#include<cstdio>
#include<queue>
#include<vector>
using namespace std;
const int N = 110;
struct node{
int deep;
vector<int> child;
}Node[N];//1..N-1
int n,m;
int maxdeep = 0;
vector<int>generation;
void layerOrder(int root){
queue<int> q;
q.push(root);
Node[root].deep = 1;
generation.push_back(1);
while(q.empty()==false){
int front = q.front();
q.pop();
int tempdeep = Node[front].deep;
for(int i = 0;i<Node[front].child.size();i++){
int childid = Node[front].child[i];
Node[childid].deep = tempdeep+1;
if(generation.size()<=tempdeep){//0->1 1->2
generation.push_back(1);
}else{
generation[tempdeep] += 1;
}
q.push(childid);
}
}
return;
}
int main(){
scanf("%d %d",&n,&m);
for(int i = 1;i<=m;i++){//m lines
int id,childnum,childid;
scanf("%d",&id);
scanf("%d",&childnum);
for(int j = 0;j<childnum;j++){
scanf("%d",&childid);
Node[id].child.push_back(childid);
}
}
layerOrder(1);
int max = 0;
int layer = 0;
for(int i = 0;i<generation.size();i++){
if(generation[i]>max){
max = generation[i];
layer = i+1;
}
}
printf("%d %d",max,layer);
return 0;
}