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需求
公司混合开发,uni端拍小视频不是很理想,为达到仿微信效果,原生插件走起
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思路
第1步:1个AVCaptureSession, 1块AVCaptureVideoPreviewLayer[考虑兼容替换成AVPreView]
第2步:视频录制需video & audio, 需要对应的AVCaptureDeviceInput,同理对应的AVCaptureVideoDataOutput与AVCaptureAudioDataOutput
第3步:代理中设置output区分video与audio, 并将对应的CMSampleBufferRef写入到视频文件中
第4步:写入视频文件中,用到AVAssetWriter, 对应video & audio 需两个AVAssetWriterInput, 加入AVAssetWriter
第5步:CMSampleBufferRef不断过来,AssetWriter不断写入,直到停止
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上菜
第一步的初始化就不写了,没事可以翻看本人前面的博客
第2步:两个AVCaptureDeviceInput 两个Output, 且设置Output的代理
self.videoInput = [[AVCaptureDeviceInput alloc] initWithDevice:device error:&error]; if (error) { NSLog(@"取得设备摄入videoInput对象时出错, 错误原因: %@", error); return; } // 设备添加到会话中 if ([self.session canAddInput:self.videoInput]) { [self.session addInput:self.videoInput]; } [self.videoOutput setSampleBufferDelegate:self queue:self.videoQueue]; if ([self.session canAddOutput:self.videoOutput]) { [self.session addOutput:self.videoOutput]; } // 音频相关 AVCaptureDevice *adevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio]; self.audioInput = [[AVCaptureDeviceInput alloc] initWithDevice:adevice error:&error]; if ([self.session canAddInput:self.audioInput]) { [self.session addInput:self.audioInput]; } [self.audioOutput setSampleBufferDelegate:self queue:self.videoQueue]; if ([self.session canAddOutput:self.audioOutput]) { [self.session addOutput:self.audioOutput]; } // 视频输出 - (AVCaptureVideoDataOutput *)videoOutput { if (!_videoOutput) { _videoOutput = [[AVCaptureVideoDataOutput alloc] init]; _videoOutput.alwaysDiscardsLateVideoFrames = YES; } return _videoOutput; } // 音频输出 - (AVCaptureAudioDataOutput *)audioOutput { if (!_audioOutput) { _audioOutput = [[AVCaptureAudioDataOutput alloc] init]; } return _audioOutput; }
第3步:启动Session,代理里面操作CMSampleBufferRef
#pragma mark - AVCaptureVideoDataOutputSampleBufferDelegate & AVCaptureAudioDataOutputSampleBufferDelegate - (void)captureOutput:(AVCaptureOutput *)output didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection { @autoreleasepool { // 视频 if (connection == [self.videoOutput connectionWithMediaType:AVMediaTypeVideo]) { if (!self.manager.outputVideoFormatDescription) { @synchronized(self) { CMFormatDescriptionRef formatDescription = CMSampleBufferGetFormatDescription(sampleBuffer); self.manager.outputVideoFormatDescription = formatDescription; } } else { @synchronized(self) { if (self.manager.state == StateRecording) { [self.manager appendBuffer:sampleBuffer type:AVMediaTypeVideo]; } } } } //音频 if (connection == [self.audioOutput connectionWithMediaType:AVMediaTypeAudio]) { if (!self.manager.outputAudioFormatDescription) { @synchronized(self) { CMFormatDescriptionRef formatDescription = CMSampleBufferGetFormatDescription(sampleBuffer); self.manager.outputAudioFormatDescription = formatDescription; } } @synchronized(self) { if (self.manager.state == StateRecording) { [self.manager appendBuffer:sampleBuffer type:AVMediaTypeAudio]; } } } } }
第4步:AVAssetWriter以及对应的Input
// writer初始化 self.writer = [AVAssetWriter assetWriterWithURL:_videoUrl fileType:AVFileTypeMPEG4 error:nil]; _videoInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo outputSettings:_videoSettings]; //expectsMediaDataInRealTime 必须设为yes,需要从capture session 实时获取数据 _videoInput.expectsMediaDataInRealTime = YES; _audioInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio outputSettings:_audioSettings]; _audioInput.expectsMediaDataInRealTime = YES; if ([_writer canAddInput:_videoInput]) { [_writer addInput:_videoInput]; } if ([_writer canAddInput:_audioInput]) { [_writer addInput:_audioInput]; }
第5步:第3步的CMSampleBufferRef通过AVAssetWriter写入到视频文件中
- (void)appendBuffer:(CMSampleBufferRef)buffer type:(NSString *)mediaType { if (buffer == NULL) { NSLog(@"empty sampleBuffer"); return; } @synchronized (self) { if (self.state < StateRecording) { NSLog(@"not ready yet"); return; } } CFRetain(buffer); dispatch_async(self.queue, ^{ @autoreleasepool { @synchronized (self) { if (self.state > StateFinish) { CFRelease(buffer); return; } } if (!self.canWrite && mediaType == AVMediaTypeVideo) { [self.writer startWriting]; [self.writer startSessionAtSourceTime:CMSampleBufferGetPresentationTimeStamp(buffer)]; self.canWrite = YES; } if(!self.timer) { dispatch_async(dispatch_get_main_queue(), ^{ self.timer = [NSTimer scheduledTimerWithTimeInterval:TIMER_INTERVAL target:self selector:@selector(updateProgress) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:self.timer forMode:NSDefaultRunLoopMode]; }); } // 写入视频数据 if (mediaType == AVMediaTypeVideo) { if (self.videoInput.readyForMoreMediaData) { BOOL success = [self.videoInput appendSampleBuffer:buffer]; if (!success) { @synchronized (self) { [self stop:^{}]; [self destroy]; } } } } // 写入音频数据 if (mediaType == AVMediaTypeAudio) { if (self.audioInput.readyForMoreMediaData) { BOOL success = [self.audioInput appendSampleBuffer:buffer]; if (!success) { @synchronized (self) { [self stop:^{}]; [self destroy]; } } } } CFRelease(buffer); } }); }
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写在末尾:
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AVAssetWriterInput设置视频属性时,按照自己的需要设计,其中码率与帧率的设置会影响到拍摄后视频的质量与大小,具体看各自项目的要求
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如果视频视角存在问题,可以从三个方向入手调整
1.layer的connect设置下videoOrientation
2.AVCaptureOutput的connect设置下videoOrientation
3.AVAssetWriterInput针对video是设置下transform,比如Rotation M_PI/2 角度
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