文章目录
Minimax Triangulation【典中典题目】
补充:
- 个人理解:对于凹多边形,要判断三角形是否为合法剖分三角形。其中判断三角形是否为合法剖分三角形,要保证三角形内部没有其他点,以及三角形与其他边没有交点(端点处除外)。但是网上都说判断三角形内部是否有其他点即可。代码不知如何实现。
AC代码(数据水):
#include<iostream>
#include<cstdio>
#include<cmath>
#include<map>
using namespace std;
typedef long long LL;
const int N=110;
const double eps = 1e-9;
const double inf = 9e18;
int dcmp(double x, double y){
if(fabs(x - y) < eps) return 0;
if(x < y) return -1;
return 1;
}
int sign(double x){
if(fabs(x) < eps) return 0;
if(x < 0) return -1;
return 1;
}
struct point{
double x, y;
};
point operator + (point a, point b) { return {a.x + b.x, a.y + b.y}; }
point operator - (point a, point b) { return {a.x - b.x, a.y - b.y}; }
point operator * (point a, double b) { return {a.x * b, a.y * b}; }
point operator / (point a, double b) { return {a.x / b, a.y / b}; }
double cross(point a, point b) { return a.x * b.y - a.y * b.x; }
double dot(point a, point b) { return a.x * b.x + a.y * b.y; }
double area(point a, point b, point c) { return cross(b - a, c - a) / 2; }
bool segment_intersection(point a1, point a2, point b1, point b2)
{
if(sign(dot(a2 - a1, b2 - b1)) == 0) return 0;
double c1 = cross(a2 - a1, b1 - a1), c2 = cross(a2 - a1, b2 - a1);
double c3 = cross(b2 - b1, a2 - b1), c4 = cross(b2 - b1, a1 - b1);
return sign(c1) * sign(c2) < 0 && sign(c3) * sign(c4) < 0;
}
point P[N];
double dp[N][N];
int n;
bool check(int a, int b)
{
for(int i=1; i<=n; i++)
{
if(segment_intersection(P[a], P[b], P[i], P[i % n + 1])) return 0;
}
return 1;
}
bool check(int a, int b, int c)
{
for(int i=1; i<=n; i++)
if(i != a && i != b && i != c)
{
map<int, int>mp;
mp[sign(area(P[a], P[c], P[i]))] = 1;
mp[sign(area(P[c], P[b], P[i]))] = 1;
mp[sign(area(P[b], P[a], P[i]))] = 1;
if(mp.size() == 1) return 0;
}
return 1;
}
int main()
{
int T; scanf("%d", &T);
while(T--)
{
scanf("%d", &n);
for(int i=1; i<=n; i++) scanf("%lf %lf", &P[i].x, &P[i].y);
for(int len = 2; len <= n - 1; len++)
for(int i = 1; i + len <= n; i++)
{
int j = i + len;
dp[i][j] = 1e18;
for(int k = i + 1; k <j; k++)
if(check(i, j, k))
dp[i][j] = min(dp[i][j], max(fabs(area(P[i], P[j], P[k])), max(dp[i][k], dp[k][j])));
}
printf("%.1f\n", dp[1][n]);
}
system("pause");
return 0;
}
Zoj 3537 Cake
核心代码:
for(int len = 3; len <= n - 1; len++)
for(int i=1; i + len <= n; i++)
{
int j = i + len;
dp[i][j] = 1e18;
for(int k = i + 1; k<j; k++)
{
double res = dp[i][k] + dp[k][j];
if(i != k - 1) res += getw(i, k);
if(j != k + 1) res += getw(j, k);
dp[i][j] = min(dp[i][j], res);
}
}
printf("%.0f\n", dp[1][n]);
hdu6603 Azshara’s deep sea (计算几何+区间DP)
未写。