canvas/CSS仪表盘效果

canvas/CSS仪表盘效果

<!DOCTYPE html>
<html> <head>
<meta charset="UTF-8">
<title>canvas仪表盘动画效果</title>
<style type="text/css">
html,
body {
width: 100%;
height: 100%;
margin: 0;
} canvas {
display: none;
border: 1px solid red;
display: block;
margin: 0 auto;
background: -webkit-linear-gradient(top, #0e83f5 0%, #21bdf6 100%);
}
</style>
<script type="text/javascript">
window.onload = function() {
window.requestAnimFrame = (function() {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 1000 / 60);
};
})(); var canvas = document.getElementById('canvas'),
ctx = canvas.getContext('2d'),
cWidth = canvas.width,
cHeight = canvas.height,
score = canvas.attributes['data-score'].value,
radius = 100, //圆的半径
deg0 = Math.PI / 9, //每一格20度
mum = 100, //数字步长
/*
* 要求:圆弧走完,数字得自加完,就得确定圆弧走的次数和数字走的次数相等!
数字最大10000,对应的度数是11*PI/9,那每个步长mum对应的度数如下:
*/
deg1 = mum * Math.PI * 11 / 9 / 10000; // 每mum对应的度数 var angle = 0, //初始角度
credit = 0; //数字默认值开始数 var drawFrame = function() {
if(score < 0 || score > 10000) {
alert('额度只能是0--10000')
score = 10000;
}
ctx.save();
ctx.clearRect(0, 0, cWidth, cHeight);
ctx.translate(cWidth / 2, cHeight / 2);
ctx.rotate(8 * deg0); //160度 var aim = score * deg1 / mum; //数字对应的弧度数,先确定要走几次,除以mum,然后计算对应的弧度数
if(angle < aim) {
angle += deg1;
} if(credit < score) {
credit += mum; //默认数字间隔是mum
} else if(credit >= 10000) {
credit = 10000;
}
//信用额度
ctx.save();
ctx.rotate(10 * deg0);
ctx.fillStyle = 'white';
ctx.font = '28px Microsoft yahei';
ctx.textAlign = 'center';
ctx.fillText('信用额度', 0, 50);
ctx.restore();
//
text(credit); ctx.save();
ctx.beginPath();
ctx.lineWidth = 5;
ctx.strokeStyle = 'rgba(255, 255, 255, 1)';
ctx.arc(0, 0, radius, 0, angle, false); //动画圆环
ctx.stroke();
ctx.restore();
ctx.save();
ctx.rotate(10 * deg0); //200度
ctx.restore();
ctx.beginPath();
ctx.strokeStyle = 'rgba(255, 0, 0, .1)';
ctx.lineWidth = 5;
ctx.arc(0, 0, radius, 0, 11 * deg0, false); //设置外圆环220度
ctx.stroke();
ctx.restore(); window.requestAnimFrame(drawFrame); } function text(process) {
ctx.save();
ctx.rotate(10 * deg0); //200度
ctx.fillStyle = 'red';
ctx.font = '40px Microsoft yahei';
ctx.textAlign = 'center';
ctx.textBaseLine = 'top';
ctx.fillText("¥:" + process, 0, 10);
ctx.restore();
} setTimeout(function() {
document.getElementById("canvas").style.display = "block";
drawFrame();
}, 10) }
</script>
</head> <body>
<canvas id="canvas" width="300" height="300" data-score='8100'></canvas>
</body> </html>

canvas/CSS仪表盘效果

<!DOCTYPE html>
<html> <head>
<meta charset="UTF-8">
<title></title>
<style type="text/css">
#yibiao {
width: 400px;
height: 200px;
background: white;
margin: 0 auto;
position: relative;
overflow: hidden;
} .yuan1 {
width: 400px;
height: 400px;
position: absolute;
top: 0px;
left: 0px;
border-radius: 50%;
background: black;
opacity: 0.2;
} .yuan2 {
width: 360px;
height: 360px;
position: absolute;
top: 20px;
left: 20px;
border-radius: 50%;
background: white;
} .clip {
width: 400px;
height: 400px;
position: absolute;
top: 0px;
left: 0px;
border-radius: 50%;
background: blue;
clip: rect(200px, 400px, 400px, 0px);
transform: rotate(0deg);
} .num {
position: absolute;
width: 100%;
height: 100px;
top: 100px;
text-align: center;
font-size: 100px;
}
</style>
<script type="text/javascript" src=""></script>
<script type="text/javascript">
$(function() {
//默认数字0--10000,默认数字自增步长100
var buchang = 200;
var deg = 180 * buchang / 10000; //每个步长代表的度数
var degs = parseInt($(".num").text()) / buchang * deg; //先计算有几个步长,算出半圆要转的度数
var du = 0; //起始度数
var bu = 0; //数字自增步长
function zhuan() { $(".clip").css("transform", "rotate(" + du + "deg)");
$(".num").text(bu);
du += deg; bu += buchang;
if(du >= degs) {
clearInterval(setin);
} }
var setin = setInterval(zhuan, 30) })
</script>
</head> <body>
<div id="yibiao">
<div class="yuan1"></div>
<div class="clip"></div>
<div class="yuan2"></div>
<div class="num">5000</div>
</div>
</body> </html>

canvas/CSS仪表盘效果

canvas/CSS仪表盘效果

<!doctype html>
<html lang="en"> <head>
<meta charset="UTF-8" />
<title>CSS 仪表盘</title>
<meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />
<style type="text/css">
* {
margin: 0px;
padding: 0px;
border: 0px;
} html,
body {
width: 100%;
height: 100%;
background: -webkit-linear-gradient(top, #0e83f5 0%, #21bdf6 100%);
} .sb {
background: transparent;
box-sizing: border-box;
width: 400px;
height: 272.8px;
/*272.8px:220度*/
margin: 0 auto;
position: relative;
overflow: hidden;
} .deg0 {
position: absolute;
width: 400px;
height: 400px;
background: red;
border-radius: 50%;
top: 0px;
left: 0px;
} .deg1 {
position: absolute;
width: 370px;
height: 370px;
background: -webkit-linear-gradient(top, #0E83F5 0%, #169BF5 100%);
border-radius: 50%;
top: 15px;
left: 15px;
z-index: 1000;
} .clip1 {
position: absolute;
width: 400px;
height: 400px;
background: green;
border-radius: 50%;
top: 0px;
left: 0px;
clip: rect(0px, 200px, 200px, 0px);
transform: rotate(-113deg);
/*对应90+23*/
} .clip2 {
position: absolute;
width: 400px;
height: 400px;
background: green;
border-radius: 50%;
top: 0px;
left: 0px;
clip: rect(0px, 400px, 200px, 200px);
transform: rotate(113deg);
} .clip3 {
position: absolute;
width: 400px;
height: 400px;
background: green;
border-radius: 50%;
top: 0px;
left: 0px;
clip: rect(200px, 200px, 400px, 0px);
transform: rotate(-23deg);
/*对应20度*/
} .clip4 {
position: absolute;
width: 400px;
height: 400px;
background: green;
border-radius: 50%;
top: 0px;
left: 0px;
clip: rect(200px, 400px, 400px, 200px);
transform: rotate(23deg);
/*对应20度*/
} p.num {
position: absolute;
width: 400px;
height: 200px;
top: 150px;
color: red;
text-align: center;
font-size: 100px;
z-index: 10000;
}
</style>
<script src="" type="text/javascript" charset="utf-8"></script>
<script type="text/javascript">
$(function() {
var sbs = 9000;
//默认数字0--10000,默认数字自增步长100
var buchang = 100;
var deg = 220 * buchang / 10000; //每个步长代表的度数  2.2
var degs = sbs / buchang * deg; //先计算有几个步长,算出半圆要转的度数
var du = -23; //起始度数
var num = 0;
console.log(degs)
var sb = setInterval(function() {
$(".num").text(num);
if(du <= 67) {
$(".clip3").css("transform", "rotate(" + du + "deg)");
} else if(du > 67 && du <= 157) {
$(".clip3").css("transform", "rotate(67deg)");
$(".clip1").css("transform", "rotate(" + (-23 + (du - 67)) + "deg)");
} else if(du > 157 && du <= 220) {
$(".clip3").css("transform", "rotate(67deg)");
$(".clip1").css("transform", "rotate(67deg)");
$(".clip4").css("transform", "rotate(90deg)");
$(".clip2").css("transform", "rotate(" + (-23 + (du - 157)) + "deg)");
} if(du >= degs || num >= sbs) {
clearInterval(sb)
}
du += deg; num += buchang;
}, 20)
})
</script>
</head> <body>
<div class="sb">
<div class="deg0">
<div class="deg1"></div>
</div>
<div class="clip1"></div>
<div class="clip2"></div>
<div class="clip3"></div>
<div class="clip4"></div>
<p class="num">0</p>
</div>
</body> </html>

关于requestAnimationFrame和 cancelAnimationFrame

兼容写法:

window.requestAnimFrame = (function() {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 1000 / 60); //浏览器默认刷新频率
};
})();  

基本用法与区别:

  • setTimeout(code, millseconds) 用于延时执行参数指定的代码,如果在指定的延迟时间之前,你想取消这个执行,那么直接用clearTimeout(timeoutId)来清除任务,timeoutID 是 setTimeout 时返回的;
  • setInterval(code, millseconds)用于每隔一段时间执行指定的代码,永无停歇,除非你反悔了,想清除它,可以使用 clearInterval(intervalId),这样从调用 clearInterval 开始,就不会在有重复执行的任务,intervalId 是 setInterval 时返回的;
  • requestAnimationFrame(code),一般用于canvas动画,与 setTimeout 方法类似,区别是 setTimeout 是用户指定的,而 requestAnimationFrame 是浏览器刷新频率决定的,一般遵循 W3C 标准,它在浏览器每次刷新页面之前执行。

requestAnimationFrame不需要使用者指定循环间隔时间,浏览器会基于当前页面是否可见、CPU的负荷情况等来自行决定最佳的帧速率,从而更合理地使用CPU。

<!DOCTYPE html>
<html> <head>
<meta charset="UTF-8">
<title></title>
<script type="text/javascript">
window.onload = function() { var id = null;
                var i=0;
function a(time) {
console.log(i++);
id = window.requestAnimationFrame(a); }
                function b(){
                window.cancelAnimationFrame(id);
                }
document.getElementById("start").onclick=a;   //相当开始
                document.getElementById("zantin").onclick=b;   //相当暂停
}
</script>
</head> <body>
<button id="start">开始</button>
<button id="zantin">暂停</button>
</body> </html>

点击开始,此时控制台一直计数下去,点击暂停,计数器暂停,再次点击开始会从原来的位置继续计数下去。

canvas/CSS仪表盘效果

 <!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>点击实现冲击波</title>
<style>
*{
margin:0;
padding:0;
box-sizing:border-box;
}
html,body{
font-family:"微软雅黑";
}
.wave{
position:relative;
float:left;
width:50%;
height:420px;
}
.wave a{
position:absolute;
top:50%;
left:50%;
display:inline-block;
width:120px;
height:50px;
margin-left:-60px;
margin-top:-25px;
line-height:50px;
text-align:center;
border-radius:5px;
color:red;
font-size:16px;
cursor:pointer;
/*overflow:hidden;*/
   
}
#wave1{
background-color:blue;
}
#wave1 a{
background-color:pink;
}
#wave1 a:after{
 
   content: "";
   display: block;
   position: absolute;
   left: -40px;
   top: -75px;
   width: 200px;
   height: 200px;
   background: rgba(255,255,255,0.8);
   border-radius: 50%;
   opacity:0;
   transition: all 1s;
}
#wave1 a:active:after{
 
width: 0; 
height: 0; 
left:60px; 
top: 25px;
opacity: 1; 
transition-duration: 0s;
}
</style>
</head>
<body>
 
<div class="wave" id="wave1">
<a>点我</a>
</div>
</body>
</html>
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