using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace VistaRenderer
{
public partial class FrmTestTimeout : Form
{
public FrmTestTimeout()
{
InitializeComponent();// this.timer1 = new System.Windows.Forms.Timer(this.components);
}
private void FrmTestTimeout_Load(object sender, EventArgs e)
{
timer1.Enabled = true;
timer1.Interval = 2 * 1000;// 计时器触发间隔 2秒
this.timer1.Tick += new EventHandler(timer1_Tick);
}
/// <summary>
/// 计时器触发
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void timer1_Tick(object sender, EventArgs e)
{
// 距离上一次系统输入时间大于5秒
if (GetLastInputTime() >= 5 * 1000)
{
MessageBox.Show("time out");//这里可以写超时处理,比如弹出一个锁定窗口
}
}
[StructLayout(LayoutKind.Sequential)]
struct LASTINPUTINFO
{
[MarshalAs(UnmanagedType.U4)]
public int cbSize;
[MarshalAs(UnmanagedType.U4)]
public uint dwTime;
}
[DllImport("user32.dll")]
static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
/// <summary>
/// 获得距离上一次操作时间间隔
/// </summary>
/// <returns></returns>
static long GetLastInputTime()
{
LASTINPUTINFO vLastInputInfo = new LASTINPUTINFO();
vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo);
if (!GetLastInputInfo(ref vLastInputInfo)) return 0;
return Environment.TickCount - (long)vLastInputInfo.dwTime;
}
}
}