using UnityEngine;
using System.Collections;
public class La : MonoBehaviour {
float verticalValue=0f;
float horizontalValue=0.0f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnGUI()
{
verticalValue = GUI.VerticalSlider (new Rect (25, 25, 30, 100), verticalValue, 100f, 0f);
horizontalValue = GUI.HorizontalSlider (new Rect (50, 25, 100, 30), horizontalValue, 0.0f, 100.0f);
GUI.Label(new Rect(10,150,Screen.width,30),"纵向滑动条当前进度:"+verticalValue+"%");
GUI.Label(new Rect(10,180,Screen.width,30),"横向滑动条当前进度:"+horizontalValue+"%");
}
}