html canvas 圆旋转

 

html canvas 圆旋转

 

html canvas 圆旋转

 

html canvas 圆旋转

 

 

html canvas 圆旋转

 

<html>
    <head>
        <title圆旋转</title>
        <style>
            *{
                padding: 0;
                margin: 0;
            }
            canvas{
                background-color: black;
            }
        </style>
        <script>
            function clear(){
	            ctx.beginPath();
	            ctx.clearRect(0, 0, width, height);
	            ctx.closePath();
	        }
            function ArcClass(x, y, a){
	            this.x = x;
	            this.y = y;
	            this.angle = a == undefined ? -90 : a;
	        }
	        ArcClass.prototype.draw = function(){
	        
	            if(isArc){
	                ctx.beginPath();
		            ctx.arc(this.x, this.y, r, 0, Math.PI * 2);
		            ctx.strokeStyle = "white";
		            ctx.stroke();
		            ctx.closePath();
	            }
	            
	            var radian = this.angle * Math.PI / 180;
	            var x = Math.cos(radian) * r + this.x;
			    var y = Math.sin(radian) * r + this.y;
			    ctx.beginPath();
			    ctx.arc(x, y, 10, 0, Math.PI * 2);
			    ctx.fillStyle = "red";
			    ctx.fill();
			    ctx.closePath();
			    this.angle += 1;
			    if(this.angle >= 270)
			        this.angle = -90;
	        };
        </script>
    </head>
    <body>
        <input value="打印线" type="button" onclick="isArc = isArc == false;" />
        <canvas id="canvas" ></canvas>
    </body>
    <script>
        var canvas = document.getElementById("canvas");
        var ctx = canvas.getContext("2d");
        var width = window.innerWidth;
        var height = window.innerHeight;
        var cx = width / 2;
        var cy = height / 2;
        
        var list = new Array();
        var r = 100;
        var isArc = true;
        
        canvas.width = width;
        canvas.height = height;
        
        arcBig();
        
        var id = setInterval(function(){
            clear();
            ctx.beginPath();
            ctx.fillStyle = "#000000";
		    ctx.fillRect(0, 0, width, height);
		    ctx.closePath();
            list.forEach(function(ball){
                ball.draw();
            });
        //    clearInterval(id);
        }, 0);
        
        
        
        // 一共36个球
        // 分为四个阶段 36 / 4 = 9
        function arcBig(){
            var r = 70;
            ctx.beginPath();
	        ctx.arc(cx, cy, 200, 0, Math.PI * 2);
	        ctx.strokeStyle = "white";
	        ctx.stroke();
	        ctx.closePath();
	        var a = 90;
	        for(var angle = -90 ; angle <= 270 ; angle += 10 ){
	            var radian = angle * Math.PI / 180;
		        var x = Math.cos(radian) * r + cx;
				var y = Math.sin(radian) * r + cy;
				
			 // add(x, y, angle); // 传入angle 一起放大一起缩小
			 
			 // add(x, y, angle - 200); // 控制起始位置
			 
			    add(x, y, a -= 10); // 3d 旋转
	        }
        }
        
        function add(x, y, a){
            var c = new ArcClass(x * 1, y * 1, a);
            list.push(c);
            return c;
        }
        
        
    </script>
</html>










 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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