canvas_15 资源管理器

 1 <!DOCTYPE html>
 2 <html lang="en">
 3 
 4     <head>
 5         <meta charset="UTF-8">
 6         <meta http-equiv="X-UA-Compatible" content="IE=edge">
 7         <meta name="viewport" content="width=device-width, initial-scale=1.0">
 8         <title>Canvas</title>
 9         <style>
10             canvas {
11                 display: block;
12                 margin: 0 auto;
13                 border: 1px solid #eee;
14             }
15         </style>
16     </head>
17 
18     <body>
19         <canvas height="500" width="500" id="canvas"></canvas>
20 
21         <script>
22             var canvas = document.querySelector("#canvas");
23             var ctx = canvas.getContext("2d");
24             var w = canvas.width;
25             var h = canvas.height;
26 
27             function animation() {
28                 var fno = 0;
29                 var timer = setInterval(function() {
30                     fno++;
31                     ctx.clearRect(0, 0, w, h);
32                     ctx.fillText(fno, 10, 20);
33                     ctx.drawImage(fno % 2 ? imageSorce.boy : imageSorce.pokemon, 100, 100);
34                     if (fno == 10) {
35                         clearInterval(timer);
36                     }
37                 }, 500)
38             }
39 
40             var imageSorce = {};
41             var imageLoadNum = 0;
42             var xhr = new XMLHttpRequest();
43             xhr.open("get", "../json/loadImage.json", true);
44             xhr.send(null);
45             xhr.onreadystatechange = function() {
46                 if (xhr.readyState == 4) {
47                     var obj = JSON.parse(xhr.responseText);
48                     for (var i = 0; i < obj.images.length; i++) {
49                         imageSorce[obj.images[i].name] = new Image();
50                         imageSorce[obj.images[i].name].src = obj.images[i].url;
51                         imageSorce[obj.images[i].name].onload = function() {
52                             imageLoadNum++;
53                             ctx.clearRect(0, 0, w, h);
54                             ctx.fillText("正在加载第" + imageLoadNum + "/" +
55                                 obj.images.length + "张图片,请稍后...", 100, 100);
56                             if (imageLoadNum == obj.images.length) {
57                                 animation()
58                             }
59                         }
60                     }
61                 }
62             }
63 
64             /*
65             loadImage.json:
66                 {
67                     "images": [{
68                             "name": "pokemon",
69                             "url": "../static/images/pokemon.png"
70                         },
71                         {
72                             "name": "boy",
73                             "url": "../static/images/boy.png"
74                         }
75                     ]
76                 }
77             */
78         </script>
79 
80     </body>
81 
82 </html>

 

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