先发服务端的(Server)完整代码如下:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net.Sockets; using System.Net; using System.Threading; namespace SocketServer { class Program { private static byte[] result = new byte[1024]; private static int myProt = 8885; //端口 static Socket serverSocket; static void Main(string[] args) { //服务器IP地址 IPAddress ip = IPAddress.Parse("127.0.0.1"); serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); serverSocket.Bind(new IPEndPoint(ip, myProt)); //绑定IP地址:端口 serverSocket.Listen(10); //设定最多10个排队连接请求 Console.WriteLine("启动监听{0}成功", serverSocket.LocalEndPoint.ToString()); //通过Clientsoket发送数据 Thread myThread = new Thread(ListenClientConnect); myThread.Start(); Console.ReadLine(); } /// <summary> /// 监听客户端连接 /// </summary> private static void ListenClientConnect() { while (true) { Socket clientSocket = serverSocket.Accept(); clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello")); Thread receiveThread = new Thread(ReceiveMessage); receiveThread.Start(clientSocket); } } /// <summary> /// 接收消息 /// </summary> /// <param name="clientSocket"></param> private static void ReceiveMessage(object clientSocket) { Socket myClientSocket = (Socket)clientSocket; while (true) { try { //通过clientSocket接收数据 int receiveNumber = myClientSocket.Receive(result); Console.WriteLine("接收客户端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber)); } catch (Exception ex) { Console.WriteLine(ex.Message); myClientSocket.Shutdown(SocketShutdown.Both); myClientSocket.Close(); break; } } } } }
客户端(Client)的完整代码如下:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; namespace SocketClient { class Program { private static byte[] result = new byte[1024]; static void Main(string[] args) { //设定服务器IP地址 IPAddress ip = IPAddress.Parse("127.0.0.1"); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { clientSocket.Connect(new IPEndPoint(ip, 8885)); //配置服务器IP与端口 Console.WriteLine("连接服务器成功"); } catch { Console.WriteLine("连接服务器失败,请按回车键退出!"); return; } //通过clientSocket接收数据 int receiveLength = clientSocket.Receive(result); Console.WriteLine("接收服务器消息:{0}", Encoding.ASCII.GetString(result, 0, receiveLength)); //通过 clientSocket 发送数据 for (int i = 0; i < 10; i++) { try { Thread.Sleep(1000); //等待1秒钟 string sendMessage = "client send Message Hellp" + DateTime.Now; clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage)); Console.WriteLine("向服务器发送消息:{0}" + sendMessage); } catch { clientSocket.Shutdown(SocketShutdown.Both); clientSocket.Close(); break; } } Console.WriteLine("发送完毕,按回车键退出"); Console.ReadLine(); } } }
先运行server端代码,再运行client端代码,结果如下
server:
client:
这是在控制台中进行server与client之间的通信,下一步是实现server与client之间在窗口的通信