服务端
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading;
namespace SocketDemo {
class Program { static Socket serverSocket; static Socket clientSocket; static Thread thread; static void Main(string[] args) { //将网络端点表示为IP地址和端口 用于socket侦听时绑定 IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 3001); //使用指定的地址族、套接字类型和协议初始化socket类的新实例 serverSocket = new Socket(ipep.AddressFamily, SocketType.Stream, ProtocolType.Tcp); //将所创建的Socket与IPEndPoint绑定 serverSocket.Bind(ipep); //设置套接字为收听模式 定队列中最多可容纳的等待接受的传入链接数为10 serverSocket.Listen(10); //在Socket上接收接入的连接 while (true) { //serverSocket.Accept()接收客户端Socket的连接请求 当程序运行到serverSocket.Accept()时会等待直到有客户端Socket发起连接请求时 获取客户端Socket
clientSocket = serverSocket.Accept(); thread = new Thread(new ThreadStart(Program.doWork)); thread.Start(); } Console.Read(); } private static void doWork() {
Socket clinet = clientSocket; //客户端信息 IPEndPoint ipEndPoint = (IPEndPoint)clinet.RemoteEndPoint; String address = ipEndPoint.Address.ToString(); String port = ipEndPoint.Port.ToString(); Console.WriteLine(address + ":" + port + " 连接过来了"); while (true) { Byte[] inBuffer = new Byte[clinet.ReceiveBufferSize]; Byte[] outBuffer=new Byte[1024]; String inBufferStr; String outBufferStr; try { //如果接收的消息为空 阻塞 当前循环 clinet.Receive(inBuffer, clinet.ReceiveBufferSize, SocketFlags.None); } catch(SocketException) { clinet.Close(); return; } inBufferStr = Encoding.ASCII.GetString(inBuffer); Console.WriteLine(address + ":" + port + "说:"); Console.WriteLine(inBufferStr.Trim());
outBufferStr = Console.ReadLine().Trim();
outBuffer = Encoding.ASCII.GetBytes(outBufferStr); clinet.Send(outBuffer, outBuffer.Length, SocketFlags.None); }
} } }
客户端
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net.Sockets; using System.Net;
namespace clientSocket { class Program { static Socket clientSocket; static void Main(string[] args) { try { //将网络端点表示为IP地址和端口,用于socket侦听时绑定 IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 3001); clientSocket = new Socket(ipep.AddressFamily, SocketType.Stream, ProtocolType.Tcp); //将socket连接到服务器 clientSocket.Connect(ipep); String outBufferStr; Byte[] outBuffer = new Byte[1024]; Byte[] inBuffer = new Byte[1024]; //发送消息 outBufferStr = Console.ReadLine().Trim(); outBuffer = Encoding.ASCII.GetBytes(outBufferStr); clientSocket.Send(outBuffer, outBuffer.Length, SocketFlags.None); Console.WriteLine("服务器响应:"); //接收服务器端信息 clientSocket.Receive(inBuffer, 1024, SocketFlags.None); Console.WriteLine(Encoding.ASCII.GetString(inBuffer)); Console.ReadLine(); } catch(Exception exp) { Console.WriteLine(exp.Message); Console.ReadLine(); } } } }