if (count <= maxSpeckleSize) // speckle region
{
rtype[ls[j]] = ; // small region label
ds[j] = (T)newVal;
}
else
rtype[ls[j]] = ; // large region label
}
}
}
}
}

或者下面博主自己整理一遍的代码:

typedef cv::Point_<short> Point2s;
template <typename T> void myFilterSpeckles(cv::Mat &img, int newVal, int maxSpeckleSize, int maxDiff)
{
int width = img.cols;
int height = img.rows;
int imgSize = width*height;
int *pLabelBuf = (int*)malloc(sizeof(int)*imgSize);//标记值buffer
Point2s *pPointBuf = (Point2s*)malloc(sizeof(short)*imgSize);//点坐标buffer
uchar *pTypeBuf = (uchar*)malloc(sizeof(uchar)*imgSize);//blob判断标记buffer
//初始化Labelbuffer
int currentLabel = ;
memset(pLabelBuf, , sizeof(int)*imgSize); for (int i = ; i < height; i++)
{
T *pData = img.ptr<T>(i);
int *pLabel = pLabelBuf + width*i;
for (int j = ; j < width; j++)
{
if (pData[j] != newVal)
{
if (pLabel[j])
{
if (pTypeBuf[pLabel[j]])
{
pData[j] = (T)newVal;
}
}
else
{
Point2s *pWave = pPointBuf;
Point2s curPoint((T)j, (T)i);
currentLabel++;
int count = ;
pLabel[j] = currentLabel;
while (pWave >= pPointBuf)
{
count++;
T *pCurPos = &img.at<T>(curPoint.y, curPoint.x);
T curValue = *pCurPos;
int *pCurLabel = pLabelBuf + width*curPoint.y + curPoint.x;
//bot
if (curPoint.y < height - && !pCurLabel[+width] && pCurPos[+width] != newVal && abs(curValue - pCurPos[+width]) <= maxDiff)
{
pCurLabel[+width] = currentLabel;
*pWave++ = Point2s(curPoint.x, curPoint.y + );
}
//top
if (curPoint.y > && !pCurLabel[-width] && pCurPos[-width] != newVal && abs(curValue - pCurPos[-width]) <= maxDiff)
{
pCurLabel[-width] = currentLabel;
*pWave++ = Point2s(curPoint.x, curPoint.y - );
}
//right
if (curPoint.x < width- && !pCurLabel[+] && pCurPos[+] != newVal && abs(curValue - pCurPos[+]) <= maxDiff)
{
pCurLabel[+] = currentLabel;
*pWave++ = Point2s(curPoint.x + , curPoint.y);
}
//left
if (curPoint.x > && !pCurLabel[-] && pCurPos[-] != newVal && abs(curValue - pCurPos[-]) <= maxDiff)
{
pCurLabel[-] = currentLabel;
*pWave++ = Point2s(curPoint.x - , curPoint.y);
} --pWave;
curPoint = *pWave;
} if (count <= maxSpeckleSize)
{
pTypeBuf[pLabel[j]] = ;
pData[j] = (T)newVal;
}
else
{
pTypeBuf[pLabel[j]] = ;
}
}
}
}
} free(pLabelBuf);
free(pPointBuf);
free(pTypeBuf);
}

如下视差图中左上角部分有7个小团块,设置speckleWindowSize和speckleRange分别为50和32,连通域检测后结果为如下图右,小团块能够全部检测出来,方便后续用周围视差填充。当然还有一个缺点就是,图像中其他地方尤其是边界区域也会被检测为小团块,后续填充可能会对边界造成平滑。

OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比  OpenCV3.4两种立体匹配算法效果对比

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