直接整个代码复制丢进去运行;
需要加入自己的操作可以在最底下 alert(‘XX’)的地方加
var h = document.documentElement.clientHeight,
mybody = document.getElementsByTagName('body')[0];
mybody.style.height = h + 'px';
//返回角度
function GetSlideAngle(dx,dy) {
return Math.atan2(dy,dx) * 180 / Math.PI;
}
//根据起点和终点返回方向 1:向上,2:向下,3:向左,4:向右,0:未滑动
function GetSlideDirection(startX,startY, endX, endY) {
var dy = startY - endY;
var dx = endX - startX;
var result = 0;
//如果滑动距离太短
if (Math.abs(dx) < 2 && Math.abs(dy) < 2) {
return result;
}
var angle = GetSlideAngle(dx, dy);
if (angle >= -45 && angle < 45) {
result = 4;
}else if (angle >= 45 && angle < 135) {
result = 1;
}else if (angle >= -135 && angle < -45) {
result = 2;
}else if ((angle >= 135 && angle <= 180) || (angle >= -180 && angle < -135)) {
result = 3;
}
return result;
}
//滑动处理
var startX, startY;
mybody.addEventListener('touchstart', function (ev){
ev.preventDefault();
startX = ev.touches[0].pageX;
startY = ev.touches[0].pageY;
}, false);
var isChange = true;
mybody.addEventListener('touchmove', function (ev){
//避免重复触发多次
if(!isChange){return}
isChange = false;
setTimeout(function() {
isChange = true
}, 1000);
var endX, endY;
ev.preventDefault();
endX = ev.changedTouches[0].pageX;
endY = ev.changedTouches[0].pageY;
var direction = GetSlideDirection(startX, startY, endX, endY);
switch (direction){
case 0:
alert("没滑动");
break;
case 1:
alert("向上");
break;
case 2:
alert("向下");
break;
case 3:
alert("向左");
break;
case 4:
alert("向右");
break;
default:
}
}, false);