//---------------------------------------------------------------------
// variadic_template.h
//---------------------------------------------------------------------
template <typename T>
class Enum {
public:
using Type = T;
static const char * toString(T);
static T toEnum(const std::string&);
};
#ifdef _WINDOWS
#define MBGL_DEFINE_ENUM(T, ...) \
\
static const constexpr std::pair<const T, const char *> T##_names[] = ##__VA_ARGS__; \
\
template <> \
const char * Enum<T>::toString(T t) { \
auto it = std::find_if(std::begin(T##_names), std::end(T##_names), \
[&] (const auto& v) { return t == v.first; }); \
assert(it != std::end(T##_names)); return it->second; \
} \
\
template <> \
T Enum<T>::toEnum(const std::string& s) { \
auto it = std::find_if(std::begin(T##_names), std::end(T##_names), \
[&] (const auto& v) { return s == v.second; }); \
return it == std::end(T##_names) ? T() : it->first; \
}
#else // ios
#endif // #ifdef _WINDOWS
//---------------------------------------------------------------------
// variadic_template.cpp
//---------------------------------------------------------------------
MBGL_DEFINE_ENUM(int, {
{ 1, "vector" },
{2, "raster" },
{ 3, "geojson" },
{ 4, "video" },
{ 5, "annotations" },
{ 6, "image" },
{ 7, "customvector" }
});
void testMBGL_DEFINE_ENUM()
{
for (auto i = std::begin(int_names); i != std::end(int_names); i++)
{
i->first;
i->second;
}
}