Direct2D (21) : 微软官方关于路径的示例
unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs; type TForm1 = class(TForm) procedure FormPaint(Sender: TObject); end; var Form1: TForm1; implementation {$R *.dfm} uses Direct2D, D2D1; {左边小山的路径} function GetLeftMountainGeometry: ID2D1PathGeometry; const pts: array[0..5] of TD2DPoint2f = ( (x:346; y:255), (x:267; y:177), (x:236; y:192), (x:212; y:160), (x:156; y:255), (x:346; y:255) ); var iGeometrySink: ID2D1GeometrySink; begin D2DFactory.CreatePathGeometry(Result); Result.Open(iGeometrySink); with iGeometrySink do begin SetFillMode(D2D1_FILL_MODE_WINDING); BeginFigure(pts[0], D2D1_FIGURE_BEGIN_FILLED); AddLines(@pts[1], Length(pts)-1); EndFigure(D2D1_FIGURE_END_CLOSED); Close; end; end; {右边小山的路径} function GetRightMountainGeometry: ID2D1PathGeometry; const pts: array[0..7] of TD2DPoint2f = ( (x:575; y:263), (x:481; y:146), (x:449; y:181), (x:433; y:159), (x:401; y:214), (x:381; y:199), (x:323; y:263), (x:575; y:263) ); var iGeometrySink: ID2D1GeometrySink; begin D2DFactory.CreatePathGeometry(Result); Result.Open(iGeometrySink); with iGeometrySink do begin SetFillMode(D2D1_FILL_MODE_WINDING); BeginFigure(pts[0], D2D1_FIGURE_BEGIN_FILLED); AddLines(@pts[1], Length(pts)-1); EndFigure(D2D1_FIGURE_END_CLOSED); Close; end; end; {太阳的路径} function GetSunGeometry: ID2D1PathGeometry; var iGeometrySink: ID2D1GeometrySink; begin D2DFactory.CreatePathGeometry(Result); Result.Open(iGeometrySink); with iGeometrySink do begin SetFillMode(D2D1_FILL_MODE_WINDING); {太阳} BeginFigure(D2D1PointF(270,255), D2D1_FIGURE_BEGIN_FILLED); AddArc(D2D1ArcSegment( D2D1PointF(440,255), D2D1SizeF(85,85), 0, D2D1_SWEEP_DIRECTION_CLOCKWISE, D2D1_ARC_SIZE_SMALL )); EndFigure(D2D1_FIGURE_END_CLOSED); {太阳的光辉} BeginFigure(D2D1PointF(299,182), D2D1_FIGURE_BEGIN_HOLLOW); AddBezier(D2D1BezierSegment(D2D1PointF(299,182), D2D1PointF(294,176), D2D1PointF(285,178))); AddBezier(D2D1BezierSegment(D2D1PointF(276,179), D2D1PointF(272,173), D2D1PointF(272,173))); EndFigure(D2D1_FIGURE_END_OPEN); // BeginFigure(D2D1PointF(354,156), D2D1_FIGURE_BEGIN_HOLLOW); AddBezier(D2D1BezierSegment(D2D1PointF(354,156), D2D1PointF(358,149), D2D1PointF(354,142))); AddBezier(D2D1BezierSegment(D2D1PointF(349,134), D2D1PointF(354,127), D2D1PointF(354,127))); EndFigure(D2D1_FIGURE_END_OPEN); // BeginFigure(D2D1PointF(322,164), D2D1_FIGURE_BEGIN_HOLLOW); AddBezier(D2D1BezierSegment(D2D1PointF(322,164), D2D1PointF(322,156), D2D1PointF(314,152))); AddBezier(D2D1BezierSegment(D2D1PointF(306,149), D2D1PointF(305,141), D2D1PointF(305,141))); EndFigure(D2D1_FIGURE_END_OPEN); // BeginFigure(D2D1PointF(385, 164), D2D1_FIGURE_BEGIN_HOLLOW); AddBezier(D2D1BezierSegment(D2D1PointF(385,164), D2D1PointF(392,161), D2D1PointF(394,152))); AddBezier(D2D1BezierSegment(D2D1PointF(395,144), D2D1PointF(402,141), D2D1PointF(402,142))); EndFigure(D2D1_FIGURE_END_OPEN); // BeginFigure(D2D1PointF(408,182), D2D1_FIGURE_BEGIN_HOLLOW); AddBezier(D2D1BezierSegment(D2D1PointF(408,182), D2D1PointF(416,184), D2D1PointF(422,178))); AddBezier(D2D1BezierSegment(D2D1PointF(428,171), D2D1PointF(435,173), D2D1PointF(435,173))); EndFigure(D2D1_FIGURE_END_OPEN); Close; end; end; {小河的路径} function GetRiverGeometry: ID2D1PathGeometry; var iGeometrySink: ID2D1GeometrySink; begin D2DFactory.CreatePathGeometry(Result); Result.Open(iGeometrySink); with iGeometrySink do begin SetFillMode(D2D1_FILL_MODE_WINDING); BeginFigure(D2D1PointF(183, 392), D2D1_FIGURE_BEGIN_FILLED); AddBezier(D2D1BezierSegment(D2D1PointF(238,284), D2D1PointF(472,345), D2D1PointF(356,303))); AddBezier(D2D1BezierSegment(D2D1PointF(237,261), D2D1PointF(333,256), D2D1PointF(333,256))); AddBezier(D2D1BezierSegment(D2D1PointF(335,257), D2D1PointF(241,261), D2D1PointF(411,306))); AddBezier(D2D1BezierSegment(D2D1PointF(574,350), D2D1PointF(288,324), D2D1PointF(296,392))); EndFigure(D2D1_FIGURE_END_OPEN); Close; end; end; {绘制太阳需要的放射渐变画刷} function GetSunRadialGradientBrush(RenderTarget: ID2D1RenderTarget): ID2D1RadialGradientBrush; var arrGradientStop: array[0..2] of TD2D1GradientStop; iGradientStops: ID2D1GradientStopCollection; begin arrGradientStop[0].position := 0; arrGradientStop[0].color := D2D1ColorF(clWebGold); arrGradientStop[1].position := 0.85; arrGradientStop[1].color := D2D1ColorF(clWebOrange, 0.8); arrGradientStop[2].position := 1; arrGradientStop[2].color := D2D1ColorF(clWebOrangeRed, 0.7); RenderTarget.CreateGradientStopCollection( @arrGradientStop[0], Length(arrGradientStop), D2D1_GAMMA_2_2, D2D1_EXTEND_MODE_CLAMP, iGradientStops); RenderTarget.CreateRadialGradientBrush( D2D1RadialGradientBrushProperties(D2D1PointF(330,330), D2D1PointF(140,140), 140, 140), nil, iGradientStops, Result ); end; procedure TForm1.FormPaint(Sender: TObject); var cvs: TDirect2DCanvas; iLeftMountainGeometry, iRightMountainGeometry, iSunGeometry, iRiverGeometry: ID2D1PathGeometry; begin iLeftMountainGeometry := GetLeftMountainGeometry; iRightMountainGeometry := GetRightMountainGeometry; iSunGeometry := GetSunGeometry; iRiverGeometry := GetRiverGeometry; cvs := TDirect2DCanvas.Create(Canvas, ClientRect); cvs.BeginDraw; cvs.RenderTarget.Clear(D2D1ColorF(clWhite)); {因为太阳被挡在小山后面,先画太阳} cvs.DrawGeometry(iSunGeometry); cvs.Brush.Handle := GetSunRadialGradientBrush(cvs.RenderTarget); cvs.FillGeometry(iSunGeometry); {左边小山} cvs.DrawGeometry(iLeftMountainGeometry); cvs.Brush.Color := clOlive; cvs.FillGeometry(iLeftMountainGeometry); {右边小山} cvs.DrawGeometry(iRightMountainGeometry); cvs.Brush.Color := clWebYellowGreen; cvs.FillGeometry(iRightMountainGeometry); {小河} cvs.DrawGeometry(iRiverGeometry); cvs.Brush.Color := clWebLightSkyBlue; cvs.FillGeometry(iRiverGeometry); cvs.EndDraw; cvs.Free; end; end.
效果图:
posted on 2011-04-06 12:42 万一 阅读(1740) 评论(0) 编辑 收藏