Scene View Navigation

Scene View Navigation

  • Hold the right mouse button to enter Flythrough mode. This turns your mouse and WASD keys (plus Q and E for up and down) into quick first-person view navigation.

     按住右键,即进入Flythrough模式。鼠标旋转方向,WSAD控制前后左右(摄像机坐标系)

  • Select any GameObject and press the F key. This will center the Scene View and pivot point on the selection.

     按下F键,摄像机会聚焦在当前选中物体。

  • Use the arrow keys to move around on the X/Z plane.

   四个方向键用于在X/Z方向内进行移动(ignore当前摄像机方向)。Flythrough模式下的WSAD与当前摄像机方向相关。

  • Hold Alt and click-drag to orbit the camera around the current pivot point.

   按住Alt+拖动左键让摄像机围绕当前选中的物体旋转

  • Hold Alt and middle click-drag to drag the Scene View camera around.

   按住Alt+中键拖动:将摄像机坐标系在X/Y方向位移。(只按住中键拖动效果一致)

  • Hold Alt and right click-drag to zoom the Scene View. This is the same as scrolling with your mouse wheel.

   按住Alt+右键拖动:将摄像机坐标系沿Z方向前进后退(滚动中键效果一致)。

Hand Tool

  Scene View Navigation

  1、拖动左键,在摄像机的X/Y方向移动。(和拖动中键类似) 

  2、在此种情况下,按住Ctrl+拖动左键,在Z方向上进前后退。(和滚动中键类型)

Navigation总结

 1、滚动中键:摄像机坐标系下Z方向上移动。

 2、拖动中键:摄像机坐标系下X/Y方向上移动。当Scene View Navigation时,拖动左键。

 所以,单独操作中键,即可完成3轴上的移动。

 3、Alt+拖动左键,将摄像机围绕当前选中物体旋转。此时HandTools会变成Scene View Navigation

   4、拖动右键:摄像机坐标系,旋转+WSAD在X/Z方向进行移动。

 5、四个方向键:原始坐标系下X/Z方向上移动。

Gizmo

  Scene View Navigation

  You can click on any of the arms to set the camera to an orthographic (i.e., perspective-free) view looking along the corresponding axis. You can click on the text underneath the gizmo to switch between the normal perspective view and an isometric view. While in isometric mode, you can right-click drag to orbit, and Alt + middle-click drag to pan.

  Note that the Scene Gizmo will be hidden when the view is in 2D mode, since the view is always directly at the XY plane. Scene View Navigation

  点击中间的Cube或Gizmo底下的文字“Persp”可以在Perspective和Orthographic投影间切换。点击各个角将摄像机切换到从该角指向对角的的方。向。切换时可以看到各个图钉会呈现出大小的变化。 

Scene View Navigation

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