c#共享内存操作相对c++共享内存操作来说原理是一样,但是c#会显得有点复杂。
现把昨天封装的读写共享内存封装的函数记录下来,一方面希望给需要这块的有点帮助,另一方面则是做个备份吧。
- /// <summary>
- /// 写共享内存
- /// </summary>
- /// <param name="structSize">需要映射的文件的字节数量</param>
- /// <param name="obj">映射对象(简单类型、结构体等)</param>
- /// <param name="fileName">文件映射对象的名称</param>
- /// <param name="windowName">发送消息的窗口句柄</param>
- /// <param name="Msg">发送消息</param>
- /// <returns></returns>
- public static int WriteToMemory(uint structSize, Object obj, string fileName, string windowName, uint Msg)
- {
- IntPtr hShareMemoryHandle = IntPtr.Zero;
- IntPtr hVoid = IntPtr.Zero;
- //判断参数的合法性
- if (structSize > 0 && fileName.Length > 0)
- {
- hShareMemoryHandle = CreateFileMapping(INVALID_HANDLE_VALUE, IntPtr.Zero, (uint)PAGE_READWRITE, 0, (uint)structSize, fileName);
- if (hShareMemoryHandle == IntPtr.Zero)
- {
- //创建共享内存失败,记log
- MessageBox.Show("创建共享内存失败"+publicInfo.GetLastError().ToString());
- return -2;
- }
- else
- {
- if (ERROR_ALREADY_EXISTS == GetLastError())
- {
- //共享内存已经存在,记log
- MessageBox.Show("共享内存已经存在");
- return -3;
- }
- }
- hVoid = MapViewOfFile(hShareMemoryHandle, FILE_MAP_WRITE, 0, 0, structSize);
- if (hVoid == IntPtr.Zero)
- {
- CloseHandle(hShareMemoryHandle);
- //文件映射失败,记log
- MessageBox.Show("文件映射失败");
- return -4;
- }
- Marshal.StructureToPtr(obj, hVoid, false);
- //发送消息,通知接收
- IntPtr handle = FindWindow(null, windowName.Trim());
- if (handle == IntPtr.Zero)
- {
- //查找窗口失败,记log
- MessageBox.Show("查找窗口失败");
- return -5;
- }
- else
- {
- if (PostMessage(handle, (uint)Msg, 0, 0))
- {
- //发送消息成功
- //MessageBox.Show("写共享内存,通知发送消息成功");
- }
- }
- }
- else
- {
- //参数不合法,记log
- MessageBox.Show("共享内存已经存在");
- return -1;
- }
- return 0;
- }
写共享内存函数并没有什么需要说明,完全按照:
创建共享内存文件(CreateFileMapping)---》映射文件视图到调用进程的地址空间(MapViewOfFile)---》写数据到共享内存(Marshal.StructureToPtr)----》发送消息通知需要读共享内存的窗口(PostMessage)
- /// <summary>
- /// 读共享内存
- /// </summary>
- /// <param name="structSize">需要映射的文件的字节数量</param>
- /// <param name="type">类型</param>
- /// <param name="fileName">文件映射对象的名称</param>
- /// <returns>返回读到的映射对象</returns>
- public static Object ReadFromMemory(uint structSize, Type type, string fileName)
- {
- IntPtr hMappingHandle = IntPtr.Zero;
- IntPtr hVoid = IntPtr.Zero;
- hMappingHandle = OpenFileMapping((uint)FILE_MAP_READ, false, fileName);
- if (hMappingHandle == IntPtr.Zero)
- {
- //打开共享内存失败,记log
- MessageBox.Show("打开共享内存失败:" + publicInfo.GetLastError().ToString());
- return null;
- }
- hVoid = MapViewOfFile(hMappingHandle, FILE_MAP_READ, 0, 0, structSize);
- if (hVoid == IntPtr.Zero)
- {
- //文件映射失败,记log
- MessageBox.Show("文件映射失败——读共享内存");
- return null;
- }
- Object obj = Marshal.PtrToStructure(hVoid, type);
- if (hVoid != IntPtr.Zero)
- {
- UnmapViewOfFile(hVoid);
- hVoid = IntPtr.Zero;
- }
- if (hMappingHandle != IntPtr.Zero)
- {
- CloseHandle(hMappingHandle);
- hMappingHandle = IntPtr.Zero;
- }
- return obj;
- }
读共享内存,上边代码是一种方式,这里是传入一个Type类型,这样就确保可以传入任何类型。当读到共享内存的数据时,采用
public static object PtrToStructure(IntPtr ptr, Type structureType);
函数,把非托管指针(共享内存获得的指针)转换为需要转换的Type类型的对象。如果需要的话,可以通过显示类型转换转换为需要的类型(例子继续看)。
- /// <summary>
- /// 读共享内存
- /// </summary>
- /// <param name="structSize">需要映射的文件的字节数量</param>
- /// <param name="type">类型</param>
- /// <param name="fileName">文件映射对象的名称</param>
- /// <returns>返回读到的映射字节数据</returns>
- public static byte[] ReadFromMemory(uint structSize, Type type, string fileName)
- {
- IntPtr hMappingHandle = IntPtr.Zero;
- IntPtr hVoid = IntPtr.Zero;
- hMappingHandle = OpenFileMapping((uint)FILE_MAP_READ, false, fileName);
- if (hMappingHandle == IntPtr.Zero)
- {
- //打开共享内存失败,记log
- MessageBox.Show("打开共享内存失败:" + publicInfo.GetLastError().ToString());
- return null;
- }
- hVoid = MapViewOfFile(hMappingHandle, FILE_MAP_READ, 0, 0, structSize);
- if (hVoid == IntPtr.Zero)
- {
- //文件映射失败,记log
- MessageBox.Show("文件映射失败——读共享内存");
- return null;
- }
- //Object obj = Marshal.PtrToStructure(hVoid, type);
- byte[] bytes = new byte[structSize];
- Marshal.Copy(hVoid, bytes, 0, bytes.Length);
- if (hVoid != IntPtr.Zero)
- {
- UnmapViewOfFile(hVoid);
- hVoid = IntPtr.Zero;
- }
- if (hMappingHandle != IntPtr.Zero)
- {
- CloseHandle(hMappingHandle);
- hMappingHandle = IntPtr.Zero;
- }
- return bytes;
- }
此代码和第一个读共享内存不同的是,采用byte[]读需要的共享内存。使用托管类中的Copy来转换指针。
- byte[] bytes = new byte[structSize];
- arshal.Copy(hVoid, bytes, 0, bytes.Length);
调用简单例子部分代码如下:
注:passiveInfo是NotifyInfo结构体对象。
写共享内存:
- int iRet = publicInfo.WriteToMemory((uint)Marshal.SizeOf(passiveInfo),(Object)passiveInfo, "memName","FormMsg",(uint)publicInfo.WM_NOTIFY);
读共享内存:
第一种情况调用:
- passiveInfo = (NotifyPassiveInfo)publicInfo.ReadFromMemory((uint)Marshal.SizeOf(passiveInfo), typeof(NotifyPassiveInfo), publicInfo.SN_PASSIVEINFO);
第二种情况调用:
- byte[] bytes = publicInfo.ReadFromMemory((uint)Marshal.SizeOf(passiveInfo), "memName");
- passiveInfo = (NotifyInfo)BytesToStuct(bytes, typeof(NotifyInfo));
希望对你有帮助。