C语言程序设计——扫雷

涉及知识:

时间戳,数组,随机数的生成,函数,宏

Mine sweeper.h

#ifndef game_h
#define game_h
#define ROW 9
#define COL 9
#define ROWS ROW + 2
#define COLS COL + 2
#define EASY 10
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void InitBoard(char arr[ROWS][COLS],int row,int col,char ch);
void PrintBoard(char arr[ROWS][COLS],int row,int col);
void SetMine(char mine[ROWS][COLS],int row,int col);
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col);
void MineCount(char mine[ROWS][COLS],char show[ROWS][COLS],int x,int y);
#endif /* game_h */

Mine sweeper.c

#include "game.h"
void InitBoard(char arr[ROWS][COLS],int rows,int cols,char ch)
{
    int i = 0,j = 0;
    for(i = 0; i < rows; i++)
    {
        for(j = 0; j < cols; j++)
        {
            arr[i][j] = ch;
        }
    }
}

void PrintBoard(char arr[ROWS][COLS],int row,int col)
{
    int i = 1,j = 0;
    printf("********  Mine sweeper  ********\n");
    for(i = 0; i <= row; i++)
        printf("%d ",i);
    printf("\n");
    for(i = 1; i <= row; i++)
    {
        printf("%d ",i);
        for(j = 1; j <= col; j++)
        {
            printf("%c ",arr[i][j]);
        }
        printf("\n");
    }
    printf("********  Mine sweeper  ********\n");
}

void SetMine(char mine[ROWS][COLS],int row,int col)
{
    int count = EASY;
    int x = 0;
    int y = 0;
    while(count)
    {
        x = rand() % row + 1;
        y = rand() % col + 1;
        if(mine[x][y] == '0')
        {
            mine[x][y] = '1';
            count--;
        }
    }
}

void MineCount(char mine[ROWS][COLS],char show[ROWS][COLS],int x,int y)
{
    int count = 0;
    count = mine[x - 1][y - 1] + mine[x - 1][y + 1] + mine[x - 1][y] +
            mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] +
            mine[x][y - 1] + mine[x][y + 1] - 8 * mine[x][y];
    show[x][y] = count + '0';
}

void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col)
{
    int x = 0,y = 0,win = 0;
    while(win < ROW * COL - EASY)
    {
        scanf("%d %d",&x,&y);
        if(x >= 1 && x <= ROW && y >= 1 && y <= COL)
        {
            if(mine[x][y] == '1')
            {
                printf("Wasted!!\n");
                PrintBoard(mine, ROW, COL);
                break;
            }
            else
            {
                MineCount(mine,show,x,y);
                PrintBoard(show, ROW, COL);
                win++;
            }
        }
        else
        {
            printf("Error input\n");
        }
    }
    if(win == ROW * COL - EASY)
    {
        printf("Congratulations!!! You win!!!\n");
        PrintBoard(mine, ROW, COL);
    }
}

test.c

#include <stdio.h>
#include "game.h"
void mune(void)
{
    printf("**************************\n");
    printf("*******   1.Play   *******\n");
    printf("*******   0.Exit   *******\n");
    printf("**************************\n");
}
void game(void)
{
    char mine[ROWS][COLS] = { 0 };
    char show[ROWS][COLS] = { 0 };
    InitBoard(mine,ROWS,COLS,'0');
    InitBoard(show,ROWS,COLS,'*');
    //PrintBoard(mine,ROW,COL);
    PrintBoard(show,ROW,COL);
    SetMine(mine,ROW,COL);
    PrintBoard(mine,ROW,COL);
    FindMine(mine,show,ROW,COL);
}
void test(void)
{
    int input;
    do
    {
        scanf("%d",&input);
        switch(input)
        {
            case 1:
                game();
                break;
            case 0:
                printf("End of game\n");
                break;
            default:
                printf("Error input\n");
        }
    }while(input);
}
int main(int argc, const char * argv[]) {
    // insert code here...
    srand((unsigned int)time(NULL));
    mune();
    test();
    return 0;
}

 

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