Params性能探索

Params性能探索

Params性能探索

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Profiling;


namespace MyTest
{

    public class TestParamsObject : MonoBehaviour
    {
        public int TestCount = 10000;

        void Start()
        {

        }

        void Update()
        {
            Profiler.BeginSample("CastInt");
            for (int i = 0; i < TestCount; i++)
                CastInt(1);

            Profiler.EndSample();

            Profiler.BeginSample("CastString");
            for (int i = 0; i < TestCount; i++)
                CastString("a");
            Profiler.EndSample();

            Profiler.BeginSample("CastObject");
            for (int i = 0; i < TestCount; i++)
                CastObject(this);
            Profiler.EndSample();

            Profiler.BeginSample("NoCastInt");
            for (int i = 0; i < TestCount; i++)
                NoCastInt(1);
            Profiler.EndSample();

            Profiler.BeginSample("NoCastString");
            for (int i = 0; i < TestCount; i++)
                NoCastString("a");
            Profiler.EndSample();

            Profiler.BeginSample("NoCastObject");
            for (int i = 0; i < TestCount; i++)
                NoCastObject(this);
            Profiler.EndSample();
        }

        void CastInt(params object[] args)
        {
            int a = (int)args[0];
        }

        void CastString(params object[] args)
        {
            string b = (string)args[0];
        }

        void CastObject(params object[] args)
        {
            TestParamsObject c = (TestParamsObject)args[0];
        }

        void NoCastInt(int arg)
        {
            int a = arg;
        }

        void NoCastString(string arg)
        {
            string a = arg;
        }

        void NoCastObject(TestParamsObject arg)
        {
            TestParamsObject a = arg;
        }
    }
}

params虽然好用,但是GC很高啊,每帧10W次调用,就有数M的GC,可怕,性能也堪忧, 相对于正常的传值和传引用,执行时间大概是20倍到40倍的差距,还是少用params吧。
而且int的类型转换GC高,执行时间长,盲猜是因为装箱拆箱的问题导致的。

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