package main import ( "fmt" "sort" ) // A couple of type definitions to make the units clear. type earthMass float64 type au float64 // A Planet defines the properties of a solar system object. type Planet struct { name string mass earthMass distance au } // By is the type of a "less" function that defines the ordering of its Planet arguments. type By func(p1, p2 *Planet) bool // Sort is a method on the function type, By, that sorts the argument slice according to the function. func (by By) Sort(planets []Planet) { ps := &planetSorter{ planets: planets, by: by, // The Sort method's receiver is the function (closure) that defines the sort order. } sort.Sort(ps) } // planetSorter joins a By function and a slice of Planets to be sorted. type planetSorter struct { planets []Planet by func(p1, p2 *Planet) bool // Closure used in the Less method. } // Len is part of sort.Interface. func (s *planetSorter) Len() int { return len(s.planets) } // Swap is part of sort.Interface. func (s *planetSorter) Swap(i, j int) { s.planets[i], s.planets[j] = s.planets[j], s.planets[i] } // Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter. func (s *planetSorter) Less(i, j int) bool { return s.by(&s.planets[i], &s.planets[j]) } var planets = []Planet{ {"Mercury", 0.055, 0.4}, {"Venus", 0.815, 0.7}, {"Earth", 1.0, 1.0}, {"Mars", 0.107, 1.5}, } // ExampleSortKeys demonstrates a technique for sorting a struct type using programmable sort criteria. func main() { // Closures that order the Planet structure. name := func(p1, p2 *Planet) bool { return p1.name < p2.name } mass := func(p1, p2 *Planet) bool { return p1.mass < p2.mass } distance := func(p1, p2 *Planet) bool { return p1.distance < p2.distance } decreasingDistance := func(p1, p2 *Planet) bool { return distance(p2, p1) } // Sort the planets by the various criteria. By(name).Sort(planets) fmt.Println("By name:", planets) By(mass).Sort(planets) fmt.Println("By mass:", planets) By(distance).Sort(planets) fmt.Println("By distance:", planets) By(decreasingDistance).Sort(planets) fmt.Println("By decreasing distance:", planets) }
这段代码的功能无所谓,这段代码揭示了如何巧妙地设计几个排序函数,让它和系统的sort函数结合起来使用。
首先,sort.Sort(sortFunc),这里使用了interface{},只需要sortFunc来定义自己的实现;
sortFunc,需要定义Len, Swap, Less这三个函数
其中,Swap这个函数可以复用,Len这个函数也可以复用,但是Less这个函数需要自定义
不同的sortFunc,对应不同的Less。
其次,Less函数定义,不同的Less函数,对应不同的功能;
nameLess, massLess, distanceLes, decreasingDistanceLess,这表示是四个不同的Less函数;
LessContainer()可以将这些Less族函数包含进去,可以想象到LessContainer的用法:LessContainer(massLess).Sort(planet)
至于LessContainer具体的实现可以自己去实现。