WIN32 子进程继承子进程

#include "stdafx.h"
#include <WINDOWS.H>

int main(int argc, char* argv[])
{

    SECURITY_ATTRIBUTES sa_p;
    sa_p.nLength = sizeof(sa_p);
    sa_p.lpSecurityDescriptor = NULL;
    sa_p.bInheritHandle = TRUE;

    SECURITY_ATTRIBUTES sa_t;
    sa_t.nLength = sizeof(sa_t);
    sa_t.lpSecurityDescriptor = NULL;
    sa_t.bInheritHandle = TRUE;

    STARTUPINFOA si;
    PROCESS_INFORMATION pi;
    ZeroMemory(&si, sizeof(si));
    si.cb = sizeof(si);
    ZeroMemory(&pi, sizeof(pi));
    
    //si.dwFlags = STARTF_USESHOWWINDOW;  // 指定wShowWindow成员有效
    //si.wShowWindow = TRUE;          // 此成员设为TRUE的话则显示新建进程的主窗口,

    char s1[50] = {0};
    char s2[255] = {0};
    TCHAR stcAppName[] = TEXT("C://Program Files//Internet Explorer//iexplore.exe");

    
    
    BOOL res1 = CreateProcess(NULL,stcAppName,&sa_p,&sa_t,TRUE,CREATE_NEW_CONSOLE,NULL,NULL,&si,&pi);
    if (!res1)
    {
        DWORD dwcode = GetLastError();
        printf("%x\n",dwcode);
    }
    
    sprintf(s1,"%x %x",pi.hProcess,pi.hThread);
    //sprintf(s2,"F:/zzz1.exe %s",s1);
    sprintf(s2,"F:\\Program Files (x86)\\Microsoft Visual Studio\\MyProjects\\zzz1\\Debug\\zzz1.exe %s",s1);

    ////F:\Program Files (x86)\Microsoft Visual Studio\MyProjects\zzz1

    BOOL res2 = CreateProcess(NULL,s2,NULL,NULL,TRUE,CREATE_NEW_CONSOLE,NULL,NULL,&si,&pi);
    if (!res2)
    {
        DWORD dwcode = GetLastError();
        printf("%x\n",dwcode);
    }
    
    getchar();
    printf("Hello World!\n");
    return 0;
}

 

#include "stdafx.h"
#include <windows.h>

int main(int argc, char* argv[])
{
    char st1[50] = {0};
    char st2[50] = {0};
    DWORD hd_process = 0;
    DWORD hd_thread = 0;

    
    sprintf(st1,"%s",argv[1]);
    sscanf(st1,"%x",&hd_process);
    sprintf(st2,"%s",argv[2]);
    sscanf(st2,"%x",&hd_thread);

    printf("进程名:%s\n",argv[0]);
    printf("继承子进程进程句柄:%x\n",hd_process);
    printf("继承子进程线程句柄:%x\n",hd_thread);

    Sleep(10000);
    printf("挂起子线程\n");
    SuspendThread((HANDLE)hd_thread);

    Sleep(10000);
    printf("恢复线程\n");
    ResumeThread((HANDLE)hd_thread);

    Sleep(10000);
    printf("关闭子进程中。。。\n");
    TerminateProcess((HANDLE)hd_process,1);
    WaitForSingleObject((HANDLE)hd_process,INFINITE);

    printf("关闭子进程成功\n");

    
    getchar();
    return 0;
}

 

WIN32 子进程继承子进程

上一篇:C# ref和out的区别


下一篇:WINDOWS QT程序发布