主要思想:
主要是利用三角正弦函数与余弦函数的变换效果,完成对像素的位移变换,产生
水纹效果,因为自然界中的水纹多少都是正弦波或者余弦波的叠加效果。
参数解析:
支持两个输入参数设置,一个是波长,表示像素位移的多少,另外一个是周期
表示正弦或者余弦函数的在像素中的变换周期。
关键程序解析:
计算位移与周期变化代码如下:
xoffset = (int)((double)wave * Math.sin(2.0 * Math.PI * (float)row / period)); yoffset = (int)((double)wave * Math.cos(2.0 * Math.PI * (float)col / period));程序效果:
程序源代码:
package com.gloomyfish.filter.study; import java.awt.image.BufferedImage; public class WaterFilter extends AbstractBufferedImageOp { private double wave; private double period; public WaterFilter() { wave = 25.0; period = 128; } public void setPeriod(double period) { this.period = period; } public void setWave(double nWave) { this.wave = nWave; } @Override public BufferedImage filter(BufferedImage src, BufferedImage dest) { int width = src.getWidth(); int height = src.getHeight(); if ( dest == null ) dest = createCompatibleDestImage( src, null ); int[] inPixels = new int[width*height]; int[] outPixels = new int[width*height]; Point[][] ssPixels = new Point[height][width]; getRGB( src, 0, 0, width, height, inPixels ); int index = 0, index2 = 0; int xoffset = 0, yoffset = 0; for(int row=0; row<height; row++) { for(int col=0; col<width; col++) { xoffset = (int)((double)wave * Math.sin(2.0 * Math.PI * (float)row / period)); yoffset = (int)((double)wave * Math.cos(2.0 * Math.PI * (float)col / period)); xoffset = xoffset + col; yoffset = yoffset + row; if(xoffset < 0 || xoffset >=width) { xoffset = 0; } if(yoffset < 0 || yoffset >=height) { yoffset = 0; } // save the 2D coordinate newX, and newY ssPixels[row][col] = new Point(xoffset, yoffset); } } // coordinate 2D result and fill the pixels data. for(int row=0; row<height; row++) { int ta = 0, tr = 0, tg = 0, tb = 0; for(int col=0; col<width; col++) { index = row * width + col; index2 = ssPixels[row][col].getRow() * width + ssPixels[row][col].getCol(); ta = (inPixels[index2] >> 24) & 0xff; tr = (inPixels[index2] >> 16) & 0xff; tg = (inPixels[index2] >> 8) & 0xff; tb = inPixels[index2] & 0xff; outPixels[index] = (ta << 24) | (tr << 16) | (tg << 8) | tb; } } setRGB( dest, 0, 0, width, height, outPixels ); return dest; } class Point { private int x; private int y; public Point(int x, int y) { this.x = x; this.y = y; } public int getRow() { return this.y; } public int getCol() { return this.x; } } }转载文章请注明出自本博客