// Event0616.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <WINDOWS.H>
#include <iostream>
HANDLE hEventSet;
HANDLE hEventClear;
//HANDLE hMutex;
DWORD dwM = 10;
DWORD dSignal = 0;
DWORD WINAPI ThreadPro1(LPVOID lpParameter)
{
for (int i =0; i < dwM; i++)
{
WaitForSingleObject(hEventSet,INFINITE);
dSignal = 1;
DWORD CurrentID = GetCurrentThreadId();
fflush(stdin);
printf("线程%d--生产了--%d件--产品!\n",CurrentID,dSignal);
SetEvent(hEventClear);
}
return 0;
}
DWORD WINAPI ThreadPro2(LPVOID lpParameter)
{
for (int j =0; j < dwM; j++)
{
WaitForSingleObject(hEventClear,INFINITE);
dSignal = 0;
DWORD CurrentID = GetCurrentThreadId();
fflush(stdin);
printf("线程%d--消费了--%d件--产品!\n",CurrentID,dSignal);
SetEvent(hEventSet);
}
return 0;
}
int main(int argc, char* argv[])
{
//1.安全属性 2.FALSE通知/TRUE互斥 3.初始有无信号TRUE有/FALSE没有 4.名字
//hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
hEventSet = CreateEvent(NULL,FALSE,TRUE,NULL);
hEventClear = CreateEvent(NULL,FALSE,FALSE,NULL);
HANDLE hThead[2];
hThead[0] = ::CreateThread(NULL,0,ThreadPro1,NULL,0,NULL);
hThead[1] = ::CreateThread(NULL,0,ThreadPro2,NULL,0,NULL);
//SetEvent(hEvent);
WaitForMultipleObjects(sizeof(hThead),hThead,TRUE,INFINITE);
CloseHandle(hThead[0]);
CloseHandle(hThead[1]);
CloseHandle(hEventSet);
CloseHandle(hEventClear);
//printf("Hello World!\n");
getchar();
//system("pause");
return 0;
}