AngularJS 源码分析3

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回顾

上次说到了rootScope里的$watch方法中的解析监控表达式,即而引出了对parse的分析,今天我们接着这里继续挖代码.

$watch续

先上一块$watch代码

$watch: function(watchExp, listener, objectEquality) {
var scope = this,
get = compileToFn(watchExp, 'watch'),
array = scope.$$watchers,
watcher = {
fn: listener,
last: initWatchVal,
get: get,
exp: watchExp,
eq: !!objectEquality
};
    lastDirtyWatch = null;

    // in the case user pass string, we need to compile it, do we really need this ?
if (!isFunction(listener)) {
var listenFn = compileToFn(listener || noop, 'listener');
watcher.fn = function(newVal, oldVal, scope) {listenFn(scope);};
} if (typeof watchExp == 'string' && get.constant) {
var originalFn = watcher.fn;
watcher.fn = function(newVal, oldVal, scope) {
originalFn.call(this, newVal, oldVal, scope);
arrayRemove(array, watcher);
};
} if (!array) {
array = scope.$$watchers = [];
}
// we use unshift since we use a while loop in $digest for speed.
// the while loop reads in reverse order.
array.unshift(watcher); return function deregisterWatch() {
arrayRemove(array, watcher);
lastDirtyWatch = null;
};
}

这里的get = compileToFn(watchExp, 'watch'),上篇已经分析完了,这里返回的是一个执行表达式的函数,接着往下看,这里初始化了一个watcher对象,用来保存一些监听相关的信息,简单的说明一下

  • fn, 代表监听函数,当监控表达式新旧不相等时会执行此函数
  • last, 保存最后一次发生变化的监控表达式的值
  • get, 保存一个监控表达式对应的函数,目的是用来获取表达式的值然后用来进行新旧对比的
  • exp, 保存一个原始的监控表达式
  • eq, 保存$watch函数的第三个参数,表示是否进行深度比较

然后会检查传递进来的监听参数是否为函数,如果是一个有效的字符串,则通过parse来解析生成一个函数,否则赋值为一个noop占位函数,最后生成一个包装函数,函数体的内容就是执行刚才生成的监听函数,默认传递当前作用域.

接着会检查监控表达式是否为字符串并且执行表达式的constant为true,代表这个字符串是一个常量,那么,系统在处理这种监听的时候,执行完一次监听函数之后就会删除这个$watch.最后往当前作用域里的$$watchers数组头中添加$watch信息,注意这里的返回值,利用JS的闭包保留了当前的watcher,然后返回一个函数,这个就是用来删除监听用的.

$eval

这个$eval也是挺方便的函数,假如你想直接在程序里执行一个字符串的话,那么可以这么用

$scope.name = '2';
$scope.$eval('1+name'); // ==> 会输出12

大家来看看它的函数体

return $parse(expr)(this, locals);

其实就是通过parse来解析成一个执行表达式函数,然后传递当前作用域以及额外的参数,返回这个执行表达式函数的值

$evalAsync

evalAsync函数的作用就是延迟执行表达式,并且执行完不管是否异常,触发dirty check.

 if (!$rootScope.$$phase && !$rootScope.$$asyncQueue.length) {
$browser.defer(function() {
if ($rootScope.$$asyncQueue.length) {
$rootScope.$digest();
}
});
} this.$$asyncQueue.push({scope: this, expression: expr});

可以看到当前作用域内部有一个$$asyncQueue异步队列,保存着所有需要延迟执行的表达式,此处的表达式可以是字符串或者函数,因为这个表达式最终会调用$eval方法,注意这里调用了$browser服务的defer方法,从ng->browser.js源码里可以看到,其实这里就是调用setTimeout来实现的.

self.defer = function(fn, delay) {
var timeoutId;
outstandingRequestCount++;
timeoutId = setTimeout(function() {
delete pendingDeferIds[timeoutId];
completeOutstandingRequest(fn);
}, delay || 0);
pendingDeferIds[timeoutId] = true;
return timeoutId;
};

上面的代码主要是延迟执行函数,另外pendingDeferIds对象保存所有setTimeout返回的id,这个会在self.defer.cancel这里可以取消执行延迟执行.

说digest方法之前,还有一个方法要说说

$postDigest

这个方法跟evalAsync不同的时,它不会主动触发digest方法,只是往postDigestQueue队列中增加执行表达式,它会在digest体内最后执行,相当于在触发dirty check之后,可以执行别的一些逻辑.

this.$$postDigestQueue.push(fn);

下面我们来重点说说digest方法

$digest

digest方法是dirty check的核心,主要思路是先执行$$asyncQueue队列中的表达式,然后开启一个loop来的执行所有的watch里的监听函数,前提是前后两次的值是否不相等,假如ttl超过系统默认值,则dirth check结束,最后执行$$postDigestQueue队列里的表达式.

$digest: function() {
var watch, value, last,
watchers,
asyncQueue = this.$$asyncQueue,
postDigestQueue = this.$$postDigestQueue,
length,
dirty, ttl = TTL,
next, current, target = this,
watchLog = [],
logIdx, logMsg, asyncTask;
    beginPhase('$digest');

    lastDirtyWatch = null;

    do { // "while dirty" loop
dirty = false;
current = target; while(asyncQueue.length) {
try {
asyncTask = asyncQueue.shift();
asyncTask.scope.$eval(asyncTask.expression);
} catch (e) {
clearPhase();
$exceptionHandler(e);
}
lastDirtyWatch = null;
} traverseScopesLoop:
do { // "traverse the scopes" loop
if ((watchers = current.$$watchers)) {
// process our watches
length = watchers.length;
while (length--) {
try {
watch = watchers[length];
// Most common watches are on primitives, in which case we can short
// circuit it with === operator, only when === fails do we use .equals
if (watch) {
if ((value = watch.get(current)) !== (last = watch.last) &&
!(watch.eq
? equals(value, last)
: (typeof value == 'number' && typeof last == 'number'
&& isNaN(value) && isNaN(last)))) {
dirty = true;
lastDirtyWatch = watch;
watch.last = watch.eq ? copy(value) : value;
watch.fn(value, ((last === initWatchVal) ? value : last), current);
if (ttl < 5) {
logIdx = 4 - ttl;
if (!watchLog[logIdx]) watchLog[logIdx] = [];
logMsg = (isFunction(watch.exp))
? 'fn: ' + (watch.exp.name || watch.exp.toString())
: watch.exp;
logMsg += '; newVal: ' + toJson(value) + '; oldVal: ' + toJson(last);
watchLog[logIdx].push(logMsg);
}
} else if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false;
break traverseScopesLoop;
}
}
} catch (e) {
clearPhase();
$exceptionHandler(e);
}
}
} // Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $broadcast
if (!(next = (current.$$childHead ||
(current !== target && current.$$nextSibling)))) {
while(current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
} while ((current = next)); // break traverseScopesLoop; takes us to here if((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw $rootScopeMinErr('infdig',
'{0} $digest() iterations reached. Aborting!\n' +
'Watchers fired in the last 5 iterations: {1}',
TTL, toJson(watchLog));
} } while (dirty || asyncQueue.length); clearPhase(); while(postDigestQueue.length) {
try {
postDigestQueue.shift()();
} catch (e) {
$exceptionHandler(e);
}
}
}

通过上面的代码,可以看出,核心就是两个loop,外loop保证所有的model都能检测到,内loop则是真实的检测每个watch,watch.get就是计算监控表达式的值,这个用来跟旧值进行对比,假如不相等,则执行监听函数

注意这里的watch.eq这是是否深度检查的标识,equals方法是angular.js里的公共方法,用来深度对比两个对象,这里的不相等有一个例外,那就是NaN ===NaN,因为这个永远都是false,所以这里加了检查

!(watch.eq
? equals(value, last)
: (typeof value == 'number' && typeof last == 'number'
&& isNaN(value) && isNaN(last)))

比较完之后,把新值传给watch.last,然后执行watch.fn也就是监听函数,传递三个参数,分别是:最新计算的值,上次计算的值(假如是第一次的话,则传递新值),最后一个参数是当前作用域实例,这里有一个设置外loop的条件值,那就是dirty = true,也就是说只要内loop执行了一次watch,则外loop还要接着执行,这是为了保证所有的model都能监测一次,虽然这个有点浪费性能,不过超过ttl设置的值后,dirty check会强制关闭,并抛出异常

if((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw $rootScopeMinErr('infdig',
'{0} $digest() iterations reached. Aborting!\n' +
'Watchers fired in the last 5 iterations: {1}',
TTL, toJson(watchLog));
}

这里的watchLog日志对象是在内loop里,当ttl低于5的时候开始记录的

if (ttl 
当检查完一个作用域内的所有watch之后,则开始深度遍历当前作用域的子级或者父级,虽然这有些影响性能,就像这里的注释写的那样yes, this code is a bit crazy
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $broadcast
if (!(next = (current.$$childHead ||
(current !== target && current.$$nextSibling)))) {
while(current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}

上面的代码其实就是不断的查找当前作用域的子级,没有子级,则开始查找兄弟节点,最后查找它的父级节点,是一个深度遍历查找.只要next有值,则内loop则一直执行

while ((current = next))

不过内loop也有跳出的情况,那就是当前watch跟最后一次检查的watch相等时就退出内loop.

else if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false;
break traverseScopesLoop;
}

注意这个内loop同时也是一个label(标签)语句,这个可以在loop中执行跳出操作就像上面的break

正常执行完两个loop之后,清除当前的阶段标识clearPhase();,然后开始执行postDigestQueue队列里的表达式.

while(postDigestQueue.length) {
try {
postDigestQueue.shift()();
} catch (e) {
$exceptionHandler(e);
}
}

接下来说说,用的也比较多的$apply方法

$apply

这个方法一般用在,不在ng的上下文中执行js代码的情况,比如原生的DOM事件中执行想改变ng中某些model的值,这个时候就要使用$apply方法了

$apply: function(expr) {
try {
beginPhase('$apply');
return this.$eval(expr);
} catch (e) {
$exceptionHandler(e);
} finally {
clearPhase();
try {
$rootScope.$digest();
} catch (e) {
$exceptionHandler(e);
throw e;
}
}
}

代码中,首先让当前阶段标识为$apply,这个可以防止使用$apply方法时检查是否已经在这个阶段了,然后就是执行$eval方法, 这个方法上面有讲到,最后执行$digest方法,来使ng中的M或者VM改变.

接下来说说scope中event模块,它的api跟一般的event事件模块比较像,提供有$on,$emit,$broadcast,这三个很实用的方法

$on

这个方法是用来定义事件的,这里用到了两个实例变量$$listeners, $$listenerCount,分别用来保存事件,以及事件数量计数

$on: function(name, listener) {
var namedListeners = this.$$listeners[name];
if (!namedListeners) {
this.$$listeners[name] = namedListeners = [];
}
namedListeners.push(listener);
    var current = this;
do {
if (!current.$$listenerCount[name]) {
current.$$listenerCount[name] = 0;
}
current.$$listenerCount[name]++;
} while ((current = current.$parent)); var self = this;
return function() {
namedListeners[indexOf(namedListeners, listener)] = null;
decrementListenerCount(self, 1, name);
};
}

分析上面的代码,可以看出每当定义一个事件的时候,都会向$$listeners对象中添加以name为key的属性,值就是事件执行函数,注意这里有个事件计数,只要有父级,则也给父级的$$listenerCount添加以name为key的属性,并且值+1,这个$$listenerCount

会在广播事件的时候用到,最后这个方法返回一个取消事件的函数,先设置$$listeners中以name为key的值为null,然后调用decrementListenerCount来使该事件计数-1.

$emit

这个方法是用来触发$on定义的事件,原理就是loop$$listeners属性,检查是否有值,有的话,则执行,然后依次往上检查父级,这个方法有点类似冒泡执行事件.

$emit: function(name, args) {

var empty = [],

namedListeners,

scope = this,

stopPropagation = false,

event = {

name: name,

targetScope: scope,

stopPropagation: function() {stopPropagation = true;},

preventDefault: function() {

event.defaultPrevented = true;

},

defaultPrevented: false

},

listenerArgs = concat([event], arguments, 1),

i, length;

    do {
namedListeners = scope.$$listeners[name] || empty;
event.currentScope = scope;
for (i=0, length=namedListeners.length; i<length; i++) { // if listeners were deregistered, defragment the array
if (!namedListeners[i]) {
namedListeners.splice(i, 1);
i--;
length--;
continue;
}
try {
//allow all listeners attached to the current scope to run
namedListeners[i].apply(null, listenerArgs);
} catch (e) {
$exceptionHandler(e);
}
}
//if any listener on the current scope stops propagation, prevent bubbling
if (stopPropagation) return event;
//traverse upwards
scope = scope.$parent;
} while (scope); return event;
}

上面的代码比较简单,首先定义一个事件参数,然后开启一个loop,只要scope有值,则一直执行,这个方法的事件链是一直向上传递的,不过当在事件函数执行stopPropagation方法,就会停止向上传递事件.

$broadcast

这个是$emit的升级版,广播事件,即能向上传递,也能向下传递,还能平级传递,核心原理就是利用深度遍历当前作用域

$broadcast: function(name, args) {

var target = this,

current = target,

next = target,

event = {

name: name,

targetScope: target,

preventDefault: function() {

event.defaultPrevented = true;

},

defaultPrevented: false

},

listenerArgs = concat([event], arguments, 1),

listeners, i, length;

//down while you can, then up and next sibling or up and next sibling until back at root
while ((current = next)) {
event.currentScope = current;
listeners = current.$$listeners[name] || [];
for (i=0, length = listeners.length; i<length; i++) {
// if listeners were deregistered, defragment the array
if (!listeners[i]) {
listeners.splice(i, 1);
i--;
length--;
continue;
} try {
listeners[i].apply(null, listenerArgs);
} catch(e) {
$exceptionHandler(e);
}
} // Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $digest
// (though it differs due to having the extra check for $$listenerCount)
if (!(next = ((current.$$listenerCount[name] && current.$$childHead) ||
(current !== target && current.$$nextSibling)))) {
while(current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
} return event;

}

代码跟$emit差不多,只是跟它不同的时,这个是不断的取next值,而next的值则是通过深度遍历它的子级节点,兄弟节点,父级节点,依次查找可用的以name为key的事件.注意这里的注释,跟$digest里的差不多,都是通过深度遍历查找,所以$broadcast方法也不能常用,性能不是很理想

$destroy

这个方法是用来销毁当前作用域,代码主要是清空当前作用域内的一些实例属性,以免执行digest,$emit,$broadcast时会关联到

$destroy: function() {
// we can't destroy the root scope or a scope that has been already destroyed
if (this.$$destroyed) return;
var parent = this.$parent;
this.$broadcast('$destroy');
this.$$destroyed = true;
if (this === $rootScope) return; forEach(this.$$listenerCount, bind(null, decrementListenerCount, this)); // sever all the references to parent scopes (after this cleanup, the current scope should
// not be retained by any of our references and should be eligible for garbage collection)
if (parent.$$childHead == this) parent.$$childHead = this.$$nextSibling;
if (parent.$$childTail == this) parent.$$childTail = this.$$prevSibling;
if (this.$$prevSibling) this.$$prevSibling.$$nextSibling = this.$$nextSibling;
if (this.$$nextSibling) this.$$nextSibling.$$prevSibling = this.$$prevSibling; // All of the code below is bogus code that works around V8's memory leak via optimized code
// and inline caches.
//
// see:
// - https://code.google.com/p/v8/issues/detail?id=2073#c26
// - https://github.com/angular/angular.js/issues/6794#issuecomment-38648909
// - https://github.com/angular/angular.js/issues/1313#issuecomment-10378451 this.$parent = this.$$nextSibling = this.$$prevSibling = this.$$childHead =
this.$$childTail = this.$root = null; // don't reset these to null in case some async task tries to register a listener/watch/task
this.$$listeners = {};
this.$$watchers = this.$$asyncQueue = this.$$postDigestQueue = []; // prevent NPEs since these methods have references to properties we nulled out
this.$destroy = this.$digest = this.$apply = noop;
this.$on = this.$watch = function() { return noop; };

}

代码比较简单,先是通过foreach来清空$$listenerCount实例属性,然后再设置$parent,$$nextSibling,$$prevSibling,$$childHead,$$childTail,$root为null,清空$$listeners,$$watchers,$$asyncQueue,$$postDigestQueue,最后就是重罢方法为noop占位函数

总结

rootScope说完了,这是个使用比例非常高的核心provider,分析的比较简单,有啥错误的地方,希望大家能够指出来,大家一起学习学习,下次有空接着分析别的.


作者声明

作者: feenan

出处: http://www.cnblogs.com/xuwenmin888

本文版权归作者和博客园共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利。

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