#include<iostream> #define maxsize 100 using namespace std; typedef struct { int *base; int *top; int stacksize; }SqStack; void InitStack(SqStack &s) { s.base = new int[maxsize]; if (!s.base) { cout << "error!" << endl; return; } s.top = s.base; s.stacksize = maxsize; } bool StackEmpty(SqStack s) { if (s.top == s.base) return true; else return false; } int StackLength(SqStack s) { return s.top - s.base; } void ClearStack(SqStack &s) { if (s.base) s.top = s.base; } void DestroyStack(SqStack &s) { if (s.base) { delete s.base; s.stacksize = 0; s.base = s.top = NULL; } } void Push(SqStack &s, int e) { if (s.top - s.base == s.stacksize) { cout << "栈满了!" << endl; return; } *s.top++ = e;//a++ 值不变 ++a 值已经变化 指针移动 } void Pop(SqStack &s, int &e)//出栈,指针移动了 { if (s.top == s.base) { cout << "栈空" << endl; return; } e = *--s.top; } void GetTop(SqStack &s, int &e) { if (s.top == s.base) cout << "栈空" << endl; e = *(s.top - 1);//指针位置没有移动 }