osg旋转
osg::Matrix matrix_xy_2 = osg::Matrix::translate(-axisPos_xy_2) * osg::Matrix::rotate(quat_xy_2) * osg::Matrix::translate(axisPos_xy_2);
#####################
2023-10-27 19:41:51
osg旋转
osg::Matrix matrix_xy_2 = osg::Matrix::translate(-axisPos_xy_2) * osg::Matrix::rotate(quat_xy_2) * osg::Matrix::translate(axisPos_xy_2);
#####################