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Manifest添加 <br><uses-permission android:name= "android.permission.VIBRATE" /><br><br><br> package
com.example.a;
import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.os.Handler;
import
android.os.Message;
import
android.os.Vibrator;
import
android.view.Menu;
import
android.widget.Toast;
public
class MainActivity extends
Activity {
private
SensorManager smg;
private
Vibrator vbt;
private
static final int SENSOR_SHAKE= 10 ;
@Override
protected
void onCreate(Bundle savedInstanceState) {
super .onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
smg=(SensorManager) this .getSystemService(SENSOR_SERVICE);
vbt=(Vibrator) this .getSystemService(VIBRATOR_SERVICE);
}
@Override
public
void onResume(){
super .onResume();
if (smg!= null ){
smg.registerListener(sensorEventListener, smg.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),smg.SENSOR_DELAY_NORMAL);
}
}
@Override
public
void onPause(){
super .onPause();
if (smg!= null ){
smg.unregisterListener(sensorEventListener);
}
}
private
SensorEventListener sensorEventListener = new
SensorEventListener(){
public
void onSensorChanged(SensorEvent event){
float [] values =event.values;
float
x = values[ 0 ];
float
y = values[ 1 ];
float
z = values[ 2 ];
System.out.println( "x:" +x+ " y:" +y+ " z:" +z);
int
medumValue = 15 ;
if (Math.abs(x)>medumValue||Math.abs(y)>medumValue||Math.abs(z)>medumValue){
vbt.vibrate( 200 );
Message msg= new
Message();
msg.what=SENSOR_SHAKE;
}
}
public
void onAccuracyChanged(Sensor sensor, int
assuray){
}
};
Handler handler= new
Handler(){
public
void handleMessage(Message msg){
super .handleMessage(msg);
switch
(msg.what){
case
SENSOR_SHAKE:
Toast.makeText(getApplicationContext(), "I know you are shake your phone now" , 2000 ).show();
}
}
};
@Override
public
boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return
true ;
}
} |