osg给节点染色
osg::ref_ptr<osg::ShapeDrawable> draw_h_bar_index = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0.0, 0.0, 0.0), 1.0, 10.0, 10.0)); //设置材质 osg::ref_ptr<osg::Material> column_material = new osg::Material; //设置环境光 column_material->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4(1.0, 0.7, 0.0, 1.0)); //设置散射光 column_material->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4(1.0, 1.0, 1.0, 1.0)); //设置镜面光 column_material->setSpecular(osg::Material::FRONT_AND_BACK, osg::Vec4(1.0, 1.0, 1.0, 1.0)); //设置幅射光 column_material->setShininess(osg::Material::FRONT_AND_BACK, 60.0); //设置材质 draw_h_bar_index->getOrCreateStateSet()->setAttributeAndModes(column_material, osg::StateAttribute::ON);
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