1、Parallel.Invoke 主要用于任务的并行
这个函数的功能和Task有些相似,就是并发执行一系列任务,然后等待所有完成。和Task比起来,省略了Task.WaitAll这一步,自然也缺少了Task的相关管理功能。它有两种形式:
Parallel.Invoke( params Action[] actions);
Parallel.Invoke(Action[] actions,TaskManager manager,TaskCreationOptions options);
using System; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { var actions = new Action[] { () => ActionTest("test 1"), () => ActionTest("test 2"), () => ActionTest("test 3"), () => ActionTest("test 4") }; Console.WriteLine("Parallel.Invoke 1 Test"); Parallel.Invoke(actions); Console.WriteLine("结束!"); } static void ActionTest(object value) { Console.WriteLine(">>> thread:{0}, value:{1}", Thread.CurrentThread.ManagedThreadId, value); } } }
2、For方法,主要用于处理针对数组元素的并行操作(数据的并行)
using System; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }; Parallel.For(0, nums.Length, (i) => { Console.WriteLine("针对数组索引{0}对应的那个元素{1}的一些工作代码……ThreadId={2}", i, nums[i], Thread.CurrentThread.ManagedThreadId); }); Console.ReadKey(); } } }
3、Foreach方法,主要用于处理泛型集合元素的并行操作(数据的并行)
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { List<int> nums = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }; Parallel.ForEach(nums, (item) => { Console.WriteLine("针对集合元素{0}的一些工作代码……ThreadId={1}", item, Thread.CurrentThread.ManagedThreadId); }); Console.ReadKey(); } } }
数据的并行的方式二(AsParallel()):
using System; using System.Collections.Generic; using System.Linq; using System.Threading; namespace ConsoleApp1 { class Program { static void Main(string[] args) { List<int> nums = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }; var evenNumbers = nums.AsParallel().Select(item => Calculate(item)); //注意这里是个延迟加载,也就是不用集合的时候 这个Calculate里面的算法 是不会去运行 可以屏蔽下面的代码看效果; Console.WriteLine(evenNumbers.Count()); //foreach (int item in evenNumbers) // Console.WriteLine(item); Console.ReadKey(); } static int Calculate(int number) { Console.WriteLine("针对集合元素{0}的一些工作代码……ThreadId={1}", number, Thread.CurrentThread.ManagedThreadId); return number * 2; } } }
.AsOrdered() 对结果进行排序:
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp { class Program { static void Main(string[] args) { List<int> nums = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }; var evenNumbers = nums.AsParallel().AsOrdered().Select(item => Calculate(item)); //注意这里是个延迟加载,也就是不用集合的时候 这个Calculate里面的算法 是不会去运行 可以屏蔽下面的代码看效果; //Console.WriteLine(evenNumbers.Count()); foreach (int item in evenNumbers) Console.WriteLine(item); Console.ReadKey(); } static int Calculate(int number) { Console.WriteLine("针对集合元素{0}的一些工作代码……ThreadId={1}", number, Thread.CurrentThread.ManagedThreadId); return number * 2; } } }
ForEach的独到之处就是可以将数据进行分区,每一个小区内实现串行计算,分区采用Partitioner.Create实现。
using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { for (int j = 1; j < 4; j++) { ConcurrentBag<int> bag = new ConcurrentBag<int>(); var watch = Stopwatch.StartNew(); watch.Start(); Parallel.ForEach(Partitioner.Create(0, 3000000), i => { for (int m = i.Item1; m < i.Item2; m++) { bag.Add(m); } }); Console.WriteLine("并行计算:集合有:{0},总共耗时:{1}", bag.Count, watch.ElapsedMilliseconds); GC.Collect(); } } } }
ParallelOptions类
ParallelOptions options = new ParallelOptions();
//指定使用的硬件线程数为4
options.MaxDegreeOfParallelism = 4;
有时候我们的线程可能会跑遍所有的内核,为了提高其他应用程序的稳定性,就要限制参与的内核,正好ParallelOptions提供了MaxDegreeOfParallelism属性。
using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; namespace ConsoleApp1 { public class Student { public int ID { get; set; } public string Name { get; set; } public int Age { get; set; } public DateTime CreateTime { get; set; } } class Program { static void Main(string[] args) { var dic = LoadData(); Stopwatch watch = new Stopwatch(); watch.Start(); var query2 = (from n in dic.Values.AsParallel() where n.Age > 20 && n.Age < 25 select n).ToList(); watch.Stop(); Console.WriteLine("并行计算耗费时间:{0}", watch.ElapsedMilliseconds); Console.Read(); } public static ConcurrentDictionary<int, Student> LoadData() { ConcurrentDictionary<int, Student> dic = new ConcurrentDictionary<int, Student>(); ParallelOptions options = new ParallelOptions(); //指定使用的硬件线程数为4 options.MaxDegreeOfParallelism = 4; //预加载1500w条记录 Parallel.For(0, 15000000, options, (i) => { var single = new Student() { ID = i, Name = "hxc" + i, Age = i % 151, CreateTime = DateTime.Now.AddSeconds(i) }; dic.TryAdd(i, single); }); return dic; } } }
常见问题的处理
<1> 如何中途退出并行循环?
是的,在串行代码中我们break一下就搞定了,但是并行就不是这么简单了,不过没关系,在并行循环的委托参数中提供了一个ParallelLoopState,该实例提供了Break和Stop方法来帮我们实现。
Break: 当然这个是通知并行计算尽快的退出循环,比如并行计算正在迭代100,那么break后程序还会迭代所有小于100的。
Stop:这个就不一样了,比如正在迭代100突然遇到stop,那它啥也不管了,直接退出。
using System; using System.Collections.Concurrent; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { ConcurrentBag<int> bag = new ConcurrentBag<int>(); Parallel.For(0, 20000000, (i, state) => { if (bag.Count == 1000) { //state.Break(); state.Stop(); return; } bag.Add(i); }); Console.WriteLine("当前集合有{0}个元素。", bag.Count); } } }
取消(cancel)
using System; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { public static void Main() { var cts = new CancellationTokenSource(); var ct = cts.Token; Task.Factory.StartNew(() => fun(ct)); Console.ReadKey(); //Thread.Sleep(3000); cts.Cancel(); Console.WriteLine("任务取消了!"); } static void fun(CancellationToken token) { Parallel.For(0, 100000, new ParallelOptions { CancellationToken = token }, (i) => { Console.WriteLine("针对数组索引{0}的一些工作代码……ThreadId={1}", i, Thread.CurrentThread.ManagedThreadId); }); } } }
<2> 并行计算中抛出异常怎么处理?
首先任务是并行计算的,处理过程中可能会产生n多的异常,那么如何来获取到这些异常呢?普通的Exception并不能获取到异常,然而为并行诞生的AggregateExcepation就可以获取到一组异常。
using System; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { try { Parallel.Invoke(Run1, Run2); } catch (AggregateException ex) { foreach (var single in ex.InnerExceptions) { Console.WriteLine(single.Message); } } Console.WriteLine("结束了!"); //Console.Read(); } static void Run1() { Thread.Sleep(3000); throw new Exception("我是任务1抛出的异常"); } static void Run2() { Thread.Sleep(5000); throw new Exception("我是任务2抛出的异常"); } } }
注意Parallel里面 不建议抛出异常 因为在极端的情况下比如进去的第一批线程先都抛异常了 此时AggregateExcepation就只能捕获到这一批的错误,然后程序就结束了
using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ConsoleApp1 { public class TestClass { public static List<int> NumberList = null; private static readonly object locker = new object(); public void Test(int Number) { throw new Exception("1111"); //lock (locker) //{ // if (NumberList == null) // { // Console.WriteLine("执行添加"); // NumberList = new List<int>(); // NumberList.Add(1); // //Thread.Sleep(1000); // } //} //if (Number == 5 || Number == 7) throw new Exception(string.Format("NUmber{0}Boom!", Number)); //Console.WriteLine(Number); } } class Program { private static readonly object locker = new object(); static void Main(string[] args) { List<string> errList = new List<string>(); try { Parallel.For(0, 10, (i) => { try { TestClass a = new TestClass(); a.Test(i); } catch (Exception ex) { lock (locker) { errList.Add(ex.Message); throw ex; } } }); } catch (AggregateException ex) { foreach (var single in ex.InnerExceptions) { Console.WriteLine(single.Message); } } int Index = 1; foreach (string err in errList) { Console.WriteLine("{0}、的错误:{1}", Index++, err); } } } }
可以向下面这样来处理一下
不在AggregateExcepation中来处理 而是在Parallel里面的try catch来记录错误,或处理错误
using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ConsoleApp1 { public class TestClass { public static List<int> NumberList = null; private static readonly object locker = new object(); public void Test(int Number) { throw new Exception("1111"); //lock (locker) //{ // if (NumberList == null) // { // Console.WriteLine("执行添加"); // NumberList = new List<int>(); // NumberList.Add(1); // //Thread.Sleep(1000); // } //} //if (Number == 5 || Number == 7) throw new Exception(string.Format("NUmber{0}Boom!", Number)); //Console.WriteLine(Number); } } class Program { private static readonly object locker = new object(); static void Main(string[] args) { List<string> errList = new List<string>(); Parallel.For(0, 10, (i) => { try { TestClass a = new TestClass(); a.Test(i); } catch (Exception ex) { lock (locker) { errList.Add(ex.Message); } //Console.WriteLine(ex.Message); //注:这里不再将错误抛出..... //throw ex; } }); int Index = 1; foreach (string err in errList) { Console.WriteLine("{0}、的错误:{1}", Index++, err); } } } }
转载 https://www.cnblogs.com/scmail81/archive/2018/08/22/9521096.html