可能来源于(英文):https://catlikecoding.com/unity/tutorials/
Unity渲染教程(一):矩阵 http://gad.qq.com/program/translateview/7181958
Unity渲染教程(二):着色器基础 https://www.jianshu.com/p/7db167704056
Unity渲染教程(三):使用多张纹理 https://www.jianshu.com/p/0e71516f64f7
Unity渲染教程(四):第一个光源 https://www.jianshu.com/p/64d5f6ac15a1
Unity渲染教程(五):多个光源 https://www.jianshu.com/p/c1a9a5d27765
Unity渲染教程(六):凹凸度 http://gad.qq.com/program/translateview/7173935
Unity渲染教程(七):阴影 http://gad.qq.com/program/translateview/7173984
Unity渲染教程(八):反射 http://gad.qq.com/program/translateview/7173985
Unity渲染教程(九):复杂材质 http://gad.qq.com/program/translateview/7173731
Unity渲染教程(十):更多复杂的应用场景 http://gad.qq.com/program/translateview/7181925
Unity渲染教程(十一):透明度 http://gad.qq.com/program/translateview/7200860
Unity渲染教程(十二):半透明材质的阴影 http://gad.qq.com/program/translateview/7200861
Unity渲染教程(十三):延迟渲染 http://gad.qq.com/program/translateview/7200862
Unity渲染教程(十四):雾 http://gad.qq.com/program/translateview/7200863
Unity渲染教程(十五):延迟光源 https://www.jianshu.com/p/2853132cc709
Unity渲染教程(十六):静态光照 http://gad.qq.com/program/translateview/7211788
Unity渲染教程(十七):混合光照 https://gameinstitute.qq.com/community/detail/116602
Unity渲染教程(十八):实时全局光照,体积探测器,LOD组 http://gad.qq.com/program/translateview/7213551
Unity渲染教程(十九):图形处理器的实例化技术 http://gad.qq.com/program/translateview/7213959
Unity渲染教程(二十):视差贴图 http://gad.qq.com/program/translateview/7213916