2. 消息的发送
应用程序的主线程准备就好消息队列并且进入到消息循环后,其它地方就可以往这个消息队列中发送消息了。我们继续以文章开始介绍的Android应用程序启动过程源代码分析一文中的应用程序启动过为例,说明应用程序是如何把消息加入到应用程序的消息队列中去的。
在Android应用程序启动过程源代码分析这篇文章的Step 30中,ActivityManagerService通过调用ApplicationThread类的scheduleLaunchActivity函数通知应用程序,它可以加载应用程序的默认Activity了,这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
- public final class ActivityThread {
- ......
- private final class ApplicationThread extends ApplicationThreadNative {
- ......
- // we use token to identify this activity without having to send the
- // activity itself back to the activity manager. (matters more with ipc)
- public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
- ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,
- List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {
- ActivityClientRecord r = new ActivityClientRecord();
- r.token = token;
- r.ident = ident;
- r.intent = intent;
- r.activityInfo = info;
- r.state = state;
- r.pendingResults = pendingResults;
- r.pendingIntents = pendingNewIntents;
- r.startsNotResumed = notResumed;
- r.isForward = isForward;
- queueOrSendMessage(H.LAUNCH_ACTIVITY, r);
- }
- ......
- }
- ......
- }
这里把相关的参数都封装成一个ActivityClientRecord对象r,然后调用queueOrSendMessage函数来往应用程序的消息队列中加入一个新的消息(H.LAUNCH_ACTIVITY),这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
- public final class ActivityThread {
- ......
- private final class ApplicationThread extends ApplicationThreadNative {
- ......
- // if the thread hasn't started yet, we don't have the handler, so just
- // save the messages until we're ready.
- private final void queueOrSendMessage(int what, Object obj) {
- queueOrSendMessage(what, obj, 0, 0);
- }
- ......
- private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {
- synchronized (this) {
- ......
- Message msg = Message.obtain();
- msg.what = what;
- msg.obj = obj;
- msg.arg1 = arg1;
- msg.arg2 = arg2;
- mH.sendMessage(msg);
- }
- }
- ......
- }
- ......
- }
在queueOrSendMessage函数中,又进一步把上面传进来的参数封装成一个Message对象msg,然后通过mH.sendMessage函数把这个消息对象msg加入到应用程序的消息队列中去。这里的mH是ActivityThread类的成员变量,它的类型为H,继承于Handler类,它定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
- public final class ActivityThread {
- ......
- private final class H extends Handler {
- ......
- public void handleMessage(Message msg) {
- ......
- switch (msg.what) {
- ......
- }
- ......
- }
- ......
- }
这个H类就是通过其成员函数handleMessage函数来处理消息的了,后面我们分析消息的处理过程时会看到。