动画效果如下:
源码如下:
<UniformGrid> <Canvas x:Name="cvs1" Width="340" Height="215" Margin="0" HorizontalAlignment="Left"> <Path x:Name="path1" Margin="0" HorizontalAlignment="Left" Data="M10,80 L120,80 180,200 300,200" Stroke="LightGreen" StrokeEndLineCap="Round" StrokeLineJoin="Round" StrokeStartLineCap="Round" StrokeThickness="5" /> </Canvas> <Canvas x:Name="cvs2" Width="340" Height="215" Margin="0" HorizontalAlignment="Left"> <Canvas.Triggers> <EventTrigger RoutedEvent="Loaded"> <BeginStoryboard Name="MyStoryboard"> <Storyboard> <!-- Animates the button along the path. --> <PointAnimationUsingPath AutoReverse="True" RepeatBehavior="Forever" Storyboard.TargetName="myTransform" Storyboard.TargetProperty="Center" Duration="0:0:5"> <PointAnimationUsingPath.PathGeometry> <PathGeometry Figures="M10,100 L120,100 180,200 300,200" /> </PointAnimationUsingPath.PathGeometry> </PointAnimationUsingPath> </Storyboard> </BeginStoryboard> </EventTrigger> </Canvas.Triggers> <Path x:Name="path2" Margin="0" VerticalAlignment="Top" Data="M10,100 L120,100 180,200 300,200" Stroke="LightGreen" StrokeEndLineCap="Round" StrokeStartLineCap="Round" StrokeThickness="5" /> <Path Margin="0,0,0,5" Fill="Orange"> <Path.Data> <EllipseGeometry x:Name="myTransform" Center="5,100" RadiusX="5" RadiusY="5" /> </Path.Data> <!--<Path.RenderTransform> <MatrixTransform x:Name="myTransform"> <MatrixTransform.Matrix> <Matrix OffsetX="10" OffsetY="100" /> </MatrixTransform.Matrix> </MatrixTransform> </Path.RenderTransform>--> </Path> </Canvas> <Canvas Width="340" Height="240" HorizontalAlignment="Left"> <Canvas.Triggers> <EventTrigger RoutedEvent="Loaded"> <BeginStoryboard> <Storyboard> <!-- Animates the button along the path. --> <MatrixAnimationUsingPath AutoReverse="True" RepeatBehavior="Forever" Storyboard.TargetName="myMatrixTransform" Storyboard.TargetProperty="Matrix" Duration="0:0:5"> <MatrixAnimationUsingPath.PathGeometry> <PathGeometry Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100" /> </MatrixAnimationUsingPath.PathGeometry> </MatrixAnimationUsingPath> </Storyboard> </BeginStoryboard> </EventTrigger> </Canvas.Triggers> <!-- This Path is only to show the path that the animated object will follow. --> <Path Margin="15,15,15,15" VerticalAlignment="Top" Data="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100" Stretch="None" Stroke="Black" StrokeThickness="2" /> <!-- The Button that is animated across the screen. --> <Path Margin="0,0,15,15" Fill="Blue"> <Path.Data> <RectangleGeometry x:Name="MyAnimatedRectGeometry" Rect="0,0 30 30" /> </Path.Data> <Path.RenderTransform> <MatrixTransform x:Name="myMatrixTransform"> <MatrixTransform.Matrix> <Matrix OffsetX="10" OffsetY="100" /> </MatrixTransform.Matrix> </MatrixTransform> </Path.RenderTransform> </Path> </Canvas> <Canvas Width="340" Height="215" Margin="0" HorizontalAlignment="Left"> <Canvas.Triggers> <EventTrigger RoutedEvent="Loaded"> <BeginStoryboard Name="MyBeginStoryboard"> <Storyboard> <!-- Animates the rectangle horizotally along the path. --> <DoubleAnimationUsingPath AutoReverse="False" RepeatBehavior="Forever" Source="X" Storyboard.TargetName="MyAnimatedTransform" Storyboard.TargetProperty="X" Duration="0:0:5"> <DoubleAnimationUsingPath.PathGeometry> <PathGeometry Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100" /> </DoubleAnimationUsingPath.PathGeometry> </DoubleAnimationUsingPath> <!-- Animates the rectangle vertically along the path. --> <DoubleAnimationUsingPath AutoReverse="False" RepeatBehavior="Forever" Source="Y" Storyboard.TargetName="MyAnimatedTransform" Storyboard.TargetProperty="Y" Duration="0:0:5"> <DoubleAnimationUsingPath.PathGeometry> <PathGeometry Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100" /> </DoubleAnimationUsingPath.PathGeometry> </DoubleAnimationUsingPath> <ColorAnimation AutoReverse="True" RepeatBehavior="Forever" Storyboard.TargetName="opacityAnimatedColorRectangle" Storyboard.TargetProperty="(Rectangle.Fill).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" Duration="0:0:5"> <ColorAnimation.By> <Color ScA="-1.0" ScB="0.0" ScG="0.0" ScR="0.0" /> </ColorAnimation.By> </ColorAnimation> </Storyboard> </BeginStoryboard> </EventTrigger> </Canvas.Triggers> <!-- This Path is only to show the path that the animated object will follow. --> <Path Name="opacityAnimatedColorRectangle" Margin="15,15,15,15" VerticalAlignment="Top" Data="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100" Stretch="None" Stroke="Black" StrokeThickness="2"> <Path.Fill> <LinearGradientBrush> <LinearGradientBrush.GradientStops> <GradientStop Offset="0.0" Color="Green" /> <GradientStop Offset="0.75" Color="LightGreen" /> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Path.Fill> </Path> <!-- This geometry renders the rectangle that is animated across the screen. --> <Path Margin="0,0,15,15" Fill="Blue"> <Path.Data> <RectangleGeometry x:Name="MyAnimatedRectGeometryX" Rect="0,0 30 30" /> </Path.Data> <Path.RenderTransform> <TranslateTransform x:Name="MyAnimatedTransform" X="10" Y="100" /> </Path.RenderTransform> </Path> </Canvas> </UniformGrid>
/// <summary> /// 后台设置动画 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Window1_Loaded(object sender, RoutedEventArgs e) { AnimationByPath(cvs1, path1, path1.StrokeThickness); } /// <summary> /// 路径动画 /// </summary> /// <param name="cvs">画板</param> /// <param name="path">路径</param> /// <param name="target">动画对象</param> /// <param name="duration">时间</param> private void AnimationByPath(Canvas cvs, Path path, double targetWidth, int duration = 5) { #region 创建动画对象 Rectangle target = new Rectangle(); target.Width = targetWidth; target.Height = targetWidth; target.Fill = new SolidColorBrush(Colors.Orange); DropShadowEffect effect = new DropShadowEffect(); effect.Color = Colors.Red; effect.BlurRadius = 5; effect.ShadowDepth = 0; effect.Direction = 0; target.Effect = effect; cvs.Children.Add(target); Canvas.SetLeft(target, -targetWidth / 2); Canvas.SetTop(target, -targetWidth / 2); target.RenderTransformOrigin = new Point(0.5, 0.5); #endregion MatrixTransform matrix = new MatrixTransform(); TransformGroup groups = new TransformGroup(); groups.Children.Add(matrix); target.RenderTransform = groups; string registname = "matrix" + Guid.NewGuid().ToString().Replace("-", ""); this.RegisterName(registname, matrix); MatrixAnimationUsingPath matrixAnimation = new MatrixAnimationUsingPath(); matrixAnimation.PathGeometry = PathGeometry.CreateFromGeometry(Geometry.Parse(path.Data.ToString())); matrixAnimation.Duration = new Duration(TimeSpan.FromSeconds(duration)); matrixAnimation.DoesRotateWithTangent = true;//跟随路径旋转 matrixAnimation.RepeatBehavior = RepeatBehavior.Forever;//循环 Storyboard story = new Storyboard(); story.Children.Add(matrixAnimation); Storyboard.SetTargetName(matrixAnimation, registname); Storyboard.SetTargetProperty(matrixAnimation, new PropertyPath(MatrixTransform.MatrixProperty)); story.FillBehavior = FillBehavior.Stop; story.Begin(target, true); }
WPF动画基础小实例 - Path相关PointAnimationUsingPath、DoubleAnimationUsingPath、MatrixAnimationUsingPath等