事件触发器 一般使用的就是动画
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<Grid>
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<TextBlock Text="事件触发器" Opacity="0.2" FontSize="30" HorizontalAlignment="Center" VerticalAlignment="Center">
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<TextBlock.Style>
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<Style TargetType="{x:Type TextBlock}">
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<Style.Triggers>
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<EventTrigger RoutedEvent="MouseEnter">
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<EventTrigger.Actions>
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:0.5" To="1"></DoubleAnimation>
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<DoubleAnimation Storyboard.TargetProperty="FontSize" Duration="0:0:0.5" To="50"></DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</EventTrigger.Actions>
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</EventTrigger>
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<EventTrigger RoutedEvent="MouseLeave">
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<EventTrigger.Actions>
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:0.5" To="0.2"></DoubleAnimation>
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<DoubleAnimation Storyboard.TargetProperty="FontSize" Duration="0:0:0.5" To="30"></DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</EventTrigger.Actions>
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</EventTrigger>
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</Style.Triggers>
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</Style>
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</TextBlock.Style>
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</TextBlock>
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</Grid>
动手写 比较精简 用Blend 来写 会生成很多代码哟