#include <iostream>
#include <map>
#include <string>
#include <vector>
#include <cstring>
#include <cmath>
#include <algorithm>
using namespace std;
struct city{
string name;
int happiness = 0, cumulative_happiness = 0;
int cost = 0, route_number = 1;
vector<int> route;
};
city citys[201];
int road[201][201];
map<string, int> name_id;
vector<int> dij;
bool citys_visited[201];
bool comp(int a_index, int b_index){ return citys[a_index].cost < citys[b_index].cost;}
int main()
{
int N, K;
string c;
cin>>N>>K>>c;
memset(road, -1, sizeof(int) *201 * 201);
memset(citys_visited, false, sizeof(bool) * 201);
//初始化城市
citys[1].name = c;
name_id[c] = 1;
for(int i = 2; i <= N; i++){
cin>>citys[i].name>>citys[i].happiness;
name_id[citys[i].name] = i;
}
//初始化道路
for(int i = 0; i < K; i++){
string c1, c2;
int cost;
cin>>c1>>c2>>cost;
road[name_id[c1]][name_id[c2]] = cost;
road[name_id[c2]][name_id[c1]] = cost;
}
//初始化队列
dij.push_back(1);
//计算
while(citys[dij[0]].name != "ROM"){
int current_city_index = dij[0];
city current_city = citys[current_city_index];
citys_visited[current_city_index] = true;
dij.erase(dij.begin());
for(int i = 1; i < 201; i++){
if(road[current_city_index][i] > 0){
if (citys_visited[i])
continue;
city& target_city = citys[i];
if (target_city.cost > 0 && target_city.cost < current_city.cost + road[current_city_index][i])
continue;
if (target_city.cost == current_city.cost + road[current_city_index][i])
{
target_city.route_number += current_city.route_number;
if( target_city.cumulative_happiness < target_city.happiness + current_city.cumulative_happiness ||
(target_city.cumulative_happiness == target_city.happiness + current_city.cumulative_happiness &&
target_city.route.size() > current_city.route.size() + 1)){
target_city.route = current_city.route;
target_city.route.push_back(current_city_index);
target_city.cumulative_happiness = target_city.happiness + current_city.cumulative_happiness;
}
continue;
}
if(target_city.cost <= 0)
dij.push_back(i);
target_city.cost = current_city.cost + road[current_city_index][i];
target_city.route_number = current_city.route_number;
target_city.route = current_city.route;
target_city.route.push_back(current_city_index);
target_city.cumulative_happiness = target_city.happiness + current_city.cumulative_happiness;
}
}
sort(dij.begin(), dij.end(), comp);
}
city ROM = citys[name_id["ROM"]];
cout<<ROM.route_number<<" "<<ROM.cost<<" "<<ROM.cumulative_happiness<<" "<<floor(ROM.cumulative_happiness/ROM.route.size())<<endl;
for(auto itr = ROM.route.begin(); itr != ROM.route.end(); itr++)
cout<<citys[*itr].name<<"->";
cout<<"ROM"<<endl;
}