1.返回byte和string类型
context.Writer.Write([]byte("fullpath="+fullpath)) context.Writer.WriteString("fullpath"+fullpath)
2.返回JSON
package main import ( "github.com/gin-gonic/gin" "net/http" ) func main(){ engine := gin.Default() engine.GET("/hello", func(context *gin.Context) { fullpath := context.FullPath() context.Writer.Write([]byte("fullpath="+fullpath)) context.Writer.WriteString("fullpath"+fullpath) }) //map类型的 engine.GET("/hellojson", func(context *gin.Context) { fullpath := context.FullPath() context.JSON(200, map[string]interface{}{ "code":200, "msg":"OK", "data":fullpath, }) }) //结构体类型 engine.GET("/hellostruct", func(context *gin.Context) { fullpath := context.FullPath() resp := Response{ Code: 200, Msg: "OK", Data: fullpath, } context.JSON(200,&resp) }) //模板渲染 engine.LoadHTMLGlob("./gin01/html/*")//设置html访问路径 engine.Static("/img","./img") //第一个参数是前端访问的 第二个参数是本地的 engine.GET("/helloshtml", func(context *gin.Context) { fullpath := context.FullPath() context.HTML(http.StatusOK,"index.html",gin.H{ "fullpath":fullpath, }) //传值到html 页面{{.fullpath}}渲染 }) engine.Run() } type Response struct { Code int Msg string Data interface{} }