这次勇者打恶龙迎来了重大更新!
1.优化界面
2.增加好几个选择
所以说,这次更新算的上是1.7版本了!
#include <bits/stdc++.h>
#include <windows.h>
#include <time.h>
#include <iostream>
#include <conio.h>
#include <string>
#include <stdio.h>
using std::cout;
using std::string;
using namespace std;
long long zhujuegongji=5,zhujueshengming=5,sxsm=5,zhujuefangyv=0;//主角设置
string htmm,htmm2;//后台密码
int baoji=0,fangyv=0,baojizhi=4,fangyvzhi=3;//攻击防御
long long sjsjb=0,sjsjb2=0;//金币
int gwzhi=0,ntgs=0,gljs=0;//怪物
int htz=0;//商店进阶
int hst=0,pldhyf=0,cqdhkz=0,hx=0,hr=0,sdjj=0;//商店
int htmmpd=0,htmmcs=5;//后台密码判断
int xbfllq1=0,xbfllq2=0,xbfllq3=0,xbfllq4=0;//新兵
int dhmpd=0,dhmpd2=0;//兑换码
void color(int a);
void ks();
void zd();
void gwck();
void kszd();
void huosheng();
void sd();
void zt();
void ht();
void gotoxy(short x, short y);//移动光标
void sd2();
void kg();
void bb();
void hd();
void sz();
void xbfl();
void dhm();
void dflx();
void gotoxy(short x, short y)
{
COORD position = { x, y };
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(hOut, position);
}
void color (int a) {//颜色函数
SetConsoleTextAttribute (GetStdHandle (STD_OUTPUT_HANDLE), a);
}
void ks()
{
color(60);
cout<<"=========================================== 我的钱包:"<<sjsjb<<"\n";
cout<<"|1.战斗 2.状态 3.背包 4.商店 5.后台 | 1 \n";
cout<<"=========================================== . \n";
cout<<" 7 \n";
cout<<"=========================================== 版 \n";
cout<<"|6.活动 7.设置 8.武器打造 | 本 \n";
cout<<"=========================================== \n";
cout<<"输入>>>";
string a1and4xz;
cin>>a1and4xz;
if(a1and4xz!="1"&&a1and4xz!="2"&&a1and4xz!="3"&&a1and4xz!="4"&&a1and4xz!="5"&&a1and4xz!="6"&&a1and4xz!="7"&&a1and4xz!="8")
{
cout<<"别乱输!\n";
Sleep(700);
system("cls");
ks();
}
if(a1and4xz=="1")
{
system("cls");
zd();
}
if(a1and4xz=="2")
{
system("cls");
zt();
}
if(a1and4xz=="3")
{
system("cls");
bb();
}
if(a1and4xz=="4")
{
system("cls");
sd();
}
if(a1and4xz=="5")
{
system("cls");
ht();
}
if(a1and4xz=="6")
{
system("cls");
hd();
}
if(a1and4xz=="7")
{
system("cls");
sz();
}
}
void zd()
{
color(62);
cout<<"====================================\n";
cout<<" 战斗 \n";
cout<<"====================================\n";
cout<<"【1.怪物查看 2.开始战斗 3.返回】\n";
string zdxz1and2;
cin>>zdxz1and2;
if(zdxz1and2=="1")
{
system("cls");
gwck();
}
if(zdxz1and2=="2")
{
system("cls");
kszd();
}
if(zdxz1and2=="3")
{
system("cls");
Sleep(700);
ks();
}
}
void gwck()
{
color(62);
cout<<"1.退出 2.前往战斗 \n";
cout<<"------------------------------------------------------------------------\n";
cout<<"【1级怪物】牛头怪兽 Ta拥有较厚的血量,但是攻击却很低.|属性:攻击1,生命10|\n";
if(ntgs!=1)
cout<<"【2级怪物】 请先打败1级怪物才能查看2级怪物! \n";
if(ntgs==1)
cout<<"【2级怪物】格伦巨石 Ta是个没有感情的石头,伤害较高.|属性:攻击6,生命12 \n";
if(gljs!=1 || ntgs!=1)
cout<<"【3级怪物】 请先打败2级怪物才能查看3级怪物! \n";
if(gljs==1 || ntgs==1)
cout<<"【3级怪物】泽西恶魔 Ta是个噩魔!!|属性:攻击7,生命40,防御5 \n";
string gwcktc;
cin>>gwcktc;
if(gwcktc=="1")
{
color(60);
Sleep(700);
system("cls");
zd();
}
if(gwcktc=="2")
{
color(60);
Sleep(700);
system("cls");
kszd();
}
if(gwcktc!="2"&&gwcktc!="1")
{
cout<<"别乱输!\n";
Sleep(700);
system("cls");
color(30);
gwck();
}
if(gwcktc!="1" && gwcktc!="2")
{
cout<<"别乱输!\n";
Sleep(700);
system("cls");
gwck();
}
}
void kszd()
{
color(62);
if(sxsm==0||sxsm<0)
{
Sleep(2000);
system("cls");
cout<<"你没血量了!你可以购买生命药水\n";
Sleep(2000);
system("cls");
zd();
}
cout<<"输入怪物等级[1到15级]\n";
cout<<">>>";
string gwdjzd;
cin>>gwdjzd;
string gwmz;
int gwsm=0,gwgj=0,gwfy=0;
if(gwdjzd=="1")
{
gwmz="牛头怪兽";
gwsm+=10;
gwgj+=1;
}
if(gwdjzd=="2")
{
gwmz="格伦巨石";
gwsm+=12;
gwgj+=6;
}
if(gwdjzd=="3")
{
gwmz="泽西恶魔";
gwsm+=40;
gwgj+=7;
gwfy+=5;
}
for(int i=1;i<=900;i++)
{
if(gwsm==0||gwsm<0)
{
if(gwdjzd=="1")ntgs++,gwzhi=1;
if(gwdjzd=="2")gljs++;
Sleep(2000);
system("cls");
huosheng();
}
cout<<"_____________________________________________________\n";
cout<<"*&&PK开始!你与"<<gwmz<<"战斗,现在是第"<<i<<"回合&&*\n";
cout<<"-----------------------------------------------------\n";
cout<<"怪物攻击力:"<<gwgj<<" 你的攻击力:"<<zhujuegongji<<endl;
cout<<"怪物生命:"<<gwsm<<" 你的生命:"<<sxsm<<endl;
cout<<"=====================================================\n";
cout<<"1.战斗 2.逃跑\n";
cout<<"输入>>>";
string zhandouandtaopao;
cin>>zhandouandtaopao;
if(zhandouandtaopao=="1")
{
srand((int)time(0));
for (int i=0;i<2;i++)
{
baoji+=rand()%3;
}
for (int i=0;i<2;i++)
{
fangyv+=rand()%3;
}
system("cls");
if(fangyv>=fangyvzhi)
{
if(zhujuefangyv==0||fangyv==0)
{
cout<<"\n\t虽然你使用了防御,但是你防御了怪物的0点伤害!\n";
}
if(zhujuefangyv!=0&&fangyv!=0)
{
cout<<"\n\t你使用了防御!砰的一声怪物的攻击被你防御了!\n";
}
if(zhujuefangyv<gwgj)
{
sxsm+=zhujuefangyv;
}
if(zhujuefangyv>gwgj)
{
sxsm+=gwgj;
}
}
if(baoji>=baojizhi)
{
cout<<"\n\t怪物使用了重击!砰的一声巨响你被打掉了"<<baoji<<"点血\n";
sxsm-=baoji;
}
gwsm-=zhujuegongji;
sxsm-=gwgj;
cout<<"\n你们打的不可开交,你们越打越累,就暂停休息了...\n";
cout<<"其中,你的生命剩下:"<<sxsm<<"点"<<endl;
cout<<"怪物生命剩下:"<<gwsm<<"点"<<endl<<endl<<endl;
system("pause");
baojizhi+=2;
fangyvzhi+=2;
}
if(zhandouandtaopao=="2")
{
Sleep(700);
system("cls");
zd();
}
if(sxsm==0||sxsm<0)
{
Sleep(2000);
system("cls");
cout<<"你输了!你可以尝试升级装备和恢复血量!\n";
Sleep(2000);
system("cls");
zd();
}
}
}
void huosheng()
{
color(62);
if(sxsm==0||sxsm<0)
{
cout<<"你输了!你可以尝试升级装备和恢复血量!\n";
Sleep(2000);
system("cls");
zd();
}
srand((int)time(0));
for (int i=0;i<3;i++)
{
sjsjb2+=rand()%50;
}
sjsjb+=sjsjb2;
cout<<"恭喜你获胜了!";
cout<<"此次你的生命还有"<<sxsm;
cout<<"点,你获得了"<<sjsjb2<<"金币!\n";
cout<<"你总共有"<<sjsjb<<"金币!\n";
cout<<"===========================================================\n";
cout<<"1.返回 2.继续战斗\n";
string huoshengsr;
cin>>huoshengsr;
sjsjb2=sjsjb2-sjsjb;
if(huoshengsr=="1")
{
Sleep(700);
system("cls");
zd();
}
if(huoshengsr=="2")
{
Sleep(700);
system("cls");
kszd();
}
}
void zt()
{
color(61);
cout<<"==================================\n";
cout<<"211.退出\n";
cout<<"==================================\n";
cout<<"我的状态:\n";
cout<<"总生命:"<<zhujueshengming<<"\n";
cout<<"现在拥有的生命:"<<sxsm<<"\n";
cout<<"防御:"<<zhujuefangyv<<"[有几率防御敌人的攻击]\n";
cout<<"攻击:"<<zhujuegongji<<"\n";
cout<<"==================================\n";
string zttc;
cin>>zttc;
if(zttc=="211")
{
Sleep(700);
system("cls");
ks();
}
}
void sd()
{
color(61);
string mdx;
cout<<"============================================================\n";
cout<<" 黑市商店\n";
cout<<"你好啊,欢迎来到商店! 211.退出\n";
cout<<"你需要些什么呢? 我的钱包:"<<sjsjb<<"元\n";
cout<<"============================================================\n";
if(hst==0)
cout<<"1.黑手套 *39元 |生命加2点\n";
if(hst==1)
cout<<"1.黑手套 已卖光\n";
if(pldhyf==0)
cout<<"2.破了的黑衣服 *109元|生命加10点\n";
if(pldhyf==1)
cout<<"2.破了的黑衣服 已卖光\n";
if(cqdhkz==0)
cout<<"3.残缺的黑裤子 *90元 |防御加9点\n";
if(cqdhkz==1)
cout<<"3.残缺的黑裤子 已卖光\n";
if(hx==0)
cout<<"4.黑鞋 *50元 |生命加5点\n";
if(hx==1)
cout<<"4.黑鞋 已卖光\n";
if(hr==0)
cout<<"5.黑刃 *200元|攻击加20\n";
if(hr==1)
cout<<"5.黑刃 已卖光\n";
cout<<"6.生命药水 *30元 |生命恢复加满\n";
if(htz!=5)
{
cout<<"============================================================\n";
cout<<" 请买完黑的套装才能买下一套 \n";
cout<<"============================================================\n";
}
if(htz==5)
{
cout<<"============================================================\n";
cout<<" 翻到下一页请输入“翻页 ” \n";
cout<<"============================================================\n";
}
cout<<"输入>>>";
cin>>mdx;
if(mdx=="1")
{
if(hst==1)
{
cout<<"该商品已卖光!请购买别的商品!\n";
Sleep(1000);
system("cls");
sd();
}
if(sjsjb>=39)
{
sjsjb-=39,htz++,hst++,zhujueshengming+=2,sdjj++;
cout<<"\n成功够买黑手套!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="2")
{
if(pldhyf==1)
{
cout<<"该商品已卖光!请购买别的商品!\n";
Sleep(1000);
system("cls");
sd();
}
if(sjsjb>=109)
{
sjsjb-=109,htz++,pldhyf++,zhujueshengming+=10,sdjj++;
cout<<"\n成功够买破了的黑衣服!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="3")
{
if(cqdhkz==1)
{
cout<<"该商品已卖光!请购买别的商品!\n";
Sleep(1000);
system("cls");
sd();
}
if(sjsjb>=90)
{
sjsjb-=90,htz++,cqdhkz++,zhujuefangyv+=9,fangyv+=9,sdjj++;
cout<<"\n成功够买残缺的黑裤子!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="4")
{
if(hx==1)
{
cout<<"该商品已卖光!请购买别的商品!\n";
Sleep(1000);
system("cls");
sd();
}
if(sjsjb>=50)
{
sjsjb-=50,htz++,hx++,zhujueshengming+=5,sdjj++;
cout<<"\n成功够买黑鞋!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="5")
{
if(hr==1)
{
cout<<"该商品已卖光!请购买别的商品!\n";
Sleep(1000);
system("cls");
sd();
}
if(sjsjb>=200)
{
sjsjb-=200,htz++,hr++,zhujuegongji+=20,sdjj++;
cout<<"\n成功够买黑刃!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="6")
{
if(sjsjb>=10)
{
sjsjb-=30,sdjj++;
sxsm=(zhujueshengming-sxsm)+sxsm;
cout<<"\n成功够买生命药水!您还剩下"<<sjsjb<<"元,欢迎再买!\n";
Sleep(1000);
system("cls");
sd();
}
else
{
cout<<"您钱不够,下次再来吧!\n";
Sleep(2000);system("cls");
ks();
}
}
if(mdx=="翻页")
{
if(htz!=5)
{
cout<<"您没凑齐黑套装,请您凑齐!\n";
Sleep(1000);
system("cls");
sd();
}
if(htz==5)
{
Sleep(1000);
system("cls");
sd2();
}
}
if(mdx=="211")
{
Sleep(700);
system("cls");
ks();
}
}
void sd2()
{
color(61);
cout<<"============================================================\n";
cout<<" 黑市商店[初级]\n";
cout<<"你好啊,欢迎来到商店! 211.退出\n";
cout<<"你需要些什么呢? 我的钱包:"<<sjsjb<<"元\n";
cout<<"============================================================\n";
}
void ht()
{
using namespace std;
color(62);
if(htmmpd==1)
{
system("cls");
kg();
}
if(htmmcs!=5&&htmmcs!=4&&htmmcs!=3&&htmmcs!=2&&htmmcs!=1)
{
cout<<"您的次数用光!\n";
Sleep(1000);
system("cls");
ks();
}
cout<<"=====*【后台管理 简称开挂 测试Bug】*=================================\n";
cout<<"请输入管理者密码 想退出就在管理密码那输入211\n";
cout<<"=====*【想要后台密码就问陈诺】*======================================\n";
gotoxy(0,3);
cout<<"管理密码:";
gotoxy(10,3);
/*这是一段类似于我们输入密码时,用*号屏蔽我们输入的密码的测试代码*/
char c;
char password[32];
int i = 0;
string pd;
while (1)
{
c = _getch();
if (c == '\r')
{
password[i] = '\0';
break;
}
if (c == '\b')
{
if (i > 0)
{
i--;
printf("\b \b");
password[i] = '\0';
continue;
}
}
else
{
printf("*");
password[i] = c;
pd+=password[i];
if (i < 32) i++;
}
}
printf("\n\n");
if (i > 0)
{
if(pd=="cnsdsg")htmmpd++;
if(pd=="211")
{
Sleep(2000);
system("cls");
ks();
}
}
if(htmmpd==1)
{
cout<<"输入正确!\n";
Sleep(700);
system("cls");
kg();
}
if(htmmpd!=1)
{
htmmcs-=1;
cout<<"输入错误!请检查!您还剩"<<htmmcs<<"次输入机会\n";
Sleep(1000);
system("cls");
ht();
}
if(htmmcs!=5&&htmmcs!=4&&htmmcs!=3&&htmmcs!=2&&htmmcs!=1)
{
Sleep(700);
system("cls");
gotoxy(30,30);
cout<<"次数用光!\n";
Sleep(1000);
system("cls");
ks();
}
Sleep(2000);
system("cls");
}
void kg()
{
color(62);
cout<<"欢迎进入后台!\n";
cout<<"后台服务:\n";
cout<<"=======================\n";
cout<<"1.金币加9999\n";
cout<<"2.血量加9999\n";
cout<<"3.现有血量加9999\n";
cout<<"4.攻击加9999\n";
cout<<"5.防御加9999\n";
cout<<"211.退出\n";
cout<<"=======================\n";
cout<<"输入>>>";
string htsr;
cin>>htsr;
if(htsr=="1")
{
cout<<"成功获得效果 *金币加9999\n";
sjsjb+=9999;
Sleep(1000);
system("cls");
kg();
}
if(htsr=="2")
{
cout<<"成功获得效果 *血量加9999\n";
zhujueshengming+=9999;
Sleep(1000);
system("cls");
kg();
}
if(htsr=="3")
{
cout<<"成功获得效果 *现有血量加9999\n";
sxsm+=9999;
Sleep(1000);
system("cls");
kg();
}
if(htsr=="4")
{
cout<<"成功获得效果 *攻击加9999\n";
zhujuegongji+=9999;
Sleep(1000);
system("cls");
kg();
}
if(htsr=="5")
{
cout<<"成功获得效果 *防御加9999\n";
zhujuefangyv+=9999;
Sleep(1000);
system("cls");
kg();
}
if(htsr=="211")
{
cout<<"成功退出\n";
Sleep(1000);
system("cls");
ks();
}
}
void bb()
{
color(63);
string bbxz;
string st="没有",yf="没有",kz="没有",xz="没有",d="没有",q="没有";
if(hst==1)st="黑手套";
if(pldhyf==1)yf="破了的黑衣服";
if(cqdhkz==1)kz="残缺的黑裤子";
if(hr==1)d="黑刃";
if(hx==1)xz="黑鞋";
cout<<"=====================================================================\n";
cout<<"输入211退出 我的背包\n";
cout<<"=====================================================================\n";
cout<<"--------- --------- \n";
cout<<"| 手套 | | 裤子 | \n";
cout<<" "<<st<<" "<<kz<<" \n";
cout<<"| | | | \n";
cout<<"--------- --------- \n";
cout<<"=====================================================================\n";
cout<<"--------- --------- \n";
cout<<"| 衣服 | | 鞋子 | \n";
cout<<" "<<yf<<" "<<xz<<" \n";
cout<<"| | | | \n";
cout<<"--------- --------- \n";
cout<<"=====================================================================\n";
cout<<"--------- --------- \n";
cout<<"| 刀 | | 枪 | \n";
cout<<" "<<d<<" "<<q<<" \n";
cout<<"| | | | \n";
cout<<"--------- --------- \n";
cout<<"=====================================================================\n";
cout<<"注:可以在“武器打造”中换你使用的东西!\n";
cin>>bbxz;
if(bbxz=="211")
{
Sleep(2000);
system("cls");
ks();
}
}
void hd()
{
color(61);
cout<<"========================================| \n";
cout<<" 活动 211.退出 | \n";
cout<<"========================================| \n";
cout<<"1.新兵福利 | 冬 | * \n";
cout<<"2.兑换码 | 风 | * * * \n";
cout<<"3.冬风来袭 | 来 | ******* \n";
cout<<"4.挂机福利 | 袭 | * * * * * \n";
cout<<"5.武器碎片兑换 | 穿 | * * * * * * * \n";
cout<<"6.公告 | 好 | * * * * * * * * * * * * \n";
cout<<"7.<3.0版本揭晓> | 棉 | * * * * * * * \n";
cout<<"8.<3.0版本揭晓> | 衣 | * * * * * \n";
cout<<"9.<3.0版本揭晓> | | ******* \n";
cout<<"10.<3.5版本揭晓> | | * * * \n";
cout<<"========================================| * \n";
cout<<"输入>>>";
string hdxz;
cin>>hdxz;
if(hdxz=="211")
{
Sleep(2000);system("cls");
color(60);
ks();
}
if(hdxz=="1")
{
Sleep(2000);
system("cls");
xbfl();
}
if(hdxz=="2")
{
Sleep(2000);
system("cls");
dhm();
}
if(hdxz=="3")
{
Sleep(1000);
system("cls");
dflx();
}
}
void sz()
{
cout<<"__ 设置中心 211.退出 __\n";
cout<<"__ 画质 高清 __\n";
cout<<"__ 画面 彩色RPG __\n";
cout<<"输入>>>";
string shezhishuru;
cin>>shezhishuru;
if(shezhishuru=="211")
{
Sleep(2000);
system("cls");
ks();
}
}
void xbfl()
{
color(62);
cout<<"新兵福利 211.退出\n";
cout<<"====================================================================\n";
if(xbfllq1!=1)
cout<<"1.登录游戏 奖励*10金币 领取输入1\n";
if(xbfllq1!=0)
cout<<"1.登录游戏 奖励*10金币 已领取!\n";
if(xbfllq2!=1)
cout<<"2.打败1级Boss一次 奖励*20金币 领取输入2\n";
if(xbfllq2!=0)
cout<<"2.打败1级Boss一次 奖励*20金币 已领取!\n";
if(xbfllq3!=1)
cout<<"3.去黑市买一次装备 奖励*30金币 领取输入3\n";
if(xbfllq3!=0)
cout<<"3.去黑市买一次装备 奖励*30金币 已领取\n";
if(xbfllq4!=1)
cout<<"4.获得金币一次 奖励*10金币 领取输入4\n";
if(xbfllq4!=0)
cout<<"4.获得金币一次 奖励*10金币 已领取!\n";
cout<<"====================================================================\n";
cout<<"输入>>>";
string xbflsr;
cin>>xbflsr;
if(xbflsr=="211")
{
Sleep(2000);system("cls");
hd();
}
if(xbflsr=="1")
{
if(xbfllq1!=0)
{
cout<<"已领取!请勿重复!\n";
Sleep(2000);system("cls");
xbfl();
}
sjsjb+=10,xbfllq1++;
cout<<"领取成功!\n";
Sleep(2000);system("cls");
xbfl();
}
if(xbflsr=="2")
{
if(xbfllq2!=0)
{
cout<<"已领取!请勿重复!\n";
Sleep(2000);system("cls");
xbfl();
}
if(gwzhi==0)
{
cout<<"没有达到条件!\n";
Sleep(2000);system("cls");
xbfl();
}
if(gwzhi!=0)
{
sjsjb+=20,xbfllq2++;
cout<<"领取成功!\n";
Sleep(2000);system("cls");
xbfl();
}
}
if(xbflsr=="3")
{
if(xbfllq3!=0)
{
cout<<"已领取!请勿重复!\n";
Sleep(2000);system("cls");
xbfl();
}
if(sdjj==0)
{
cout<<"没有达到条件!\n";
Sleep(2000);system("cls");
xbfl();
}
if(sdjj!=0)
{
sjsjb+=30,xbfllq3++;
cout<<"领取成功!\n";
Sleep(2000);system("cls");
xbfl();
}
}
if(xbflsr=="4")
{
if(xbfllq4!=0)
{
cout<<"已领取!请勿重复!\n";
Sleep(2000);system("cls");
xbfl();
}
if(sjsjb==0)
{
cout<<"没有达到条件!\n";
Sleep(2000);system("cls");
xbfl();
}
if(sjsjb>0)
{
sjsjb+=10,xbfllq4++;
cout<<"领取成功!\n";
Sleep(2000);system("cls");
xbfl();
}
}
}
void dflx()
{
cout<<"东风来袭!\n";
cout<<"================================\n";
}
void dhm()
{
color(62);
cout<<"------------------>兑换码<------------------\n";
cout<<"_____| 请输入兑换码! 211.退出 |_____\n";
cout<<"输入:";
string dhmsr;
cin>>dhmsr;
if(dhmsr=="211")
{
Sleep(1000);system("cls");
hd();
}
if(dhmsr!="cnyyds"&&dhmsr!="yxnb"&&dhmsr!="211")
{
cout<<"兑换码错误!\n";
Sleep(2000);
system("cls");
dhm();
}
if(dhmsr=="cnyyds")
{
if(dhmpd==1)
{
cout<<"已兑换!\n";
Sleep(1000);
system("cls");
dhm();
}
dhmpd++,sjsjb+=100;
cout<<"成功兑换!\n";
cout<<"获得奖励*100金币\n";
Sleep(2000);
system("cls");
dhm();
}
if(dhmsr=="yxnb")
{
if(dhmpd2==1)
{
cout<<"已兑换!\n";
Sleep(1000);
system("cls");
dhm();
}
dhmpd2++,sjsjb+=50;
cout<<"成功兑换!\n";
cout<<"获得奖励*50金币\n";
Sleep(2000);
system("cls");
dhm();
}
}
int main()
{
color(8);
cout<<"作者:陈诺\n\n\n";
color(30);
cout<<"---->&勇者打恶龙(测试版1.7)&<------\n\n\n";
color(15);
cout<<" >&控制:按数字和回车 &<\n";
cout<<" >&数字是选择,回车是确定&<\n\n\n";
color(30);
cout<<"---->&按回车开始游戏!&<------------\n\n";
color(15);
int ksyxjm=cin.get();
color(60);
system("cls");
ks();
return 0;
}