Android中长按拖动还是比较常见的.比如Launcher中的图标拖动及屏幕切换,ListView中item顺序的改变,新闻类App中新闻类别的顺序改变等.下面就这个事件做一下分析.
就目前而言,Android中实现长按事件响应有几种方式,包括:
- 设置View.OnLongClickListener监听器
- 通过GestureDetector.OnGestureListener间接获取长按事件
- 实现View.OnTouchListener,然后在回调中通过MotionEvent判断是否触发了长按事件
下面分别介绍这三种方式.
View.OnLongClickListener
对于Android中的任何一个View,都可以实现长按事件监听,并回调这个事件.在View
类里,定义了OnLongClickListener
.
1 2 3 4 5 6 7 8 9 10 11 12 13
|
* Interface definition for a callback to be invoked when a view has been clicked and held. */
public interface { * Called when a view has been clicked and held. * * @param v The view that was clicked and held. * * @return true if the callback consumed the long click, false otherwise. */ boolean onLongClick(View v); }
|
默认情况下,View类是不支持长按的,由LONG_CLICKABLE
这个标记控制.如果设置了监听器,则会默认打开支持长按的开关,并回调上面的boolean onLongClick(View v)
方法.从注释的返回值中可以看到,如果这个回调消费了长按事件,则返回true
,否则返回false
.这和View
类中的各种触摸事件传递是一致的.
1 2 3 4 5 6 7 8 9 10 11 12 13 14
|
/** * Register a callback to be invoked when this view is clicked and held. If this view is not
* long clickable, it becomes long clickable. * * @param l The callback that will run
* * @see
*/ public void setOnLongClickListener(@Nullable OnLongClickListener l) { if (!isLongClickable()) { setLongClickable(true); } getListenerInfo().mOnLongClickListener = l; }
|
其中, getListenerInfo()
返回一个包含了一个View类中所有的监听器事件的静态内部类ListenerInfo
.
简单实例
1 2 3 4 5 6 7 8 9
|
ImageView imageView = new ImageView(this); imageView.setImageResource(R.drawable.ic_launcher); imageView.setOnLongClickListener(new View.OnLongClickListener() { public boolean onLongClick(View v) { Log.v(TAG, "perform long click."); return false; } });
|
GestureDetector.OnGestureListener
GestureDetector
提供了丰富的手势识别功能.除了支持长按事件监听外,还支持多种手势事件监听.在GestureDetector.OnGestureListener
这个监听器中,提供了6种手势监听回调:
- boolean onDown(MotionEvent e);
- void onShowPress(MotionEvent e);
- boolean onSingleTapUp(MotionEvent e);
- boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY);
- void onLongPress(MotionEvent e);
- boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY);
几乎包含了一次界面触摸操作所能想到的所有操作.其中,可以通过void onLongPress(MotionEvent e)
来实现长按监听.
简单实例
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
|
package com.amap.mock.activity;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import com.amap.mock.R; * Created by xingli on 8/19/15. * * An example of performing click event. */
public class GestureActivity extends Activity implements GestureDetector.OnGestureListener { private static final String TAG = GestureActivity.class.getSimpleName(); private GestureDetector gestureDetector; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_test); gestureDetector = new GestureDetector(this, this); } public boolean onTouchEvent(MotionEvent event) { return gestureDetector.onTouchEvent(event); } public boolean onDown(MotionEvent e) { Log.v(TAG,"onDown"); return false; } public void onShowPress(MotionEvent e) { Log.v(TAG,"onShowPress"); } @Override
public boolean onSingleTapUp(MotionEvent e) { Log.v(TAG,"onSingleTapUp"); return false; } @Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Log.v(TAG,"onScroll"); return false; } @Override
public void onLongPress(MotionEvent e) { Log.v(TAG,"onLongPress"); } @Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Log.v(TAG,"onFling"); return false; } }
|
GestureDetector长按事件原理解析
在上面的例子中,我们看到在GestureDetector
这个类中,实现了onTouchEvent()
方法,直接代替View
类中的onTouchEvent()
方法,即可实现触摸事件的检测.下面是GestureDetector.onTouchEvent()
的部分关键源码:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
|
public boolean onTouchEvent(MotionEvent ev) { if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(ev, 0); } final int action = ev.getAction(); ... boolean handled = false; switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_POINTER_DOWN:
... break; case MotionEvent.ACTION_POINTER_UP:
... break; case MotionEvent.ACTION_DOWN:
if (mDoubleTapListener != null) { boolean hadTapMessage = mHandler.hasMessages(TAP); if (hadTapMessage) mHandler.removeMessages(TAP); if ((mCurrentDownEvent != null) && (mPreviousUpEvent != null) && hadTapMessage && isConsideredDoubleTap(mCurrentDownEvent, mPreviousUpEvent, ev)) {
mIsDoubleTapping = true;
handled |= mDoubleTapListener.onDoubleTap(mCurrentDownEvent);
handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else {
mHandler.sendEmptyMessageDelayed(TAP, DOUBLE_TAP_TIMEOUT); } } mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; if (mCurrentDownEvent != null) { mCurrentDownEvent.recycle(); } mCurrentDownEvent = MotionEvent.obtain(ev); mAlwaysInTapRegion = true; mAlwaysInBiggerTapRegion = true; mStillDown = true; mInLongPress = false; mDeferConfirmSingleTap = false; if (mIsLongpressEnabled) { mHandler.removeMessages(LONG_PRESS); mHandler.sendEmptyMessageAtTime(LONG_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT); } mHandler.sendEmptyMessageAtTime(SHOW_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT); handled |= mListener.onDown(ev); break; case MotionEvent.ACTION_MOVE:
if (mInLongPress || mInContextClick) { break; } final float scrollX = mLastFocusX - focusX; final float scrollY = mLastFocusY - focusY; if (mIsDoubleTapping) {
handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mAlwaysInTapRegion) { final int deltaX = (int) (focusX - mDownFocusX); final int deltaY = (int) (focusY - mDownFocusY); int distance = (deltaX * deltaX) + (deltaY * deltaY); if (distance > mTouchSlopSquare) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; mAlwaysInTapRegion = false; mHandler.removeMessages(TAP); mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); } if (distance > mDoubleTapTouchSlopSquare) { mAlwaysInBiggerTapRegion = false; } } else if ((Math.abs(scrollX) >= 1) || (Math.abs(scrollY) >= 1)) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; } break; case MotionEvent.ACTION_UP:
mStillDown = false; MotionEvent currentUpEvent = MotionEvent.obtain(ev); if (mIsDoubleTapping) {
handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mInLongPress) { mHandler.removeMessages(TAP); mInLongPress = false; } else if (mAlwaysInTapRegion && !mIgnoreNextUpEvent) { handled = mListener.onSingleTapUp(ev); if (mDeferConfirmSingleTap && mDoubleTapListener != null) { mDoubleTapListener.onSingleTapConfirmed(ev); } } else if (!mIgnoreNextUpEvent) {
final VelocityTracker velocityTracker = mVelocityTracker; final int pointerId = ev.getPointerId(0); velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity); final float velocityY = velocityTracker.getYVelocity(pointerId); final float velocityX = velocityTracker.getXVelocity(pointerId); if ((Math.abs(velocityY) > mMinimumFlingVelocity) || (Math.abs(velocityX) > mMinimumFlingVelocity)){ handled = mListener.onFling(mCurrentDownEvent, ev, velocityX, velocityY); } } if (mPreviousUpEvent != null) { mPreviousUpEvent.recycle(); }
mPreviousUpEvent = currentUpEvent; if (mVelocityTracker != null) {
mVelocityTracker.recycle(); mVelocityTracker = null; } mIsDoubleTapping = false; mDeferConfirmSingleTap = false; mIgnoreNextUpEvent = false; mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); break; case MotionEvent.ACTION_CANCEL:
cancel(); break; } if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 0); } return handled; }
|
在onTouchEvent()
方法中,很明显是通过Handler来传递触摸事件并触发相关的回调的.因为Handler是通过一个串行的队列来处理消息的,可以防止并发触摸操作时产生行为逻辑的混乱.在此方法中,可以看到对MotionEvent事件的处理,就长按事件来说,分为:
- MotionEvent.ACTION_DOWN
- MotionEvent.ACTION_MOVE
- MotionEvent.ACTION_UP
在MotionEvent.ACTION_DOWN
阶段,程序做了3件事:
- 判断双击事件(我们不关心是否双击,因为没有设置这个监听器,也不是本文讨论的重点);
- 进行初始化操作.包括:
- mDownFocusX = mLastFocusX = focusX;
mDownFocusY = mLastFocusY = focusY; // 记录焦点坐标,用于判断在按下的过程中是否发生了手指的移动
- mAlwaysInTapRegion = true; // 按下了相应的区域,判断单击事件并制定后来的事件响应机制
- mAlwaysInBiggerTapRegion = true; // 按下了相应的大区域,判断双击事件
- mStillDown = true; // 用于判断用户是轻轻触摸了一下还是一直按下
- mInLongPress = false; // 判断是否正在长按
- mDeferConfirmSingleTap = false; // 用于处理是否是一次
TAP
事件
- 通过发送延时消息来判断触不触发长按事件:
1 2 3 4 5
|
if (mIsLongpressEnabled) { mHandler.removeMessages(LONG_PRESS); mHandler.sendEmptyMessageAtTime(LONG_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT); }
|
默认的TAP_TIMEOUT
是100ms,LONGPRESS_TIMEOUT
是500ms.这两个参数在ViewConfiguration.java
类中有定义,并且暂时不提供API更改触发值.
1 2 3 4 5 6 7 8 9 10 11 12
|
* Defines the default duration in milliseconds before a press turns into * a long press */
private static final int DEFAULT_LONG_PRESS_TIMEOUT = 500; * Defines the duration in milliseconds we will wait to see if a touch event * is a tap or a scroll. If the user does not move within this interval, it is * considered to be a tap. */
private static final int TAP_TIMEOUT = 100;
|
接下来,在MotionEvent.ACTION_MOVE
阶段,程序判断比较简单.
-
如果正在长按或者是在上下文中点击,则跳出循环;
1 2 3
|
if (mInLongPress || mInContextClick) { break; }
|
-
判断是不是双击事件(mAlwaysInTapRegion
);
- 如果不是双击事件,则判断是不是还在之前触摸的那个区域(
mAlwaysInTapRegion
);如果是,由于触发了ACTION_MOVE
事件,那么说明手指已经移动过了N个单位距离,这时候,需要判断这个距离是不是大于某个阈值mTouchSlopSquare
,其中
mTouchSlopSquare=configuration.getScaledTouchSlop()^2
,
在配置文件中默认值为8dip
.如果大于这个阈值,则说明移动确实发生了,这时候:
- handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); //设置滚动监听回调
- mLastFocusX = focusX;
- mLastFocusY = focusY; // 重新设置触摸焦点
- mAlwaysInTapRegion = false; // 重置触摸区域判断
- mHandler.removeMessages(TAP);
- mHandler.removeMessages(SHOW_PRESS);
- mHandler.removeMessages(LONG_PRESS); // 移除所有触摸相关的消息事件
- 如果以上两项都不符合,那么则确定为滚动事件,并重置焦点:
- handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY);
- mLastFocusX = focusX;
- mLastFocusY = focusY;
处理完成移动事件后,到了MotionEvent.ACTION_UP
阶段,程序主要判断当前处于哪个阶段,然后分别针对这个阶段做事件清除,资源回收,重置各种触摸状态.由于程序比较简单,就不再详细分析这个阶段的消息了.
View.OnTouchListener
看了GestureDetector.onTouchEvent
的源码后,是不是觉得长按事件检测与处理很简单?接下来的这种方法就是借鉴了第二种方法来实现的,主要原理就是利用Handler发送延时消息来判断是不是触发了长按事件.不过我是在MotionEvent.ACTION_MOVE
阶段来判断长按事件,这样做的原因留给后面来分析.先看代码:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
|
package com.amap.mock.activity;
import android.os.Handler;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration; * Created by xingli on 9/7/15. * * A long press event detector. */
public class LongPressHandler implements View.OnTouchListener { private static final String TAG = LongPressHandler2.class.getSimpleName();
private static final long LONG_PRESS_TIME_THRESHOLD = 500;
private Handler mHandler = new Handler();
private long mPressTimeThreshold;
private DoublePoint mTouchStartPoint = new DoublePoint(); private DoublePoint mTouchEndPoint = new DoublePoint();
private final LongPressThread mLongPressThread = new LongPressThread();
private final float mTouchSlop;
private OnLongPressListener listener; public LongPressHandler2(View view) { this(view, LONG_PRESS_TIME_THRESHOLD); } public LongPressHandler2(View view, long holdTime) { view.setOnTouchListener(this); mTouchSl 大专栏 Android长按及拖动事件探究op = ViewConfiguration.get(view.getContext()).getScaledEdgeSlop(); Log.v(TAG, "touch slop:" + mTouchSlop); mPressTimeThreshold = holdTime; } @Override
public boolean onTouch(View v, MotionEvent event) { int action = event.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: mTouchStartPoint.x = event.getRawX(); mTouchStartPoint.y = event.getRawY(); addLongPressCallback(); break; case MotionEvent.ACTION_MOVE: mTouchEndPoint.x = event.getRawX(); mTouchEndPoint.y = event.getRawY();
if (mLongPressThread.mLongPressing) { resetLongPressEvent(); if (listener != null) { return listener.onLongPressed(event); } break; }
if (calculateDistanceBetween(mTouchStartPoint, mTouchEndPoint) > mTouchSlop) { resetLongPressEvent(); } break; case MotionEvent.ACTION_UP: if (mLongPressThread.mLongPressing) { resetLongPressEvent();
return true; } default: resetLongPressEvent(); break; } return false; } public void setOnLongPressListener(OnLongPressListener listener) { this.listener = listener; } * Reset the long press event. */ private void resetLongPressEvent() { if (mLongPressThread.mAdded) { mHandler.removeCallbacks(mLongPressThread); mLongPressThread.mAdded = false; } mLongPressThread.mLongPressing = false; } * Add long press event handler. */ private void addLongPressCallback() { if (!mLongPressThread.mAdded) { mLongPressThread.mLongPressing = false; mHandler.postDelayed(mLongPressThread, mPressTimeThreshold); mLongPressThread.mAdded = true; } } * Calculate distance between two point. * * @param before previous point * @param after next point * @return the distance */ private double calculateDistanceBetween(DoublePoint before, DoublePoint after) { return Math.sqrt(Math.pow((before.x - after.x), 2) + Math.pow((before.y - after.y), 2)); } * Judge whether the long press event happens. * * The time threshold of default activated event is {@see #LONG_PRESS_TIME_THRESHOLD} */ private static class LongPressThread implements Runnable {
boolean mLongPressing = false;
boolean mAdded = false; @Override
public void run() { mLongPressing = true; } } private static class DoublePoint { public double x; public double y; }
* The long press listener. */ public interface OnLongPressListener {
* Notified when a long press occurs with the initial on down {@link MotionEvent} that trigged it. */ boolean onLongPressed(MotionEvent event); } }
|
这段代码可能没有GestureDetector
这个类写的这么规范和完整,但至少能够实现长按触发并且实现事件的回调.使用这个类有以下两个限制:
- 在
LongPressHandler
这个类的构造函数中,设置了OnTouchListener
监听器,因此如果这个View在其他地方也设置了同样的监听器,有可能不起作用,以最后一个初始化该监听器的类其作用为标准;
- 必须设置
View
为可点击的.即View.setClickable(true)
.显然,不可点击的话就没有长按事件了.
长按事件小结
经过上面的分析,我们通过三种方式实现了长按事件的检测及事件回调处理,分别是View.OnLongClickListener
,GestureDetector.OnGestureListener
以及View.OnTouchListener
.
如果仅仅是考虑长按事件,那么直接设置View.OnLongClickListener
监听器是最方便的实现;如果需要监听多种触摸事件,那么显然GestureDetector.OnGestureListener
是理想的选择,并且在GestureDetector
类内部已经实现了一个简单的监听器实现GestureDetector.SimpleOnGestureListener
,这个类没有实现任何功能,需要子类覆盖相应的方法来响应事件回调;如果要实现长按拖拽呢,显然以上两个类是没有办法满足要求的,因此,扩展View.OnTouchListener
类是个不错的选择,在文章最后,会介绍如何扩展来实现长按拖拽事件.
Android Drag Event
拖拽事件和长按事件一样,是直接得到View
类支持的.在View.ListenerInfo
类中,定义了View.OnDragListener
监听器,不过需要配合上边的View.OnLongClickListener
来使用,否则单单有这个监听器是不起作用的.目前,实现拖拽事件的方法有两种:
- 设置
View.OnDragListener
和View.OnLongClickListener
监听器,在长按事件响应时开始拖拽,通过回调判断拖拽事件
- 通过
View.layout(int,int,int,int)
方法直接修改View的位置
View.OnDragListener
先来看看View.OnDragListener
的定义:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
* Interface definition for a callback to be invoked when a drag is being dispatched * to this view. The callback will be invoked before the hosting view's own * onDrag(event) method. If the listener wants to fall back to the hosting view's * onDrag(event) behavior, it should return 'false' from this callback. */
public interface OnDragListener {
* Called when a drag event is dispatched to a view. This allows listeners * to get a chance to override base View behavior. * * @param v The View that received the drag event. * @param event The {@link android.view.DragEvent} object for the drag event. * @return {@code true} if the drag event was handled successfully, or {@code false} * if the drag event was not handled. Note that {@code false} will trigger the View * to call its {@link #onDragEvent(DragEvent) onDragEvent()} handler. */ boolean onDrag(View v, DragEvent event); }
|
恩,虽然仅仅是个接口,然而有许多注意事项.这个接口会在屏幕响应拖拽事件时调用,并且会在View类中的View.onDrag(event)
方法之前调用.如果需要系统继续调用View.onDrag(event)
方法,那么这个监听器回调应该返回false
,让事件传递到下一层.
前面说了,仅仅设置View.OnDragListener
监听器是不够的,因为系统并不会主动去触发这个事件监听,而是通过View.startDrag(ClipData, DragShadowBuilder, Object, int)
这个方法,这个方法会在View类的顶层根视图ViewRootImpl
中处理拖拽事件,注意,ViewRootImpl
并非继承自View
.下面是一个简单的例子.
简单实例
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
|
package com.amap.mock.activity;
import android.app.Activity;
import android.content.ClipData;
import android.content.ClipDescription;
import android.os.Bundle;
import android.util.Log;
import android.view.DragEvent;
import android.view.View;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import com.amap.mock.R; * Created by xingli on 9/9/15. * * An example of performing drag event. */
public class DragActivity extends Activity implements View.OnDragListener, View. {
private static final String TAG = DragActivity.class.getSimpleName(); private ImageView mIvLogo; @Override
protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_test); mIvLogo = (ImageView) findViewById(R.id.iv_logo); mIvLogo.setClickable(true); mIvLogo.setOnLongClickListener(this); mIvLogo.setOnDragListener(this); } @Override
public boolean onDrag(View v, DragEvent event) { RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) v.getLayoutParams(); switch (event.getAction()) { case DragEvent.ACTION_DRAG_STARTED:
Log.d(TAG, "Action is DragEvent.ACTION_DRAG_STARTED");
break; case DragEvent.ACTION_DRAG_ENTERED:
Log.d(TAG, "Action is DragEvent.ACTION_DRAG_ENTERED"); break; case DragEvent.ACTION_DRAG_EXITED:
Log.d(TAG, "Action is DragEvent.ACTION_DRAG_EXITED"); break; case DragEvent.ACTION_DRAG_LOCATION:
Log.d(TAG, "Action is DragEvent.ACTION_DRAG_LOCATION"); break; case DragEvent.ACTION_DRAG_ENDED:
Log.d(TAG, "Action is DragEvent.ACTION_DRAG_ENDED");
break; case DragEvent.ACTION_DROP:
Log.d(TAG, "ACTION_DROP event");
break; default: break; } return true; } @Override
public boolean onLongClick(View v) { ClipData.Item item = new ClipData.Item(""); String[] mimeTypes = { ClipDescription.MIMETYPE_TEXT_PLAIN }; ClipData dragData = new ClipData("", mimeTypes, item);
View.DragShadowBuilder myShadow = new View.DragShadowBuilder(v);
v.startDrag(dragData,
myShadow,
null,
0
); return true; } }
|
首先需要监听长按事件,然后在触发长按事件后,便可以开始拖动了.拖动的时候会回调View.onDrag()
方法.其中,在DragEvent
中定义了几个动作,表示拖动过程:
DragEvent.ACTION_DRAG_STARTED
调用View.startDrag()
并获得拖动的阴影后进入这个阶段
DragEvent.ACTION_DRAG_ENTERED
系统会把带有这个类型的拖拽事件发送给当前布局中所有的View对象的拖拽事件监听器,如果要继续接收拖拽事件,包括可能的放下事件,View对象的拖拽事件监听器必须返回true.
DragEvent.ACTION_DRAG_LOCATION
当接收到ACTION_DRAG_ENTERED
事件,并且拖动的影子与原来的View还有重叠的区域时,进入这个状态,只要还在拖动并且符合要求,则这个状态是会被调用多次的.
DragEvent.ACTION_DRAG_EXITED
当接收到ACTION_DRAG_ENTERED
事件及至少一次ACTION_DRAG_LOCATION
事件,并且拖动的影子与原来的View没有重叠的区域,即影子与View分离时,进入这个状态,此状态只会在不重叠的一瞬间调用一次.
当用户在一个View对象之上释放了拖拽影子,这个对象的拖拽事件监听器就会收到这种操作类型。如果这个监听器在响应ACTION_DRAG_STARTED
拖拽事件中返回了true,那么这种操作类型只会发送给一个View对象。如果用户在没有被注册监听器的View对象上释放了拖拽影子,或者用户没有在当前布局的任何部分释放操作影子,这个操作类型就不会被发送。如果View对象成功的处理放下事件,监听器要返回true,否则应该返回false。
DragEvent.ACTION_DRAG_ENDED
当系统结束拖拽操作时,View对象拖拽监听器会接收这种事件操作类型。这种操作类型之前不一定是ACTION_DROP
事件。如果系统发送了一个ACTION_DROP
事件,那么接收ACTION_DRAG_ENDED
操作类型不意味着放下操作成功了。监听器必须调用getResult()方法来获得响应ACTION_DROP
事件中的返回值。如果ACTION_DROP
事件没有被发送,那么getResult()会返回false。
View.layout(int,int,int,int)
上面的方法有个致命的弱点,那就是图标没办法放到指定拖动的点,而只能实现拖动的效果.因为Android系统在设计的时候,View.OnDragListener
并不是用来进行图标拖动的,而是文字的复制粘贴,我们只是强行地将它作用于图标的拖拽.但上面这种方案也是可以解决这个问题的,那就是先移除原来的图标,然后再在新的位置重绘图标,不过这略显麻烦了,对于内存吃紧的Android系统来说,这无疑是雪上加霜.
下面我们通过重新布局图标的Layout来实现拖动效果.要实现这种效果,就要用到上面介绍的长按事件中的第三种方案,采用设置View.OnTouchListener
监听器来监听触摸事件,并在MotionEvent.ACTION_MOVE
中处理拖动.
对于上面的LongPressHandler
类,还需要做小小的修改,因为上面这个类触发了一次长按回调后,就顺便移除了这个回调,后面的触摸事件就接收不了监听了.解决方案也很简单,在下面这段代码中,把移除监听注销掉就可以了.
1 2 3 4 5 6 7 8 9 10 11 12
|
case MotionEvent.ACTION_MOVE: mTouchEndPoint.x = event.getRawX(); mTouchEndPoint.y = event.getRawY();
if (mLongPressThread.mLongPressing) {
if (listener != null) { return listener.onLongPressed(event); } break; }
|
然后,我们在主类中调用这个方法的回调,在回调里进行图标的拖拽.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83
|
package com.amap.mock.activity;
import android.app.Activity;
import android.os.Bundle;
import android.view.Gravity;
import android.view.MotionEvent;
import android.widget.FrameLayout;
import android.widget.ImageView;
import com.amap.mock.R; * Created by xingli on 9/9/15. * * An example of performing long press and drag event. */
public class DragActivity extends Activity { private static final String TAG = DragActivity.class.getSimpleName(); private ImageView mIvLogo; private LongPressHandler longPressHandler; private int statusBarHeight; @Override
protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_test); mIvLogo = (ImageView) findViewById(R.id.iv_logo); mIvLogo.setClickable(true); setDragEnable(true); } public void setDragEnable(boolean enable) { if (enable) { if (longPressHandler == null) { longPressHandler = new LongPressHandler(mIvLogo); } longPressHandler.setOnLongPressListener(new LongPressHandler.OnLongPressListener() { @Override
public boolean onLongPressed(MotionEvent event) { FrameLayout.LayoutParams params = (FrameLayout.LayoutParams) mIvLogo.getLayoutParams(); params.gravity = Gravity.TOP | Gravity.LEFT; switch (event.getAction()) { case MotionEvent.ACTION_MOVE: int x = (int) event.getRawX(); int y = (int) event.getRawY(); int width = mIvLogo.getMeasuredWidth(); int height = mIvLogo.getMeasuredHeight(); int l = x - width / 2; int r = x + width / 2; int t = y - height / 2 - getStatusBarHeight(); int b = y + height / 2 - getStatusBarHeight(); params.leftMargin = l; params.topMargin = t; mIvLogo.layout(l, t, r, b); return true; } return false; } }); } else { if (longPressHandler != null) { longPressHandler.setOnLongPressListener(null); longPressHandler = null; } } }
* Get the status bar height. * * @return the height */ public int getStatusBarHeight() { if (statusBarHeight == 0) { int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) { statusBarHeight = getResources().getDimensionPixelSize(resourceId); } } return statusBarHeight; } }
|
其中,Activity的布局:
1 2 3 4 5 6 7 8 9 10 11 12 13 14
|
<?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/container"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"> <ImageView
android:id="@+id/iv_logo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/ic_launcher" /> </FrameLayout>
|
这段代码的关键思想在于,在拖动时,动态计算当前位置的坐标,然后调用View.layout()
方法对这个View重新布局.有几个需要注意的地方:
- 记得算上动态栏的高度,可以通过
getResources().getDimensionPixelSize(resourceId);
得到某个资源的像素值;
- 需要计算图像的中心点,否则移动的距离以你图标的左上角来计算;
- 在上面的源码中,我还做了一件事,就是获取图标的布局,重新设置Margin值.其实如果你除了拖动以外不进行别的操作的话,没必要进行这样的设置.但如果你需要重绘这个按钮的话,那么重绘的时候是按照旧的LayoutParams来绘制的,这样会造成图标又回到了原来的地方.我在设置FloatingActionButton的时候就遇到了这样的问题,具体代码可参考Github源码.
- 如果不想长按拖动,而是直接拖动,那么修改长按触发阈值
LONG_PRESS_TIME_THRESHOLD
,或者通过public LongPressHandler(View view, long holdTime)
构造函数来实例化LongPressHandler
就可以了.
触摸事件小结
经过上面的分析,我们通过两种方式实现了触摸事件的实现及事件回调处理,分别是View.OnDragListener接口和View.layout()方法.
实际上触摸事件是和长按事件分不开的,只是触发时间的长短阈值设置不同罢了.在第一种方法中,通过调用View.startDrag()
方法触发拖拽事件,通过设置View.OnDragListener
设置事件回调,便可以在回调中处理拖拽事件.但是这种方法的应用场景并不是图标拖拽,而是文字的复制粘贴,原始的视图是不会移动的.一般我们会通过覆盖View.onTouchEvent()
或者设置View.OnTouchListener
监听器来监听滑动事件,并在MotionEvent.ACTION_MOVE
状态中处理拖拽问题,这便是第二种方案的思想.
Source Code
长按拖拽的源码在Github上,欢迎star&fork:)
Reference
http://grepcode.com/file/repo1.maven.org/maven2/org.robolectric/android-all/5.0.0_r2-robolectric-1/android/view/View.java
http://www.ablanxue.com/prone_4213_1.html
http://www.yiibai.com/android/android_drag_and_drop.html
http://developer.android.com/guide/topics/ui/drag-drop.html
http://www.jcodecraeer.com/a/anzhuokaifa/developer/2013/0311/1003.html
Android长按及拖动事件探究